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No. 0158

Totodile

Big Jaw Pokémon

Totodile official artwork
Official art

Totodile is a Water-type Pokémon, 2× weak to Grass and Electric, with a base stat total of 314. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.6 m 2′00″
Weight
9.5 kg 20.9 lbs
Base stat total
314 Higher than 22% of Pokémon
Introduced
Gen II Gold & Silver
Abilities
Despite the smallness of its body, TOTODILE’s jaws are very powerful. While the Pokémon may think it is just playfully nipping, its bite has enough power to cause serious injury.
See all 7 entries

Base stats

HP50125–157210–304
Atk6576–128121–251
Def6475–127119–249
SpA4457–10583–205
SpD4861–11090–214
Spe4356–10481–203
Total314Higher than 22% of Pokémon
HP50Atk65Def64Spe43SpD48SpA44

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
ElectricGrass

Resists

½×
FireIceSteelWater
Takes normal damage from 12 types
NormalFightingFlyingPoisonGroundRockBugGhostPsychicDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 43); Scarf and Tailwind use the Max+ value.

Max+104Max95No SP63Min56Scarf156Tailwind208

At max Speed, Totodile outspeeds 10 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Totodile against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
104Totodile · Max+32 SP, Speed-raising alignment
101MiloticCalm · 0 SP · #15 on Showdown
95Totodile · Max32 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
63Totodile · No SP0 SP, neutral alignment
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

0.3% of teams · rank #79 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026

Most common build

Ability
Nature
Adamant
EVs
236 Atk / 252 Spe
Tera Type
Water
  1. Dragon Dance
  2. Ice Punch
  3. Crunch
  4. Liquidation

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games1.5%
  • 1500 weighting1.0%
  • 1630 weighting0.3%
  • 1760 weighting<0.1%

Usage by month

Oct 20250.3%

Items

Abilities

  • 99.6%
  • 0.4%

EV spreads

  • Adamant 236 Atk / 252 Spe92.8%
  • Adamant 236 Atk / 4 Def / 252 Spe5.3%
  • Adamant 4 HP / 236 Atk / 252 Spe1.0%
  • Jolly 4 HP / 236 Atk / 252 Spe0.7%
  • Jolly 236 Atk / 252 Spe0.1%

Tera types

  • Water53.8%
  • Ghost31.6%
  • Poison13.5%
  • Grass0.6%

Common teammates

Evolution

Moves

Level up 14

1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1ScratchNo additional effect.NormalPhys40100%35
6Water GunNo additional effect.WaterSpec40100%25
9Bite30% chance to make the target flinch.DarkPhys60100%25
13Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
19Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
22FlailMore power the less HP the user has left.NormalPhys—100%15
27Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
30SlashHigh critical hit ratio.NormalPhys70100%20
33ScreechLowers the target's Defense by 2.NormalStatus—85%40
37ThrashLasts 2-3 turns. Confuses the user afterwards.NormalPhys120100%10
41Aqua TailNo additional effect.WaterPhys9090%10
45SuperpowerLowers the user's Attack and Defense by 1.FightingPhys120100%5
50Hydro PumpNo additional effect.WaterSpec11080%5

TM / HM / TR 49

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM10Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
TM11Water Pulse20% chance to confuse the target.WaterSpec60100%20
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM77Waterfall20% chance to make the target flinch.WaterPhys80100%15
TM78Dragon ClawNo additional effect.DragonPhys80100%15
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM100Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM110Liquidation20% chance to lower the target's Defense by 1.WaterPhys85100%10
TM123SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM142Hydro PumpNo additional effect.WaterSpec11080%5
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM145Water PledgeUse with Grass or Fire Pledge for added effect.WaterSpec80100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM196Flip TurnUser switches out after damaging the target.WaterPhys60100%20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM208WhirlpoolTraps and damages the target for 4-5 turns.WaterSpec3585%15
TM209Muddy Water30% chance to lower the foe(s) accuracy by 1.WaterSpec9085%10
TM222Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhys60100%15
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Egg moves 5

EggAncient Power10% chance to raise all stats by 1 (not acc/eva).RockSpec60100%5
EggAqua JetUsually goes first.WaterPhys40100%20
EggBlockPrevents the target from switching out.NormalStatus——5
EggCounterIf hit by physical attack, returns double damage.FightingPhys—100%20
EggFlatterRaises the target's Sp. Atk by 1 and confuses it.DarkStatus—100%15

Biology

Totodile is a crocodile-like Pokémon. It evolves into Croconaw, which subsequently evolves into Feraligatr.

Design & origin

Totodile's English name comes from the words "tot" and "crocodile".

Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Big Jaw Pokémon
Johto · Gold & Silver
Color
Blue
Water's Edge
Pal Park area
Pond
Original Johto#007Updated Johto#007Blueberry#179Lumiose#007
  1. Its powerful, well-developed jaws are capable of crushing anything. Even its Trainer must be careful.

    HeartGold · Y
  2. It has the habit of biting anything with its developed jaws. Even its Trainer needs to be careful.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  3. Despite its small body, TOTODILE’s jaws are very powerful. While it may think it is just playfully nipping, its bite has enough strength to cause serious injury.

    Emerald
  4. Despite the smallness of its body, TOTODILE’s jaws are very powerful. While the Pokémon may think it is just playfully nipping, its bite has enough power to cause serious injury.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  5. This rough critter chomps at any moving object it sees. Turning your back on it is not recommended.

    Crystal
  6. It is small but rough and tough. It won't hesitate to take a bite out of anything that moves.

    Silver · FireRed · SoulSilver · X
  7. Its well-developed jaws are powerful and capable of crushing anything. Even its trainer must be careful.

    Gold · LeafGreen

Names around the world

English
Totodile
Japanese
ワニノコ
Japanese (romaji)
Waninoko
Korean
리아코
Chinese (Traditional)
小鋸鱷
Chinese (Simplified)
小锯鳄
French
Kaiminus
German
Karnimani
Spanish
Totodile
Italian
Totodile

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Generation II

Training

1 Atk
45 ≈5.9% with a Poké Ball at full HP
70
63
Medium Slow

Breeding

MonsterWater 1
♂ 87.5%♀ 12.5%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Moon 1 area
  • Seaward CaveIsland Scan · Lv 12
Sun 1 area
  • Seaward CaveIsland Scan · Lv 12
Alpha Sapphire 1 area
  • Road 101Receive as a gift · Lv 5
Omega Ruby 1 area
  • Road 101Receive as a gift · Lv 5
XD 1 area
  • Mt. Battle LobbyReceive as a gift · Lv 5
SoulSilver 1 area
  • New Bark TownReceive as a gift · Lv 5
HeartGold 1 area
  • New Bark TownReceive as a gift · Lv 5
Emerald 1 area
  • Littleroot TownReceive as a gift · Lv 5
Crystal 1 area
  • New Bark TownReceive as a gift · Lv 5
Silver 1 area
  • New Bark TownReceive as a gift · Lv 5
Gold 1 area
  • New Bark TownReceive as a gift · Lv 5

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.