No. 0086
Seel
Sea Lion Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Seel is a Water-type Pokémon, 2× weak to Grass and Electric, with a base stat total of 325. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.1 m 3′07″
- Weight
- 90 kg 198.4 lbs
- Base stat total
- 325 Higher than 25% of Pokémon
- Introduced
- Gen I Red & Green (JP)
Loves freezing-cold conditions. Relishes swimming in a frigid climate of around 14 degrees Fahrenheit.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 12 types
With : Fire becomes ¼×
With : Ice becomes ¼×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 45); Scarf and Tailwind use the Max+ value.
At max Speed, Seel outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Fire-/Ice-type moves against this Pokémon deal damage with a halved offensive stat.
Everything about Thick Fat →This Pokémon has its status cured at the end of each turn if is active.
Everything about Hydration →If is active, this Pokémon heals 1/16 of its max HP each turn.
Everything about Ice Body →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 17
| 1 | Headbutt30% chance to make the target flinch. | Normal | Phys | 70 | 100% | 15 |
|---|---|---|---|---|---|---|
| 3 | GrowlLowers the foe(s) Attack by 1. | Normal | Status | — | 100% | 40 |
| 7 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| 11 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| 13 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| 17 | Ice ShardUsually goes first. | Ice | Phys | 40 | 100% | 30 |
| 21 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| 23 | Aqua RingUser recovers 1/16 max HP per turn. | Water | Status | — | — | 20 |
| 27 | Aurora Beam10% chance to lower the target's Attack by 1. | Ice | Spec | 65 | 100% | 20 |
| 31 | Aqua JetUsually goes first. | Water | Phys | 40 | 100% | 20 |
| 33 | BrinePower doubles if the target's HP is 50% or less. | Water | Spec | 65 | 100% | 10 |
| 37 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
| 41 | DiveDives underwater turn 1, strikes turn 2. | Water | Phys | 80 | 100% | 10 |
| 43 | Aqua TailNo additional effect. | Water | Phys | 90 | 90% | 10 |
| 47 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| 51 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| 53 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
TM / HM / TR 38
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM46 | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM52 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
| TM53 | Smart StrikeThis move does not check accuracy. | Steel | Phys | 70 | — | 10 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM77 | Waterfall20% chance to make the target flinch. | Water | Phys | 80 | 100% | 15 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM106 | Drill RunHigh critical hit ratio. | Ground | Phys | 80 | 95% | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM124 | Ice SpinnerEnds the effects of terrain. | Ice | Phys | 80 | 100% | 15 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM142 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM174 | HazeEliminates all stat changes. | Ice | Status | — | — | 30 |
| TM187 | Icicle SpearHits 2-5 times in one turn. | Ice | Phys | 25 | 100% | 30 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TM193 | Weather BallPower doubles and type varies in each weather. | Normal | Spec | 50 | 100% | 10 |
| TM196 | Flip TurnUser switches out after damaging the target. | Water | Phys | 60 | 100% | 20 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM208 | WhirlpoolTraps and damages the target for 4-5 turns. | Water | Spec | 35 | 85% | 15 |
| TM209 | Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Spec | 90 | 85% | 10 |
| TM212 | Triple AxelHits 3 times. Each hit can miss, but power rises. | Ice | Phys | 20 | 90% | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
Egg moves 10
| Egg | BelchCannot be selected until the user eats a Berry. | Poison | Spec | 120 | 90% | 10 |
|---|---|---|---|---|---|---|
| Egg | DisableFor 4 turns, disables the target's last move used. | Normal | Status | — | 100% | 20 |
| Egg | EntrainmentThe target's Ability changes to match the user's. | Normal | Status | — | 100% | 15 |
| Egg | Fake OutHits first. First turn out only. 100% flinch chance. | Normal | Phys | 40 | 100% | 10 |
| Egg | Horn DrillOHKOs the target. Fails if user is a lower level. | Normal | Phys | — | 30% | 5 |
| Egg | Lick30% chance to paralyze the target. | Ghost | Phys | 30 | 100% | 30 |
| Egg | Perish SongAll active Pokémon will faint in 3 turns. | Normal | Status | — | — | 5 |
| Egg | Spit UpMore power with more uses of Stockpile. | Normal | Spec | — | 100% | 10 |
| Egg | StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses. | Normal | Status | — | — | 20 |
| Egg | SwallowHeals the user based on uses of Stockpile. | Normal | Status | — | — | 10 |
No moves match those filters.
Biology
It loves swimming around in 14 °F waters. Its horn is hard enough to bash its way through ice. It has a thick hide covered in warm fur.
It goes in waters up to -40 °F. Though not a great walker, it is a skilled swimmer. It closes its nostrils when it swims.
In the daytime, it can be found sleeping on the seabed of shallow waters. Their presence in the Alolan climate is considered a mystery.
Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#617 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Sea Lion Pokémon
- Kanto · Red & Green (JP)
- Color
- White
- Sea
- Pal Park area
- Sea
Loves freezing-cold conditions. Relishes swimming in a frigid climate of around 14 degrees Fahrenheit.
Let’s Go, Pikachu! · Let’s Go, Eevee!Thanks to its thick fat, cold seas don’t bother it at all, but it gets tired pretty easily in warm waters.
Ultra MoonIt has always been supposed that Seel live only in cold seas. Their having shown up in Alola is a mystery.
Ultra SunCovered with light blue fur, its hide is thick and tough. It is active in bitter cold of -40 degrees Fahrenheit.
YThe colder it gets, the better it feels. It joyfully swims around oceans so cold that they are filled with floating ice.
Black 2 · White 2A Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice.
Diamond · Pearl · Platinum · Black · White · XThe protruding horn on its head is very hard. It is used for bashing through thick icebergs.
LeafGreenCovered with light blue fur, its hide is thick and tough. It is active in bitter cold of minus 40 degrees Fahrenheit.
FireRedSEEL hunt for prey in frigid, ice-covered seas. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head.
EmeraldSEEL hunts for prey in the frigid sea underneath sheets of ice. When it needs to breathe, it punches a hole through the ice with the sharply protruding section of its head.
Ruby · Sapphire · Omega Ruby · Alpha SapphireThe light blue fur that covers it keeps it protected against the cold. It loves iceberg- filled oceans.
CrystalIn daytime, it is often found asleep on the seabed in shallow waters. Its nostrils close while it swims.
Silver · SoulSilverAlthough it can't walk well on land, it is a graceful swimmer. It especially loves being in frigid seas.
Gold · HeartGoldLoves freezing cold conditions. Relishes swimming in a frigid climate of around 14F degrees.
YellowThe protruding horn on its head is very hard. It is used for bashing through thick ice.
Red · Blue
Names around the world
- English
- Seel
- Japanese
- パウワウ
- Japanese (romaji)
- Pawou
- Korean
- 쥬쥬
- Chinese (Traditional)
- 小海獅
- Chinese (Simplified)
- 小海狮
- French
- Otaria
- German
- Jurob
- Spanish
- Seel
- Italian
- Seel
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Generation II
Generation I
Training
- 1 SpD
- 190 ≈24.8% with a Poké Ball at full HP
- 70
- 65
- Medium
Breeding
- Water 1Field
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Green 5 areas
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 30
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 28–30
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 30–32
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 31–33
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 29–31
Red 5 areas
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 30
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 28–30
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 30–32
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 31–33
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 29–31
Let’s Go, Eevee! 5 areas
- Seafoam Islands (1F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B1F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B2F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B3F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B4F)Walking in the overworld · Lv 39–44
Let’s Go, Pikachu! 5 areas
- Seafoam Islands (1F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B1F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B2F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B3F)Walking in the overworld · Lv 39–44
- Seafoam Islands (B4F)Walking in the overworld · Lv 39–44
Ultra Moon 2 areas
- Poké PelagoReceive as a gift · Lv 21–55
- Seaward CaveSurfing · Lv 15–18
Ultra Sun 2 areas
- Poké PelagoReceive as a gift · Lv 21–55
- Seaward CaveSurfing · Lv 15–18
White 2 2 areas
- Giant ChasmSurfing, Surfing in dark spots · Lv 35–50
- Seaside Cave (1F)Surfing, Surfing in dark spots, Walking in tall grass or a cave · Lv 25–40
Black 2 2 areas
- Giant ChasmSurfing, Surfing in dark spots · Lv 35–50
- Seaside Cave (1F)Surfing, Surfing in dark spots, Walking in tall grass or a cave · Lv 25–40
XD 1 area
- Phenac City StadiumSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 23
White 2 areas
- Giant ChasmSurfing, Surfing in dark spots · Lv 25–60
- Giant Chasm (forest cave)Surfing, Surfing in dark spots · Lv 25–60
Black 2 areas
- Giant ChasmSurfing, Surfing in dark spots · Lv 25–60
- Giant Chasm (forest cave)Surfing, Surfing in dark spots · Lv 25–60
SoulSilver 9 areas
- Road 47Surfing · Lv 10–20
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 32–34
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 33–35
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 34
- Seafoam Islands (B4F)Surfing, Walking in tall grass or a cave · Lv 30–40
- Whirl Islands (1F)Walking in tall grass or a cave · Lv 22–24
- Whirl Islands (B1F)Walking in tall grass or a cave · Lv 22–24
- Whirl Islands (B2F)Walking in tall grass or a cave · Lv 22–24
- Whirl Islands (B3F)Walking in tall grass or a cave · Lv 23–25
HeartGold 9 areas
- Road 47Surfing · Lv 10–20
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 32–34
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 33–35
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 34
- Seafoam Islands (B4F)Surfing, Walking in tall grass or a cave · Lv 30–40
- Whirl Islands (1F)Walking in tall grass or a cave · Lv 22–24
- Whirl Islands (B1F)Walking in tall grass or a cave · Lv 22–24
- Whirl Islands (B2F)Walking in tall grass or a cave · Lv 22–24
- Whirl Islands (B3F)Walking in tall grass or a cave · Lv 23–25
Diamond 2 areas
- Road 226Surfing · Lv 35–45
- Road 230Surfing · Lv 35–45
LeafGreen 9 areas
- Cinnabar Lab (Cinnabar Island)Trade with an NPC · Lv 5–100
- Icefall Cave (1F)Walking in tall grass or a cave · Lv 45
- Icefall Cave (B1F)Walking in tall grass or a cave · Lv 45
- Icefall Cave (entrance)Surfing, Walking in tall grass or a cave · Lv 5–47
- Icefall Cave (waterfall)Walking in tall grass or a cave · Lv 43–47
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 28
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 30–32
- Seafoam Islands (B3F)Surfing, Walking in tall grass or a cave · Lv 25–35
- Seafoam Islands (B4F)Surfing, Walking in tall grass or a cave · Lv 25–35
FireRed 9 areas
- Cinnabar Lab (Cinnabar Island)Trade with an NPC · Lv 5–100
- Icefall Cave (1F)Walking in tall grass or a cave · Lv 45
- Icefall Cave (B1F)Walking in tall grass or a cave · Lv 45
- Icefall Cave (entrance)Surfing, Walking in tall grass or a cave · Lv 5–47
- Icefall Cave (waterfall)Walking in tall grass or a cave · Lv 43–47
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 28
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 30–32
- Seafoam Islands (B3F)Surfing, Walking in tall grass or a cave · Lv 25–35
- Seafoam Islands (B4F)Surfing, Walking in tall grass or a cave · Lv 25–35
Crystal 4 areas
- Whirl Islands (1F)Walking in tall grass or a cave · Lv 22–24
- Whirl Islands (B1F)Walking in tall grass or a cave · Lv 23–25
- Whirl Islands (B2F)Walking in tall grass or a cave · Lv 24–26
- Whirl Islands (B3F)Walking in tall grass or a cave · Lv 25–27
Silver 4 areas
- Whirl Islands (1F)Walking in tall grass or a cave · Lv 22–24
- Whirl Islands (B1F)Walking in tall grass or a cave · Lv 23–25
- Whirl Islands (B2F)Walking in tall grass or a cave · Lv 23–25
- Whirl Islands (B3F)Walking in tall grass or a cave · Lv 24–26
Gold 4 areas
- Whirl Islands (1F)Walking in tall grass or a cave · Lv 22–24
- Whirl Islands (B1F)Walking in tall grass or a cave · Lv 23–25
- Whirl Islands (B2F)Walking in tall grass or a cave · Lv 23–25
- Whirl Islands (B3F)Walking in tall grass or a cave · Lv 24–26
Yellow 4 areas
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 22–26
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 24
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 26–30
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 28–32
Blue 6 areas
- Cinnabar Lab (Cinnabar Island)Trade with an NPC · Lv 28–100
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 30
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 28–30
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 30–32
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 31–33
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 29–31
Red 6 areas
- Cinnabar Lab (Cinnabar Island)Trade with an NPC · Lv 28–100
- Seafoam Islands (1F)Walking in tall grass or a cave · Lv 30
- Seafoam Islands (B1F)Walking in tall grass or a cave · Lv 28–30
- Seafoam Islands (B2F)Walking in tall grass or a cave · Lv 30–32
- Seafoam Islands (B3F)Walking in tall grass or a cave · Lv 31–33
- Seafoam Islands (B4F)Walking in tall grass or a cave · Lv 29–31
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.