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No. 0883

Arctovish

Fossil Pokémon

Arctovish official artwork
Official art

Arctovish is a Water/Ice-type Pokémon, 2× weak to Fighting, Rock, Grass and Electric, with a base stat total of 505. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
2 m 6′07″
Weight
175 kg 385.8 lbs
Base stat total
505 Higher than 73% of Pokémon
Introduced
Gen VIII Sword & Shield
Abilities
The skin on its face is impervious to attack, but breathing difficulties made this Pokémon go extinct anyway.
See all 2 entries

Base stats

HP90165–197290–384
Atk9099–156166–306
Def100108–167184–328
SpA8090–145148–284
SpD9099–156166–306
Spe5567–117103–229
Total505Higher than 73% of Pokémon
HP90Atk90Def100Spe55SpD90SpA80

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

WaterIceshow which type causes itweaknessresistance

Weak to

2×
Electric (because of Water)Fighting (because of Ice)Grass (because of Water)Rock (because of Ice)

Resists

½×
Water (because of Water)
¼×
Ice (because of Water and Ice)
Takes normal damage from 12 types
NormalFlyingPoisonGroundBugGhostSteelFirePsychicDragonDarkFairy

With : Water becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 55); Scarf and Tailwind use the Max+ value.

Max+117Max107No SP75Min67Scarf175Tailwind234

At max Speed, Arctovish outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Arctovish against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
117Arctovish · Max+32 SP, Speed-raising alignment
107Arctovish · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
75Arctovish · No SP0 SP, neutral alignment
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
National DexRU

0.1% of teams · rank #274 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026

Most common build

Ability
Nature
Naive
EVs
4 HP / 252 Atk / 252 Spe
  1. Fishious Rend
  2. Freeze-Dry
  3. Hail
  4. Icicle Crash

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games0.2%
  • 1500 weighting0.1%
  • 1630 weighting0.1%
  • 1760 weighting<0.1%

Usage by month

Oct 20250.1%

Abilities

  • 90.2%
  • 9.7%
  • 0.1%

EV spreads

  • Naive 4 HP / 252 Atk / 252 Spe44.2%
  • Jolly 4 HP / 252 Atk / 252 Spe15.6%
  • Jolly 252 Atk / 4 SpD / 252 Spe6.5%
  • Jolly 252 Atk / 4 Def / 252 Spe6.0%
  • Adamant 4 HP / 252 Atk / 252 Spe5.2%

Common teammates

Evolution

Arctovish does not evolve.

Moves

Level up 13

1Powder Snow10% chance to freeze the foe(s).IceSpec40100%25
1Water GunNo additional effect.WaterSpec40100%25
7ProtectPrevents moves from affecting the user this turn.NormalStatus——10
14Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
21Ancient Power10% chance to raise all stats by 1 (not acc/eva).RockSpec60100%5
28Bite30% chance to make the target flinch.DarkPhys60100%25
35Aurora VeilFor 5 turns, damage to allies halved. Snow only.IceStatus——20
42Freeze-Dry10% chance to freeze. Super effective on Water.IceSpec70100%20
49Super FangDoes damage equal to 1/2 target's current HP.NormalPhys—90%10
56Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
63Fishious RendPower doubles if user moves before the target.WaterPhys85100%10
70Icicle Crash30% chance to make the target flinch.IcePhys8590%10
77Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5

TM / HM / TR 35

TM08Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM09Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM22Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM27Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM35HailFor 5 turns, hail crashes down.IceStatus——10
TM36WhirlpoolTraps and damages the target for 4-5 turns.WaterSpec3585%15
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM45DiveDives underwater turn 1, strikes turn 2.WaterPhys80100%10
TM48Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM51Icicle SpearHits 2-5 times in one turn.IcePhys25100%30
TM54Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM55BrinePower doubles if the target's HP is 50% or less.WaterSpec65100%10
TM64AvalanchePower doubles if user is damaged by the target.IcePhys60100%10
TM67Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TR01Body Slam30% chance to paralyze the target.NormalPhys85100%15
TR03Hydro PumpNo additional effect.WaterSpec11080%5
TR04SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TR05Ice Beam10% chance to freeze the target.IceSpec90100%10
TR06Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TR16Waterfall20% chance to make the target flinch.WaterPhys80100%15
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR32Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TR46Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TR69Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TR74Iron Head30% chance to make the target flinch.SteelPhys80100%15
TR75Stone EdgeHigh critical hit ratio.RockPhys10080%5
TR97Psychic FangsDestroys screens, unless the target is immune.PsychicPhys85100%10
TR98Liquidation20% chance to lower the target's Defense by 1.WaterPhys85100%10

Tutor 1

TutorMeteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpec12090%10

Biology

Arctovish is a Fossil Pokémon that can be made out of the Fossilized Fish and Fossilized Dino. Arctovish have incredibly strong, protective skin on their heads, but their heads are upside down, causing them to have difficulties eating prey they capture.

The skin on Arctovish's face is completely immune to attacks and while freezing its surroundings is how it hunts prey, it can have a hard time eating it due to the mouth on the top of its head. It could not breathe very well, leading to its extinction. Their bodies feature many abnormalities that make it difficult for these Pokémon to live well.

It is unknown what the Galar Fossil Pokémon looked like when they were alive in their proper forms.

Design & origin

Arctovish is one of four Fossil Pokémon composed of pairs of parts haphazardly put together, appearing to be inspired by the Crystal Palace Dinosaurs as well as similarly inaccurate reconstructions of dinosaurs. Other aspects of the creatures appear to be based on hoaxes and paleontological forgeries such as Charles Dawson's Piltdown Man.

The various Fossils appear to be based on different types of dinosaurs, such as the stegosaurus, paravians, and dunkleosteus.

Adapted from Wikipedia: Dracozolt, Arctozolt, Dracovish, and Arctovish, List of generation VIII Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Fossil Pokémon
Galar · Sword & Shield
Color
Blue
—
Galar#377
  1. The skin on its face is impervious to attack, but breathing difficulties made this Pokémon go extinct anyway.

    Shield
  2. Though it’s able to capture prey by freezing its surroundings, it has trouble eating the prey afterward because its mouth is on top of its head.

    Sword

Names around the world

English
Arctovish
Japanese
ウオチルドン
Japanese (romaji)
Uochilldon
Korean
어치르돈
Chinese (Traditional)
鰓魚海獸
Chinese (Simplified)
鳃鱼海兽
French
Hydragla
German
Pescryodon
Spanish
Arctovish
Italian
Arctovish

Sprites

Artwork and 3D models

Generation VIII · animated models

Training

2 Def
45 ≈5.9% with a Poké Ball at full HP
50
177
Slow

Breeding

Undiscovered
Genderless
35 egg cycles ≈9,180 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Snowslide Slope (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword: The Crown Tundra 1 area
  • Snowslide Slope (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Shield 1 area
  • Route 6Receive as a gift · Lv 10
Sword 1 area
  • Route 6Receive as a gift · Lv 10

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.