No. 0883
Arctovish
Fossil Pokémon
Arctovish is a Water/Ice-type Pokémon, 2× weak to Fighting, Rock, Grass and Electric, with a base stat total of 505. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 2 m 6′07″
- Weight
- 175 kg 385.8 lbs
- Base stat total
- 505 Higher than 73% of Pokémon
- Introduced
- Gen VIII Sword & Shield
The skin on its face is impervious to attack, but breathing difficulties made this Pokémon go extinct anyway.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Def.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
WaterIceshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 12 types
With : Water becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 55); Scarf and Tailwind use the Max+ value.
At max Speed, Arctovish outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon heals 1/4 of its max HP when hit by Water moves; Water .
Everything about Water Absorb →If is active, this Pokémon heals 1/16 of its max HP each turn.
Everything about Ice Body →If is active, this Pokémon's Speed is doubled.
Everything about Slush Rush →Other Pokémon with Slush Rush 6
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.1% of teams · rank #274 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Loaded Dice- Ability
- Nature
- Naive
- EVs
- 4 HP / 252 Atk / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.2%
- 1500 weighting0.1%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Fishious Rend100.0%
- Freeze-Dry55.8%
- Hail49.8%
- Icicle Crash45.7%
- Icicle Spear44.7%
- Zen Headbutt21.0%
- Liquidation14.0%
- Stone Edge13.7%
- Psychic Fangs12.4%
- Crunch9.7%
Items
Loaded Dice39.7%
Choice Band36.1%
Life Orb13.2%
Choice Scarf8.3%
Light Clay1.0%
Leftovers0.6%
Abilities
- 90.2%
- 9.7%
- 0.1%
EV spreads
- Naive 4 HP / 252 Atk / 252 Spe44.2%
- Jolly 4 HP / 252 Atk / 252 Spe15.6%
- Jolly 252 Atk / 4 SpD / 252 Spe6.5%
- Jolly 252 Atk / 4 Def / 252 Spe6.0%
- Adamant 4 HP / 252 Atk / 252 Spe5.2%
Common teammates
Ninetales-Alola80.0%
Slowking-Galar68.1%
Arctozolt65.7%
Moltres40.5%
Kyurem33.7%
Ditto25.1%
Quagsire17.5%
Terapagos14.6%
Evolution
Arctovish does not evolve.
Moves
Level up 13
| 1 | Powder Snow10% chance to freeze the foe(s). | Ice | Spec | 40 | 100% | 25 |
|---|---|---|---|---|---|---|
| 1 | Water GunNo additional effect. | Water | Spec | 40 | 100% | 25 |
| 7 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| 14 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| 21 | Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Spec | 60 | 100% | 5 |
| 28 | Bite30% chance to make the target flinch. | Dark | Phys | 60 | 100% | 25 |
| 35 | Aurora VeilFor 5 turns, damage to allies halved. Snow only. | Ice | Status | — | — | 20 |
| 42 | Freeze-Dry10% chance to freeze. Super effective on Water. | Ice | Spec | 70 | 100% | 20 |
| 49 | Super FangDoes damage equal to 1/2 target's current HP. | Normal | Phys | — | 90% | 10 |
| 56 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| 63 | Fishious RendPower doubles if user moves before the target. | Water | Phys | 85 | 100% | 10 |
| 70 | Icicle Crash30% chance to make the target flinch. | Ice | Phys | 85 | 90% | 10 |
| 77 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
TM / HM / TR 35
| TM08 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
|---|---|---|---|---|---|---|
| TM09 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM21 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM22 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM24 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| TM25 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM27 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM33 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM35 | HailFor 5 turns, hail crashes down. | Ice | Status | — | — | 10 |
| TM36 | WhirlpoolTraps and damages the target for 4-5 turns. | Water | Spec | 35 | 85% | 15 |
| TM39 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM45 | DiveDives underwater turn 1, strikes turn 2. | Water | Phys | 80 | 100% | 10 |
| TM48 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM51 | Icicle SpearHits 2-5 times in one turn. | Ice | Phys | 25 | 100% | 30 |
| TM54 | Rock BlastHits 2-5 times in one turn. | Rock | Phys | 25 | 90% | 10 |
| TM55 | BrinePower doubles if the target's HP is 50% or less. | Water | Spec | 65 | 100% | 10 |
| TM64 | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
| TM67 | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
| TM76 | RoundPower doubles if others used Round this turn. | Normal | Spec | 60 | 100% | 15 |
| TR01 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TR03 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| TR04 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TR05 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TR06 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TR16 | Waterfall20% chance to make the target flinch. | Water | Phys | 80 | 100% | 15 |
| TR20 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TR26 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TR27 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TR32 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TR46 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TR69 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TR74 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TR75 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TR97 | Psychic FangsDestroys screens, unless the target is immune. | Psychic | Phys | 85 | 100% | 10 |
| TR98 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
Tutor 1
| Tutor | Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2. | Rock | Spec | 120 | 90% | 10 |
|---|
No moves match those filters.
Biology
Arctovish is a Fossil Pokémon that can be made out of the Fossilized Fish and Fossilized Dino. Arctovish have incredibly strong, protective skin on their heads, but their heads are upside down, causing them to have difficulties eating prey they capture.
The skin on Arctovish's face is completely immune to attacks and while freezing its surroundings is how it hunts prey, it can have a hard time eating it due to the mouth on the top of its head. It could not breathe very well, leading to its extinction. Their bodies feature many abnormalities that make it difficult for these Pokémon to live well.
It is unknown what the Galar Fossil Pokémon looked like when they were alive in their proper forms.
Design & origin
Arctovish is one of four Fossil Pokémon composed of pairs of parts haphazardly put together, appearing to be inspired by the Crystal Palace Dinosaurs as well as similarly inaccurate reconstructions of dinosaurs. Other aspects of the creatures appear to be based on hoaxes and paleontological forgeries such as Charles Dawson's Piltdown Man.
The various Fossils appear to be based on different types of dinosaurs, such as the stegosaurus, paravians, and dunkleosteus.
Adapted from Wikipedia: Dracozolt, Arctozolt, Dracovish, and Arctovish, List of generation VIII Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- WikipediaWikipedia views (shared article “Dracozolt, Arctozolt, Dracovish, and Arctovish”): #62 of 67 Pokémon articles (last 30 days), 816 viewsWikipedia page views: Wikimedia Foundation (CC0)
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Fossil Pokémon
- Galar · Sword & Shield
- Color
- Blue
- —
The skin on its face is impervious to attack, but breathing difficulties made this Pokémon go extinct anyway.
ShieldThough it’s able to capture prey by freezing its surroundings, it has trouble eating the prey afterward because its mouth is on top of its head.
Sword
Names around the world
- English
- Arctovish
- Japanese
- ウオチルドン
- Japanese (romaji)
- Uochilldon
- Korean
- 어치르돈
- Chinese (Traditional)
- 鰓魚海獸
- Chinese (Simplified)
- 鳃鱼海兽
- French
- Hydragla
- German
- Pescryodon
- Spanish
- Arctovish
- Italian
- Arctovish
Sprites
Artwork and 3D models
Generation VIII · animated models
Training
- 2 Def
- 45 ≈5.9% with a Poké Ball at full HP
- 50
- 177
- Slow
Breeding
- Undiscovered
- Genderless
- 35 egg cycles ≈9,180 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 1 area
- Snowslide Slope (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword: The Crown Tundra 1 area
- Snowslide Slope (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Shield 1 area
- Route 6Receive as a gift · Lv 10
Sword 1 area
- Route 6Receive as a gift · Lv 10
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.