No. 0739
Crabrawler
Boxing Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Crabrawler is a Fighting-type Pokémon, 2× weak to Flying, Psychic and Fairy, with a base stat total of 338. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.6 m 2′00″
- Weight
- 7 kg 15.4 lbs
- Base stat total
- 338 Higher than 29% of Pokémon
- Introduced
- Gen VII Sun & Moon
Crabrawler has been known to mistake Exeggutor for a coconut tree and climb it. The enraged Exeggutor shakes it off and stomps it.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 63); Scarf and Tailwind use the Max+ value.
At max Speed, Crabrawler outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Prevents other Pokémon from lowering this Pokémon's Attack .
Everything about Hyper Cutter →This Pokémon's punch-based attacks have 1.2× power. Sucker Punch is not boosted.
Everything about Iron Fist →If this Pokémon (not its substitute) takes a , its Attack is raised 12 .
Everything about Anger Point →Other Pokémon with Anger Point 8
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
1.7% of teams · rank #38 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Jolly
- EVs
- 60 HP / 180 Atk / 252 Spe
- Tera Type
- Fairy
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.6%
- 1500 weighting1.6%
- 1630 weighting1.7%
- 1760 weighting1.0%
Usage by month
Moves
- Bulk Up99.7%
- Drain Punch98.6%
- Earthquake72.1%
- Ice Punch45.2%
- Substitute25.6%
- Rock Slide24.4%
- Zen Headbutt17.5%
- Thunder Punch14.2%
- Brick Break1.2%
- Crabhammer0.6%
Items
Eviolite99.6%
Choice Scarf0.2%
Punching Glove0.2%
Life Orb0%
Leftovers0%
Heavy-Duty Boots0%
Abilities
- 100.0%
- 0%
- 0%
EV spreads
- Jolly 60 HP / 180 Atk / 252 Spe68.0%
- Jolly 180 Atk / 60 Def / 252 Spe22.9%
- Jolly 100 Atk / 60 Def / 60 SpD / 252 Spe3.6%
- Jolly 60 HP / 100 Atk / 60 Def / 252 Spe2.7%
- Adamant 60 HP / 20 Atk / 140 Def / 60 SpD / 172 Spe1.3%
Tera types
- Fairy59.4%
- Steel27.1%
- Dragon8.7%
- Poison2.7%
Evolution
Moves
Level up 12
| 5 | Rock Smash50% chance to lower the target's Defense by 1. | Fighting | Phys | 40 | 100% | 15 |
|---|---|---|---|---|---|---|
| 9 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 13 | Bubble Beam10% chance to lower the target's Speed by 1. | Water | Spec | 65 | 100% | 20 |
| 17 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| 22 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| 25 | SlamNo additional effect. | Normal | Phys | 80 | 75% | 20 |
| 29 | PaybackPower doubles if the user moves after the target. | Dark | Phys | 50 | 100% | 10 |
| 33 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| 37 | CrabhammerHigh critical hit ratio. | Water | Phys | 100 | 90% | 10 |
| 42 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| 45 | Dynamic Punch100% chance to confuse the target. | Fighting | Phys | 100 | 50% | 5 |
| 49 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
TM / HM / TR 43
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM110 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
| TM128 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM213 | CoachingRaises an ally's Attack and Defense by 1. | Fighting | Status | — | — | 10 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Phys | 65 | 100% | 15 |
Egg moves 4
| Egg | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
|---|---|---|---|---|---|---|
| Egg | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| Egg | SuperpowerLowers the user's Attack and Defense by 1. | Fighting | Phys | 120 | 100% | 5 |
| Egg | Wide GuardProtects allies from multi-target moves this turn. | Rock | Status | — | — | 10 |
No moves match those filters.
Biology
Its hard pincers shaped like boxing gloves are well suited to both offense and defense. Crabrawler love berries.
Design & origin
Crabrawler is based on coconut crabs and boxers.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Boxing Pokémon
- Alola · Sun & Moon
- Color
- Purple
- —
Crabrawler has been known to mistake Exeggutor for a coconut tree and climb it. The enraged Exeggutor shakes it off and stomps it.
Ultra MoonIts hard pincers are well suited to both offense and defense. Fights between two Crabrawler are like boxing matches.
Ultra SunIt punches so much, its pincers often come off from overuse, but they grow back quickly. What little meat they contain is rich and delicious.
MoonWhile guarding its weak points with its pincers, it looks for an opening and unleashes punches. When it loses, it foams at the mouth and faints.
Sun
Names around the world
- English
- Crabrawler
- Japanese
- マケンカニ
- Japanese (romaji)
- Makenkani
- Korean
- 오기지게
- Chinese (Traditional)
- 好勝蟹
- Chinese (Simplified)
- 好胜蟹
- French
- Crabagarre
- German
- Krabbox
- Spanish
- Crabrawler
- Italian
- Crabrawler
Sprites
Artwork and 3D models
Gen IX · Gen VII
Training
- 1 Atk
- 225 ≈29.4% with a Poké Ball at full HP
- 70
- 68
- Medium
Breeding
- Water 3
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Ultra Moon 12 areas
- Alola Berry FieldsInteracting with a Berry Tree · Lv 7–10
- Poni PlainsInteracting with a Berry Tree · Lv 54–57
- Poni WildsInteracting with a Berry Tree · Lv 41–44
- Route 10Interacting with a Berry Tree · Lv 26–29
- Route 16Interacting with a Berry Tree · Lv 32–35
- Route 17Interacting with a Berry Tree · Lv 33–36
- Route 2Interacting with a Berry Tree · Lv 8–11
- Route 3Interacting with a Berry Tree · Lv 10–13
- Route 4Interacting with a Berry Tree · Lv 11–14
- Route 5Interacting with a Berry Tree · Lv 13–16
- Route 8Interacting with a Berry Tree · Lv 17–20
- Ula'ula BeachInteracting with a Berry Tree · Lv 29–32
Ultra Sun 12 areas
- Alola Berry FieldsInteracting with a Berry Tree · Lv 7–10
- Poni PlainsInteracting with a Berry Tree · Lv 54–57
- Poni WildsInteracting with a Berry Tree · Lv 41–44
- Route 10Interacting with a Berry Tree · Lv 26–29
- Route 16Interacting with a Berry Tree · Lv 32–35
- Route 17Interacting with a Berry Tree · Lv 33–36
- Route 2Interacting with a Berry Tree · Lv 8–11
- Route 3Interacting with a Berry Tree · Lv 10–13
- Route 4Interacting with a Berry Tree · Lv 11–14
- Route 5Interacting with a Berry Tree · Lv 13–16
- Route 8Interacting with a Berry Tree · Lv 17–20
- Ula'ula BeachInteracting with a Berry Tree · Lv 29–32
Moon 13 areas
- Alola Berry FieldsInteracting with a Berry Tree · Lv 7–10
- Poni PlainsInteracting with a Berry Tree · Lv 54–57
- Poni WildsInteracting with a Berry Tree · Lv 40–43
- Route 10Interacting with a Berry Tree · Lv 24–27
- Route 12Interacting with a Berry Tree · Lv 27–30
- Route 15Interacting with a Berry Tree · Lv 30–33
- Route 16Interacting with a Berry Tree · Lv 30–33
- Route 17Interacting with a Berry Tree · Lv 31–34
- Route 2Interacting with a Berry Tree · Lv 7–10
- Route 3Interacting with a Berry Tree · Lv 9–12
- Route 4Interacting with a Berry Tree · Lv 11–14
- Route 5Interacting with a Berry Tree · Lv 13–16
- Route 8Interacting with a Berry Tree · Lv 17–20
Sun 13 areas
- Alola Berry FieldsInteracting with a Berry Tree · Lv 7–10
- Poni PlainsInteracting with a Berry Tree · Lv 54–57
- Poni WildsInteracting with a Berry Tree · Lv 40–43
- Route 10Interacting with a Berry Tree · Lv 24–27
- Route 12Interacting with a Berry Tree · Lv 27–30
- Route 15Interacting with a Berry Tree · Lv 30–33
- Route 16Interacting with a Berry Tree · Lv 30–33
- Route 17Interacting with a Berry Tree · Lv 31–34
- Route 2Interacting with a Berry Tree · Lv 7–10
- Route 3Interacting with a Berry Tree · Lv 9–12
- Route 4Interacting with a Berry Tree · Lv 11–14
- Route 5Interacting with a Berry Tree · Lv 13–16
- Route 8Interacting with a Berry Tree · Lv 17–20
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.