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No. 0724

Decidueye

Arrow Quill Pokémon

Decidueye official artwork
Official art

Decidueye is a Grass/Ghost-type Pokémon, 2× weak to Flying, Ghost, Fire, Ice and Dark, with a base stat total of 530. In Pokémon Champions it’s #224 on the Doubles ladder and #228 in Singles, as of Oct 28, 2026.

Height
1.6 m 5′03″
Weight
36.6 kg 80.7 lbs
Base stat total
530 Higher than 82% of Pokémon
Introduced
Gen VII Sun & Moon
Abilities
Champions#224 Doubles ▲7 · #228 Singles ▲6Usual set Focus Sash · Adamant · HP 2 / Atk 32 / Spe 32Full set →
The air stored inside the rachises of Decidueye's feathers insulates the Pokémon against Hisui's extreme cold. This is firm proof that evolution can be influenced by environment.
See all 7 entries

Base stats

HP78153–185266–360
Atk107114–174197–344
Def7585–139139–273
SpA100108–167184–328
SpD100108–167184–328
Spe7081–134130–262
Total530Higher than 82% of Pokémon
HP78Atk107Def75Spe70SpD100SpA100

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

GrassGhostshow which type causes itweaknessresistance

Weak to

2×
Dark (because of Ghost)Fire (because of Grass)Flying (because of Grass)Ghost (because of Ghost)Ice (because of Grass)

Resists

½×
Electric (because of Grass)Grass (because of Grass)Ground (because of Grass)Water (because of Grass)

Immune to

0×
Fighting (because of Ghost)Normal (because of Ghost)
Takes normal damage from 7 types
PoisonRockBugSteelPsychicDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 70); Scarf and Tailwind use the Max+ value.

Max+134Max122No SP90Min81Scarf201Tailwind268

At max Speed, Decidueye outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Decidueye against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
134Decidueye · Max+32 SP, Speed-raising alignment
128PelipperTimid · 32 SP · #12 on Showdown
122Decidueye · Max32 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90Decidueye · No SP0 SP, neutral alignment
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#224 of 262 used

▲ 7 places since Oct 21
Oct 21Oct 28

Focus Sash (31.4%) · (76.8%) · Adamant (56.5%) · HP 2 / Atk 32 / Spe 32 (29.1%)

MovesLeaf BladeSpirit ShackleTailwindProtect

Singles

#228 of 262 used

▲ 6 places since Oct 21
Oct 21Oct 28

Focus Sash (19.1%) · (75.3%) · Adamant (44.1%) · HP 2 / Atk 32 / Spe 32 (16.5%)

MovesSpirit ShackleLeaf BladeShadow SneakSwords Dance

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Decidueye, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,222<0.1%
May 2026Reg M-A3,355,619<0.1%
Jun 2026Reg M-B1,163,315<0.1%
Jul 2026Reg M-B1,764,686<0.1%
Aug 2026Reg M-B1,269,250<0.1%
Sep 2026Reg M-C1,631,943<0.1%

Smogon · Showdown On Showdown

Sep 2026

0.1% of teams · rank #195 · Singles · about 41 teams · 145,642 battles · Sep 2026

Most common build

Ability
Stat Alignment
Calm
Stat Points
32 HP / 2 SpA / 32 SpD
  1. Defog
  2. U-turn
  3. Synthesis
  4. Leaf Blade

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games0.2%
  • Showdown: average player (1500 weighting)0.1%
  • Showdown: competitive (1630 weighting)0.1%

Abilities

  • 79.2%
  • 20.8%

Stat Points

  • Calm 32 HP / 2 SpA / 32 SpD37.8%
  • Adamant 32 Atk / 2 SpD / 32 Spe25.4%
  • Adamant 32 HP / 32 Atk / 2 SpD14.2%
  • Careful 32 HP / 2 SpA / 32 SpD9.8%

These 4 cover 87.2% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNUSV Doubles(DUU)National DexRU

Evolution

Moves

Level up 19

EvoSpirit ShacklePrevents the target from switching out.GhostPhys80100%10
1Astonish30% chance to make the target flinch.GhostPhys30100%15
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1Leaf StormLowers the user's Sp. Atk by 2.GrassSpec13090%5
1LeafageNo additional effect.GrassPhys40100%40
1Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10
1SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
1TackleNo additional effect.NormalPhys40100%35
1U-turnUser switches out after damaging the target.BugPhys70100%20
9PeckNo additional effect.FlyingPhys35100%35
12Shadow SneakUsually goes first.GhostPhys40100%30
15Razor LeafHigh critical hit ratio. Hits adjacent foes.GrassPhys5595%25
20SynthesisHeals the user by a weather-dependent amount.GrassStatus——5
25PluckUser steals and eats the target's Berry.FlyingPhys60100%20
30Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
37Sucker PunchUsually goes first. Fails if target is not attacking.DarkPhys70100%5
44Leaf BladeHigh critical hit ratio.GrassPhys90100%15
51Feather DanceLowers the target's Attack by 2.FlyingStatus—100%15
58Brave BirdHas 33% recoil.FlyingPhys120100%15

TM / HM / TR 71

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM33Magical LeafThis move does not check accuracy.GrassSpec60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM40Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpec6095%25
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM56Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
TM57False SwipeAlways leaves the target with at least 1 HP.NormalPhys40100%40
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhys80100%15
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM111Giga DrainUser recovers 50% of the damage dealt.GrassSpec75100%10
TM112Aura SphereThis move does not check accuracy.FightingSpec80—20
TM113TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM137Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP.GrassStatus——10
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM146Grass PledgeUse with Fire or Water Pledge for added effect.GrassSpec80100%10
TM151Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM155Frenzy PlantUser cannot move next turn.GrassSpec15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM159Leaf StormLowers the user's Sp. Atk by 2.GrassSpec13090%5
TM160Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpec11070%10
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM164Brave BirdHas 33% recoil.FlyingPhys120100%15
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM174HazeEliminates all stat changes.IceStatus——30
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM179Smack DownRemoves the target's Ground immunity.RockPhys50100%15
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM190Solar BladeCharges turn 1. Hits turn 2. No charge in sunlight.GrassPhys125100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM194Grassy GlideUser on Grassy Terrain: +1 priority.GrassPhys55100%20
TM197Dual WingbeatHits 2 times in one turn.FlyingPhys4090%10
TM198PoltergeistFails if the target has no held item.GhostPhys11090%5
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM216Feather DanceLowers the target's Attack by 2.FlyingStatus—100%15
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Egg moves 5

EggConfuse RayConfuses the target.GhostStatus—100%10
EggDefog-1 evasion; ends user and target hazards/terrain.FlyingStatus——15
EggDouble TeamRaises the user's evasiveness by 1.NormalStatus——15
EggKnock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
EggRoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5

Biology

It nocks its arrow quills and shoots them at opponents. It is so fast, battles are decided in the blink of an eye. When it cannot afford to miss, it tugs the vine on its head to improve its focus.

Design & origin

Decidueye is based on a Stilt-owl and Robin Hood.

Adapted from Wikipedia: List of generation VIII Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Arrow Quill Pokémon
Alola · Sun & Moon
Color
Brown
—
Original Alola#003Original Melemele#003Updated Alola#003Updated Melemele#003Hisui#003Blueberry#220
  1. The air stored inside the rachises of Decidueye's feathers insulates the Pokémon against Hisui's extreme cold. This is firm proof that evolution can be influenced by environment.

    Legends: Arceus
  2. In a tenth of a second, it can nock and fire an arrow quill, piercing an opponent’s weak point before they notice what’s happening.

    Shield
  3. As if wielding a bow, it launches the arrow quills hidden among the feathers of its wings. Decidueye’s shots never miss.

    Sword
  4. Decidueye can nock and fire an arrow at an enemy in a tenth of a second, so its battles are decided in the blink of an eye.

    Ultra Moon
  5. It nocks its arrow quills and shoots them at opponents. When it simply can’t afford to miss, it tugs the vine on its head to improve its focus.

    Ultra Sun
  6. Although basically cool and cautious, when it’s caught by surprise, it’s seized by panic.

    Moon
  7. It fires arrow quills from its wings with such precision, they can pierce a pebble at distances over a hundred yards.

    Sun

Names around the world

English
Decidueye
Japanese
ジュナイパー
Japanese (romaji)
Junaiper
Korean
모크나이퍼
Chinese (Traditional)
狙射樹梟
Chinese (Simplified)
狙射树枭
French
Archéduc
German
Silvarro
Spanish
Decidueye
Italian
Decidueye

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII

Training

3 Atk
45 ≈5.9% with a Poké Ball at full HP
70
239
Medium Slow

Breeding

Flying
♂ 87.5%♀ 12.5%
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Evolves from Dartrix: Level 34.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.