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No. 0392

Infernape

Flame Pokémon

Infernape official artwork
Official art

Infernape is a Fire/Fighting-type Pokémon, 2× weak to Flying, Ground, Water and Psychic, with a base stat total of 534. In Pokémon Champions it’s #148 on the Doubles ladder and #121 in Singles, as of Oct 28, 2026.

Height
1.2 m 3′11″
Weight
55 kg 121.3 lbs
Base stat total
534 Higher than 84% of Pokémon
Introduced
Gen IV Diamond & Pearl
Abilities
Champions#148 Doubles ▲3 · #121 Singles ▼5Usual set Focus Sash · Jolly · HP 2 / Atk 32 / Spe 32Full set →
A tall, hardy Pokémon with a dazzling appearance. It shrouds itself in flame and battles as if engaged in dance—truly a sight to behold.
See all 5 entries

Base stats

HP76151–183262–356
Atk104111–171191–337
Def7181–135132–265
SpA104111–171191–337
SpD7181–135132–265
Spe108115–176198–346
Total534Higher than 84% of Pokémon
HP76Atk104Def71Spe108SpD71SpA104

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk, 1 SpA, 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

FireFightingshow which type causes itweaknessresistance

Weak to

2×
Flying (because of Fighting)Ground (because of Fire)Psychic (because of Fighting)Water (because of Fire)

Resists

½×
Dark (because of Fighting)Fire (because of Fire)Grass (because of Fire)Ice (because of Fire)Steel (because of Fire)
¼×
Bug (because of Fire and Fighting)
Takes normal damage from 8 types
NormalFightingPoisonRockGhostElectricDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 108); Scarf and Tailwind use the Max+ value.

Max+176Max160No SP128Min115Scarf264Tailwind352

At max Speed, Infernape outspeeds 23 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Infernape against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
176Infernape · Max+32 SP, Speed-raising alignment
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
160Infernape · Max32 SP, neutral alignment
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128Infernape · No SP0 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#148 of 262 used

▲ 3 places since Oct 21
Oct 21Oct 28

Focus Sash (34.6%) · (50.5%) · Jolly (36.1%) · HP 2 / Atk 32 / Spe 32 (36.8%)

MovesFake OutFire PunchProtectClose Combat

Singles

#121 of 262 used

▼ 5 places since Oct 21
Oct 21Oct 28

Focus Sash (73.5%) · (74.6%) · Naive (37.4%) · HP 5 / Def 32 / SpA 9 / Spe 20 (26.9%)

MovesStealth RockRock TombOverheatEndeavor

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Infernape, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2220.1%
May 2026Reg M-A3,355,6190.1%
Jun 2026Reg M-B1,163,3150.1%
Jul 2026Reg M-B1,764,6860.1%
Aug 2026Reg M-B1,269,250<0.1%
Sep 2026Reg M-C1,631,9430.1%

Smogon · Showdown On Showdown

Sep 2026

0.5% of teams · rank #111 · Singles · about 250 teams · 145,642 battles · Sep 2026

Most common build

Ability
Stat Alignment
Timid
Stat Points
2 HP / 32 SpA / 32 Spe
  1. Stealth Rock
  2. Close Combat
  3. Vacuum Wave
  4. Earthquake

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games1.1%
  • Showdown: average player (1500 weighting)0.8%
  • Showdown: competitive (1630 weighting)0.5%
  • Showdown: top players (1760 weighting) thin0.2%

Abilities

  • 60.1%
  • 39.9%

Stat Points

  • Timid 2 HP / 32 SpA / 32 Spe33.5%
  • Jolly 2 HP / 32 Atk / 32 Spe18.1%
  • Adamant 2 HP / 32 Atk / 32 Spe13.3%
  • Naughty 32 Atk / 2 SpA / 32 Spe11.6%

These 4 cover 76.5% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNUSV Doubles(DUU)National DexRU

Evolution

Moves

Level up 14

EvoClose CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
1Ember10% chance to burn the target.FireSpec40100%25
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1Mach PunchUsually goes first.FightingPhys40100%30
1ScratchNo additional effect.NormalPhys40100%35
16Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
19Flame Wheel10% chance to burn the target. Thaws user.FirePhys60100%25
26FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhys30100%10
29TormentTarget can't select the same move twice in a row.DarkStatus—100%15
42Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
47Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15
52AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
58Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
65Raging FuryLasts 2-3 turns. Confuses the user afterwards.FirePhys120100%10

TM / HM / TR 79

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM24Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM38Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM112Aura SphereThis move does not check accuracy.FightingSpec80—20
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM144Fire PledgeUse with Grass or Water Pledge for added effect.FireSpec80100%10
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM153Blast BurnUser cannot move next turn.FireSpec15090%5
TM157OverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM165Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM179Smack DownRemoves the target's Ground immunity.RockPhys50100%15
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM184Vacuum WaveUsually goes first.FightingSpec40100%30
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM195Burning Jealousy100% burns a target that had a stat rise this turn.FireSpec70100%5
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM215Scorching Sands30% chance to burn the target. Thaws target.GroundSpec70100%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Egg moves 12

EggCounterIf hit by physical attack, returns double damage.FightingPhys—100%20
EggDouble KickHits 2 times in one turn.FightingPhys30100%30
EggEncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
EggFake OutHits first. First turn out only. 100% flinch chance.NormalPhys40100%10
EggFire Punch10% chance to burn the target.FirePhys75100%15
EggFocus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
EggHeat Wave10% chance to burn the foe(s).FireSpec9590%10
EggHelping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
EggSlack OffHeals the user by 50% of its max HP.NormalStatus——5
EggSwitcherooUser switches its held item with the target's.DarkStatus—100%10
EggTauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
EggThunder Punch10% chance to paralyze the target.ElectricPhys75100%15

Biology

It uses all its limbs in battle to toss opponents around. Its fighting style resembles a sort of martial art or dance.

Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Flame Pokémon
Sinnoh · Diamond & Pearl
Color
Brown
—
Pal Park area
Field
Original Sinnoh#006Extended Sinnoh#006Hisui#063Blueberry#196
  1. A tall, hardy Pokémon with a dazzling appearance. It shrouds itself in flame and battles as if engaged in dance—truly a sight to behold.

    Legends: Arceus
  2. It tosses its enemies around with agility. It uses all its limbs to fight in its own unique style.

    HeartGold · SoulSilver · Y · Alpha Sapphire
  3. It uses unique fighting moves with fire on its hands and feet. It will take on any opponent.

    Platinum · Black · White · Black 2 · White 2
  4. Its crown of fire is indicative of its fiery nature. It is beaten by none in terms of quickness.

    Pearl · X · Omega Ruby
  5. It uses a special kind of martial arts involving all its limbs. Its fire never goes out.

    Diamond

Names around the world

English
Infernape
Japanese
ゴウカザル
Japanese (romaji)
Goukazaru
Korean
초염몽
Chinese (Traditional)
烈焰猴
Chinese (Simplified)
烈焰猴
French
Simiabraz
German
Panferno
Spanish
Infernape
Italian
Infernape

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII

Gen VI · Gen V

Generation IV

Training

1 Atk, 1 SpA, 1 Spe
45 ≈5.9% with a Poké Ball at full HP
70
240
Medium Slow

Breeding

FieldHuman-Like
♂ 87.5%♀ 12.5%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Monferno: Level 36.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.