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No. 0653

Fennekin

Fox Pokémon

Fennekin official artwork
Official art

Fennekin is a Fire-type Pokémon, 2× weak to Ground, Rock and Water, with a base stat total of 307. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.4 m 1′04″
Weight
9.4 kg 20.7 lbs
Base stat total
307 Higher than 19% of Pokémon
Introduced
Gen VI X & Y
Abilities
As it walks, it munches on a twig in place of a snack. It intimidates opponents by puffing hot air out of its ears.
See all 2 entries

Base stats

HP40115–147190–284
Atk4558–10685–207
Def4054–10176–196
SpA6273–125116–245
SpD6072–123112–240
Spe6072–123112–240
Total307Higher than 19% of Pokémon
HP40Atk45Def40Spe60SpD60SpA62

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
GroundRockWater

Resists

½×
BugFairyFireGrassIceSteel
Takes normal damage from 9 types
NormalFightingFlyingPoisonGhostElectricPsychicDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf184Tailwind246

At max Speed, Fennekin outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Fennekin against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
123Fennekin · Max+32 SP, Speed-raising alignment
120VolcaronaBold · 0 SP · #25 on Showdown
112Fennekin · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80Fennekin · No SP0 SP, neutral alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

0.1% of teams · rank #116 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026

Most common build

Ability
Nature
Timid
EVs
196 HP / 116 Def / 196 Spe
Tera Type
Grass
  1. Grass Knot
  2. Will-O-Wisp
  3. Overheat
  4. Psychic Terrain

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games0.3%
  • 1500 weighting0.2%
  • 1630 weighting0.1%
  • 1760 weighting<0.1%

Usage by month

Oct 20250.1%

Items

Abilities

  • 84.6%
  • 15.4%

EV spreads

  • Timid 196 HP / 116 Def / 196 Spe83.6%
  • Modest 36 HP / 36 Def / 180 SpA / 196 SpD / 36 Spe15.4%
  • Modest 36 HP / 36 Def / 180 SpA / 36 SpD / 196 Spe0.6%
  • Timid 36 HP / 36 Def / 180 SpA / 36 SpD / 196 Spe0.4%
  • Modest 116 HP / 36 Def / 180 SpA / 36 SpD / 116 Spe0.1%

Tera types

  • Grass99.3%
  • Fire0.7%
  • Flying0%
  • Ground0%

Common teammates

Evolution

Moves

Level up 14

1ScratchNo additional effect.NormalPhys40100%35
1Tail WhipLowers the foe(s) Defense by 1.NormalStatus—100%30
5Ember10% chance to burn the target.FireSpec40100%25
11HowlRaises the user's and ally's Attack by 1.NormalStatus——40
14Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
17Psybeam10% chance to confuse the target.PsychicSpec65100%20
20Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
25Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
31PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
35Flamethrower10% chance to burn the target.FireSpec90100%15
38Will-O-WispBurns the target.FireStatus—85%15
41Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
43Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
48Fire Blast10% chance to burn the target.FireSpec11085%5

TM / HM / TR 42

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM24Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM38Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM138Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM144Fire PledgeUse with Grass or Water Pledge for added effect.FireSpec80100%10
TM157OverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM165Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM195Burning Jealousy100% burns a target that had a stat rise this turn.FireSpec70100%5

Egg moves 5

EggCopycatUses the last move used in the battle.NormalStatus——20
EggHeat Wave10% chance to burn the foe(s).FireSpec9590%10
EggHypnosisCauses the target to fall asleep.PsychicStatus—60%20
EggMagic RoomFor 5 turns, all held items have no effect.PsychicStatus——10
EggWishNext turn, 50% of the user's max HP is restored.NormalStatus——10

Biology

Fennekin are fox-like Pokémon whose ears can heat the air to 200 °C (390 °F).

Design & origin

Fennekin's design is based on the fennec fox.

Adapted from Wikipedia: List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Fox Pokémon
Kalos · X & Y
Color
Red
—
Central Kalos#004Blueberry#212Lumiose#217
  1. As it walks, it munches on a twig in place of a snack. It intimidates opponents by puffing hot air out of its ears.

    Y · Alpha Sapphire
  2. Eating a twig fills it with energy, and its roomy ears give vent to air hotter than 390 degrees Fahrenheit.

    X · Omega Ruby

Names around the world

English
Fennekin
Japanese
フォッコ
Japanese (romaji)
Fokko
Korean
푸호꼬
Chinese (Traditional)
火狐狸
Chinese (Simplified)
火狐狸
French
Feunnec
German
Fynx
Spanish
Fennekin
Italian
Fennekin

Sprites

Artwork and 3D models

Gen IX · Gen VII · Gen VI

Training

1 SpA
45 ≈5.9% with a Poké Ball at full HP
70
61
Medium Slow

Breeding

Field
♂ 87.5%♀ 12.5%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Y 1 area
  • Aquacorde TownReceive as a gift · Lv 5
X 1 area
  • Aquacorde TownReceive as a gift · Lv 5

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.