No. 0207
Gligar
Fly Scorpion Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Gligar is a Ground/Flying-type Pokémon, 4× weak to Ice and 2× weak to Water, with a base stat total of 430. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.1 m 3′07″
- Weight
- 64.8 kg 142.9 lbs
- Base stat total
- 430 Higher than 46% of Pokémon
- Introduced
- Gen II Gold & Silver
Its tail is tipped by a thick, horrible stinger. To bring down prey, it will first obscure their vision by covering their faces with its body, and then it will use the stinger to inject them with venom.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Def.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
GroundFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 11 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.
At max Speed, Gligar outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Prevents other Pokémon from lowering this Pokémon's Attack .
Everything about Hyper Cutter →Other Pokémon with Hyper Cutter 10
If Sandstorm is active, this Pokémon's evasiveness is 1.25×; to Sandstorm.
Everything about Sand Veil →This Pokémon cannot be . Gaining this Ability while poisoned cures it.
Everything about Immunity →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
14.1% of teams · rank #11 · Singles · 1630 weighting · 6,316 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Careful
- EVs
- 252 HP / 180 SpD / 76 Spe
- Tera Type
- Water
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games9.1%
- 1500 weighting10.1%
- 1630 weighting14.1%
- 1760 weighting28.5%
Usage by month
Moves
- Earthquake86.0%
- Toxic74.4%
- Knock Off69.5%
- Spikes63.3%
- U-turn60.3%
- Stealth Rock28.2%
- Ice Fang5.9%
- Acrobatics3.3%
- Swords Dance2.9%
- Taunt1.8%
Items
Eviolite99.9%
Choice Band0.1%
Focus Sash0%
Leftovers0%
Poison Barb0%
Assault Vest0%
Abilities
- 98.1%
- 1.9%
EV spreads
- Careful 252 HP / 180 SpD / 76 Spe21.9%
- Impish 252 HP / 200 Def / 56 Spe20.7%
- Impish 252 HP / 252 Def / 4 SpD17.6%
- Impish 248 HP / 116 Def / 144 SpD6.7%
- Impish 248 HP / 252 Def / 8 SpD4.5%
Tera types
- Water75.5%
- Fairy13.2%
- Ghost6.3%
- Ground2.8%
Common teammates
Ambipom44.9%
Copperajah37.7%
Duraludon25.8%
Chandelure22.0%
Amoonguss22.0%
Vaporeon18.8%
Basculegion17.1%
Flygon16.2%
1.5% of teams · rank #74 · Singles · 1630 weighting · 20,763 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Impish
- EVs
- 252 HP / 204 Def / 36 SpD / 16 Spe
- Tera Type
- Water
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.3%
- 1500 weighting1.4%
- 1630 weighting1.5%
- 1760 weighting2.2%
Usage by month
Moves
- Earthquake98.5%
- U-turn89.2%
- Knock Off53.6%
- Stealth Rock53.2%
- Toxic45.6%
- Spikes43.3%
- Dual Wingbeat7.8%
- Toxic Spikes5.8%
- Taunt2.5%
- High Horsepower0.1%
Items
Eviolite100.0%
Loaded Dice0%
Eject Button0%
Abilities
- 98.6%
- 1.4%
EV spreads
- Impish 252 HP / 204 Def / 36 SpD / 16 Spe47.7%
- Impish 248 HP / 200 Def / 44 SpD / 16 Spe24.6%
- Impish 252 HP / 116 Def / 140 Spe11.9%
- Impish 252 HP / 252 Def / 4 SpD4.3%
- Impish 252 HP / 240 Def / 16 Spe3.7%
Tera types
- Water79.3%
- Ghost10.8%
- Fairy7.6%
- Ground1.8%
Common teammates
Gardevoir45.1%
Cyclizar35.7%
Entei29.6%
Empoleon24.1%
Basculegion-F23.2%
Jirachi19.8%
Bombirdier17.6%
Bisharp16.0%
0.2% of teams · rank #155 · Singles · 1630 weighting · 33,671 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Impish
- EVs
- 248 HP / 196 Def / 64 Spe
- Tera Type
- Water
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.2%
- 1500 weighting0.1%
- 1630 weighting0.2%
- 1760 weighting0.3%
Usage by month
Moves
- Earthquake100.0%
- U-turn96.9%
- Toxic94.9%
- Stealth Rock65.5%
- Spikes29.0%
- Knock Off4.9%
- Quick Attack2.8%
- Gunk Shot2.8%
- Counter2.7%
- Toxic Spikes0.6%
Items
Eviolite100.0%
Loaded Dice0%
Abilities
- 97.2%
- 2.8%
EV spreads
- Impish 248 HP / 196 Def / 64 Spe36.7%
- Careful 244 HP / 36 Def / 228 SpD22.2%
- Impish 252 HP / 212 Def / 44 Spe15.6%
- Impish 252 HP / 212 Def / 40 SpD7.8%
- Impish 248 HP / 196 Def / 64 SpD6.1%
Tera types
- Water50.3%
- Dark22.2%
- Ground16.4%
- Ghost4.6%
Common teammates
Latios82.3%
Weavile60.1%
Metagross59.0%
Heatran46.0%
Cresselia36.7%
Conkeldurr36.7%
Lokix26.0%
Rotom-Wash23.3%
Evolution
#0207GligarGround
Level up holding Razor Fang (night)
#0472GliscorGround
Moves
Level up 14
| 1 | Poison Sting30% chance to poison the target. | Poison | Phys | 15 | 100% | 35 |
|---|---|---|---|---|---|---|
| 4 | Sand AttackLowers the target's accuracy by 1. | Ground | Status | — | 100% | 15 |
| 7 | HardenRaises the user's Defense by 1. | Normal | Status | — | — | 30 |
| 10 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| 13 | Quick AttackUsually goes first. | Normal | Phys | 40 | 100% | 30 |
| 16 | Fury CutterPower doubles with each hit, up to 160. | Bug | Phys | 40 | 95% | 20 |
| 19 | Poison TailHigh critical hit ratio. 10% chance to poison. | Poison | Phys | 50 | 100% | 25 |
| 22 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| 27 | SlashHigh critical hit ratio. | Normal | Phys | 70 | 100% | 20 |
| 30 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| 35 | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| 40 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| 45 | CrabhammerHigh critical hit ratio. | Water | Phys | 100 | 90% | 10 |
| 50 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
TM / HM / TR 61
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM08 | Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Phys | 65 | 95% | 15 |
| TM09 | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Phys | 65 | 95% | 15 |
| TM10 | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM15 | Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Spec | 50 | 100% | 20 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM26 | Poison TailHigh critical hit ratio. 10% chance to poison. | Poison | Phys | 50 | 100% | 25 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM31 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM45 | VenoshockPower doubles if the target is poisoned. | Poison | Spec | 65 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM57 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM63 | Psychic FangsDestroys screens, unless the target is immune. | Psychic | Phys | 85 | 100% | 10 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM90 | SpikesHurts grounded foes on switch-in. Max 3 layers. | Ground | Status | — | — | 20 |
| TM91 | Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers. | Poison | Status | — | — | 20 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM105 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM113 | TailwindFor 4 turns, allies' Speed is doubled. | Status | — | — | 15 | |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM148 | Sludge Bomb30% chance to poison the target. | Poison | Spec | 90 | 100% | 10 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM175 | ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90% | 10 |
| TM176 | Sand TombTraps and damages the target for 4-5 turns. | Ground | Phys | 35 | 85% | 15 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM185 | Lunge100% chance to lower the target's Attack by 1. | Bug | Phys | 80 | 100% | 15 |
| TM186 | High HorsepowerNo additional effect. | Ground | Phys | 95 | 95% | 10 |
| TM197 | Dual WingbeatHits 2 times in one turn. | Phys | 40 | 90% | 10 | |
| TM200 | Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit. | Dragon | Phys | 25 | 90% | 20 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM219 | Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Phys | 70 | 90% | 10 |
| TM221 | Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Phys | 80 | 100% | 15 |
| TM222 | Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Phys | 60 | 100% | 15 |
Egg moves 6
| Egg | CounterIf hit by physical attack, returns double damage. | Fighting | Phys | — | 100% | 20 |
|---|---|---|---|---|---|---|
| Egg | Cross PoisonHigh critical hit ratio. 10% chance to poison. | Poison | Phys | 70 | 100% | 20 |
| Egg | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| Egg | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Phys | 30 | 100% | 10 |
| Egg | Night SlashHigh critical hit ratio. | Dark | Phys | 70 | 100% | 15 |
| Egg | Wing AttackNo additional effect. | Phys | 60 | 100% | 35 |
No moves match those filters.
Biology
Gligar is a pink, scorpion-like Pokémon, depicted with pincers and a stinger tail. When hunting for prey, Gligar targets the prey's face before injecting poison into the prey using its stinger. It has an evolution called Gliscor.
Design & origin
Alongside scorpions, Gligar is also based on bats due to its bat-like wings and elongated ears. Gligar's name is a combination of "glide" and "gargoyle".
Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#660 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Fly Scorpion Pokémon
- Johto · Gold & Silver
- Color
- Purple
- Mountain
- Pal Park area
- Mountain
Its tail is tipped by a thick, horrible stinger. To bring down prey, it will first obscure their vision by covering their faces with its body, and then it will use the stinger to inject them with venom.
Legends: ArceusIt clamps on to its chosen prey then jabs the stinger on its tail into the prey while it’s stunned with surprise.
Black 2 · White 2It glides as if sliding. It startles foes by clamping on to their faces, then jabs with its poison stinger.
Platinum · Black · WhiteIt sails on the winds with its limbs extended to strike from the sky. It aims for the prey’s face.
Diamond · PearlIt glides without making a single sound. It grasps the face of its foe using its hind and large front claws, then stabs with its poison barb.
EmeraldGLIGAR glides through the air without a sound as if it were sliding. This Pokémon hangs on to the face of its foe using its clawed hind legs and the large pincers on its forelegs, then injects the prey with its poison barb.
Ruby · Sapphire · Omega Ruby · Alpha SapphireIt builds its nest on a steep cliff. When it is done gliding, it hops along the ground back to its nest.
CrystalIt usually clings to cliffs. When it spots its prey, it spreads its wings and glides down to attack.
Silver · FireRed · SoulSilver · XIt flies straight at its target's face then clamps down on the startled victim to inject poison.
Gold · LeafGreen · HeartGold · Y
Names around the world
- English
- Gligar
- Japanese
- グライガー
- Japanese (romaji)
- Gliger
- Korean
- 글라이거
- Chinese (Traditional)
- 天蠍
- Chinese (Simplified)
- 天蝎
- French
- Scorplane
- German
- Skorgla
- Spanish
- Gligar
- Italian
- Gligar
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Generation II
Training
- 1 Def
- 60 ≈7.8% with a Poké Ball at full HP
- 70
- 86
- Medium Slow
Breeding
- Bug
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Males and females look different


Where to find
Y 1 area
- Road 19Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 24
X 1 area
- Road 19Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 24
White 2 4 areas
- Road 11Walking in dark grass, Walking in tall grass or a cave · Lv 37–43
- Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 55–65
- Road 23Walking in dark grass, Walking in tall grass or a cave · Lv 49–54
- Route 23 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 50–54
Black 2 4 areas
- Road 11Walking in dark grass, Walking in tall grass or a cave · Lv 37–43
- Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 55–65
- Road 23Walking in dark grass, Walking in tall grass or a cave · Lv 49–54
- Route 23 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 50–54
XD 1 area
- Rock PokespotFinding a Wild Pokemon at any of the three Pokespots in Pokemon XD: Gale of Darkness. · Lv 10–20
Colosseum 2 areas
- Snagem Hideout 1FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness, after you have failed to capture them once. · Lv 43
- The Under (Subway)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 43
White 2 areas
- Road 11Walking in dark grass, Walking in tall grass or a cave · Lv 47–60
- Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 47–57
Black 2 areas
- Road 11Walking in dark grass, Walking in tall grass or a cave · Lv 47–60
- Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 47–57
HeartGold 1 area
- Road 45Walking in tall grass or a cave · Lv 24
Platinum 1 area
- Road 206Walking in tall grass or a cave · Lv 16–18
Pearl 6 areas
- Road 206Walking in tall grass or a cave · Lv 15
- Road 207Walking in tall grass or a cave · Lv 7
- Road 214Walking in tall grass or a cave · Lv 24
- Road 215Walking in tall grass or a cave · Lv 22
- Road 227Walking in tall grass or a cave · Lv 22
- Stark Mountain exteriorWalking in tall grass or a cave · Lv 22
Diamond 6 areas
- Road 206Walking in tall grass or a cave · Lv 15
- Road 207Walking in tall grass or a cave · Lv 7
- Road 214Walking in tall grass or a cave · Lv 24
- Road 215Walking in tall grass or a cave · Lv 22
- Road 227Walking in tall grass or a cave · Lv 22
- Stark Mountain exteriorWalking in tall grass or a cave · Lv 22
Emerald 1 area
- Safari Zone (expansion south)Walking in tall grass or a cave · Lv 37–40
Crystal 1 area
- Road 45Walking in tall grass or a cave · Lv 24
Gold 1 area
- Road 45Walking in tall grass or a cave · Lv 24
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.