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No. 0694

Helioptile

Generator Pokémon

Helioptile official artwork
Official art

Helioptile is an Electric/Normal-type Pokémon, 2× weak to Fighting and Ground, with a base stat total of 289. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.5 m 1′08″
Weight
6 kg 13.2 lbs
Base stat total
289 Higher than 12% of Pokémon
Introduced
Gen VI X & Y
Abilities
The sun powers this Pokémon’s electricity generation. Interruption of that process stresses Helioptile to the point of weakness.
See all 4 entries

Base stats

HP44119–151198–292
Atk3852–9972–192
Def3347–9363–181
SpA6172–124114–243
SpD4356–10481–203
Spe7081–134130–262
Total289Higher than 12% of Pokémon
HP44Atk38Def33Spe70SpD43SpA61

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

ElectricNormalshow which type causes itweaknessresistance

Weak to

2×
Fighting (because of Normal)Ground (because of Electric)

Resists

½×
Electric (because of Electric)Flying (because of Electric)Steel (because of Electric)

Immune to

0×
Ghost (because of Normal)
Takes normal damage from 12 types
NormalPoisonRockBugFireWaterGrassPsychicIceDragonDarkFairy

With : Water becomes 0×

With : Fire becomes 1.25×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 70); Scarf and Tailwind use the Max+ value.

Max+134Max122No SP90Min81Scarf201Tailwind268

At max Speed, Helioptile outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Helioptile against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
134Helioptile · Max+32 SP, Speed-raising alignment
128PelipperTimid · 32 SP · #12 on Showdown
122Helioptile · Max32 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90Helioptile · No SP0 SP, neutral alignment
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
National DexLC

Evolution

Moves

Level up 13

1Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
1Tail WhipLowers the foe(s) Defense by 1.NormalStatus—100%30
4PoundNo additional effect.NormalPhys40100%35
8Thunder Shock10% chance to paralyze the target.ElectricSpec40100%30
12Quick AttackUsually goes first.NormalPhys40100%30
16Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
20Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
24Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
28Parabolic ChargeUser recovers 50% of the damage dealt.ElectricSpec65100%20
32Thunder WaveParalyzes the target.ElectricStatus—90%20
36Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
40ElectrifyChanges the target's move to Electric this turn.ElectricStatus——20
44Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10

TM / HM / TR 33

TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM15DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM17Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM22Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM31AttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TM32SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM40SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM48Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM56U-turnUser switches out after damaging the target.BugPhys70100%20
TM75Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TM80Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM81Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM82Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15
TM90Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TR04SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TR08Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TR09Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TR12AgilityRaises the user's Speed by 2.PsychicStatus——30
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR31Iron Tail30% chance to lower the target's Defense by 1.SteelPhys10075%15
TR58Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TR77Grass KnotMore power the heavier the target.GrassSpec—100%20
TR80Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TR83Ally SwitchUser and ally swap positions; using again can fail.PsychicStatus——15
TR86Wild ChargeHas 1/4 recoil.ElectricPhys90100%15

Egg moves 3

EggDragon Rush20% chance to make the target flinch.DragonPhys10075%10
EggDragon TailForces the target to switch to a random ally.DragonPhys6090%10
EggGlareParalyzes the target.NormalStatus—100%30

Tutor 2

TutorRising Voltage2× power if target is grounded in Electric Terrain.ElectricSpec70100%20
TutorScale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhys2590%20

Biology

The frills on either side of Helioptile's head have cells that generate electricity when exposed to sunlight.

Design & origin

Helioptile is based on the frilled lizard.

Adapted from Wikipedia: List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Generator Pokémon
Kalos · X & Y
Color
Yellow
—
Coastal Kalos#046Galar#318Lumiose#202
  1. The sun powers this Pokémon’s electricity generation. Interruption of that process stresses Helioptile to the point of weakness.

    Shield
  2. When spread, the frills on its head act like solar panels, generating the power behind this Pokémon’s electric moves.

    Sword
  3. The frills on either side of its head have cells that generate electricity when exposed to sunlight.

    Y · Alpha Sapphire
  4. They make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement.

    X · Omega Ruby

Names around the world

English
Helioptile
Japanese
エリキテル
Japanese (romaji)
Erikiteru
Korean
목도리키텔
Chinese (Traditional)
傘電蜥
Chinese (Simplified)
伞电蜥
French
Galvaran
German
Eguana
Spanish
Helioptile
Italian
Helioptile

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Training

1 Spe
190 ≈24.8% with a Poké Ball at full HP
70
58
Medium

Breeding

MonsterDragon
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield 7 areas
  • East Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
  • Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Rolling Fields (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
  • Route 6Walking in the overworld · Lv 29–33
Sword 7 areas
  • East Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
  • Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–20
  • Rolling Fields (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
  • Route 6Walking in the overworld · Lv 29–33
Y 2 areas
  • Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
  • Road 9Walking on rough terrain · Lv 15–17
X 2 areas
  • Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
  • Road 9Walking on rough terrain · Lv 15–17

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.