Assurance
Pokémon Champions
Power if target was damaged this turn.
- Power
- 60
- Accuracy
- 100%
- PP
- 10
- Hits
- One Pokémon next to the user
Changes over time
How Assurance changed from game to game, newest first.
- Gen VI
Power 50 → 60 Buffed
- Gen V
Power doubles if the target has already taken damage this
dropped: turn.added: turn, other than direct damage from Belly Drum, confusion, Curse, or Pain Split.
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Assurance here yet. Find Assurance on YouTube →
How it works in Champions
Power if the target has already taken damage this turn, other than direct damage from Belly Drum, , Curse, or Pain Split.
- Makes contact
“This move's power is doubled if the target has already taken some damage in the same turn.”
In-game text, Scarlet & Violet
Good to know
- Makes contact: Rough Skin, Iron Barbs and Rocky Helmet hurt the attacker; Protective Pads prevents it.Contact moves
- Its power changes with the situation; How it works gives the rule.
Who learns Assurance
70 Pokémon can learn it in Pokémon Champions.
Show all 70 in Champions
All 192 Pokémon that learn it in any game → Filter the Pokédex to Champions →