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No. 0982

Dudunsparce

Land Snake Pokémon

Two-Segment
Dudunsparce official artwork
Official art

Dudunsparce is a Normal-type Pokémon, 2× weak to Fighting, with a base stat total of 520. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
3.6 m 11′10″
Weight
39.2 kg 86.4 lbs
Base stat total
520 Higher than 78% of Pokémon
Introduced
Gen IX Scarlet & Violet
Abilities
It drives enemies out of its nest by sucking in enough air to fill its long, narrow lungs, then releasing the air in an intense blast.
See all 2 entries

Base stats

HP125200–232360–454
Atk100108–167184–328
Def8090–145148–284
SpA8594–150157–295
SpD7585–139139–273
Spe5567–117103–229
Total520Higher than 78% of Pokémon
HP125Atk100Def80Spe55SpD75SpA85

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Fighting

Immune to

0×
Ghost
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 55); Scarf and Tailwind use the Max+ value.

Max+117Max107No SP75Min67Scarf175Tailwind234

At max Speed, Dudunsparce outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Dudunsparce against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
117Dudunsparce · Max+32 SP, Speed-raising alignment
107Dudunsparce · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
75Dudunsparce · No SP0 SP, neutral alignment
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNUSV Doubles(DUU)National DexRU

11.5% of teams · rank #15 · Singles · 1630 weighting · 6,316 battles · Sep 2026

Most common build

Ability
Nature
Timid
EVs
40 HP / 252 SpA / 216 Spe
Tera Type
Electric
  1. Boomburst
  2. Roost
  3. Glare
  4. Hex

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games8.3%
  • 1500 weighting8.6%
  • 1630 weighting11.5%
  • 1760 weighting8.7%

Usage by month

Oct 202511.5%

Abilities

  • 96.6%
  • 3.4%

EV spreads

  • Timid 40 HP / 252 SpA / 216 Spe23.7%
  • Modest 36 HP / 252 SpA / 220 Spe20.9%
  • Modest 116 HP / 252 SpA / 140 Spe14.0%
  • Modest 252 HP / 252 SpA / 4 Spe8.3%
  • Bold 240 HP / 164 Def / 104 Spe6.7%

Tera types

  • Electric60.9%
  • Ghost16.3%
  • Poison9.1%
  • Water3.7%

Common teammates

Evolution

  1. #0206DunsparceNormal
    1. Level up knowing Hyper Drill
      #0982DudunsparceNormal
    2. Level up knowing Hyper Drill
      #0982Three-Segment Form DudunsparceNormal

Moves

Level up 17

1Defense CurlRaises the user's Defense by 1.NormalStatus——40
1FlailMore power the less HP the user has left.NormalPhys—100%15
4Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
8RolloutPower doubles with each hit. Repeats for 5 turns.RockPhys3090%20
12GlareParalyzes the target.NormalStatus—100%30
16ScreechLowers the target's Defense by 2.NormalStatus—85%40
20Ancient Power10% chance to raise all stats by 1 (not acc/eva).RockSpec60100%5
24Drill RunHigh critical hit ratio.GroundPhys8095%10
28YawnPuts the target to sleep after 1 turn.NormalStatus——10
32Hyper DrillBypasses protection without breaking it.NormalPhys100100%5
36RoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
40Dragon Rush20% chance to make the target flinch.DragonPhys10075%10
44CoilRaises user's Attack, Defense, accuracy by 1.PoisonStatus——20
48Double-EdgeHas 33% recoil.NormalPhys120100%15
52EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
56Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpec11070%10
62BoomburstNo additional effect. Hits adjacent Pokémon.NormalSpec140100%10

TM / HM / TR 74

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM21Pounce100% chance to lower the target's Speed by 1.BugPhys50100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM26Poison TailHigh critical hit ratio. 10% chance to poison.PoisonPhys50100%25
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM44Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM106Drill RunHigh critical hit ratio.GroundPhys8095%10
TM113TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM121Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
TM124Ice SpinnerEnds the effects of terrain.IcePhys80100%15
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpec90100%10
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM160Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpec11070%10
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM185Lunge100% chance to lower the target's Attack by 1.BugPhys80100%15
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM197Dual WingbeatHits 2 times in one turn.FlyingPhys4090%10
TM200Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhys2590%20
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM222Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhys60100%15
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Biology

Dudunsparce is an evolution of Dunsparce. It gains an additional body segment.

Forms

Three-Segment Form Dudunsparce

Normal
BST 520

Some Dudunsparce, known as the "Three Segment Form", have an additional body segment and are more rare than standard Dudunsparce.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Land Snake Pokémon
Paldea · Scarlet & Violet
Color
Yellow
—
Paldea#189Kitakami#161
  1. It drives enemies out of its nest by sucking in enough air to fill its long, narrow lungs, then releasing the air in an intense blast.

    Violet
  2. This Pokémon uses its hard tail to make its nest by boring holes into bedrock deep underground. The nest can reach lengths of over six miles.

    Scarlet

Names around the world

English
Dudunsparce
Japanese
ノココッチ
Japanese (romaji)
Nokokocchi
Korean
노고고치
Chinese (Traditional)
土龍節節
Chinese (Simplified)
土龙节节
French
Deusolourdo
German
Dummimisel
Spanish
Dudunsparce
Italian
Dudunsparce

Sprites

Artwork and 3D models

Generation IX · animated models

Training

2 HP
45 ≈5.9% with a Poké Ball at full HP
50
182
Medium

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Dunsparce: Level up knowing Hyper Drill.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.