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Defog

In Pokémon ChampionsGen IV
Game

Pokémon Champions

FlyingStatus

-1 evasion; ends user and target /.

Power
–
Accuracy
—
PP
15
Hits
One Pokémon next to the user

Changes over time

How Defog changed from game to game, newest first.

  1. Gen VIII

    … still block the lowering of evasiveness. added: If there is a terrain active and this move is successful, the terrain will be cleared.

  2. Gen VII

    … the effects of Reflect, Light Screen, added: Aurora Veil, Safeguard, Mist, Spikes, Toxic Spikes, Stealth …

  3. Gen VI

    … Screen, Safeguard, Mist, Spikes, Toxic Spikes, added: Stealth Rock, and dropped: Stealth Rock added: Sticky Web end for the target's added: side, and the effects of Spikes, Toxic Spikes, Stealth Rock, and Sticky Web end for the user's side. Ignores a target's substitute, although …

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Defog here yet. Find Defog on YouTube →

How it works in Champions

the target's evasiveness by 1 . If this move is successful and whether or not the target's evasiveness was affected, the effects of Reflect, Light Screen, Aurora Veil, Safeguard, Mist, Spikes, Toxic Spikes, Stealth Rock, and Sticky Web end for the target's side, and the effects of Spikes, Toxic Spikes, Stealth Rock, and Sticky Web end for the user's side. Ignores a target's substitute, although a substitute will still block the lowering of evasiveness. If there is a active and this move is successful, the terrain will be cleared.

  • Bounced back by

“A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.”

In-game text, Scarlet & Violet

Good to know

Who learns Defog

14 Pokémon can learn it in Pokémon Champions.