Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Necrozma is a Psychic-type Pokémon, 2× weak to Bug, Ghost and Dark, with a base stat total of 600. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 2.4 m 7′10″
- Weight
- 230 kg 507.1 lbs
- Base stat total
- 600 Higher than 94% of Pokémon
- Introduced
- Gen VII Sun & Moon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Dusk Necrozma is a Psychic/Steel-type form of Necrozma, 2× weak to Ground, Ghost, Fire and Dark, with a base stat total of 680. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 3.8 m 12′06″
- Weight
- 460 kg 1014.1 lbs
- Base stat total
- 680 #3 of 1,025
- Introduced
- Gen VII Ultra Sun & Ultra Moon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Dawn Necrozma is a Psychic/Ghost-type form of Necrozma, 4× weak to Ghost and Dark, with a base stat total of 680. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 4.2 m 13′09″
- Weight
- 350 kg 771.6 lbs
- Base stat total
- 680 #3 of 1,025
- Introduced
- Gen VII Ultra Sun & Ultra Moon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Ultra Necrozma is a Psychic/Dragon-type form of Necrozma, 2× weak to Bug, Ghost, Ice, Dragon, Dark and Fairy, with a base stat total of 754. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 7.5 m 24′07″
- Weight
- 230 kg 507.1 lbs
- Base stat total
- 754 #1 of 1,025
- Introduced
- Gen VII Ultra Sun & Ultra Moon
It needs light to survive, and it goes on a rampage seeking it out. Its laser beams will cut anything to pieces.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk, 2 SpA.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk, 1 SpA, 1 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 13 types
PsychicSteelshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 4 types
PsychicGhostshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 12 types
PsychicDragonshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 6 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 79); Scarf and Tailwind use the Max+ value.
At max Speed, Necrozma outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 77); Scarf and Tailwind use the Max+ value.
At max Speed, Dusk Necrozma outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 77); Scarf and Tailwind use the Max+ value.
At max Speed, Dawn Necrozma outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 129); Scarf and Tailwind use the Max+ value.
At max Speed, Ultra Necrozma outspeeds 28 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon receives 3/4 damage from supereffective attacks.
Everything about Prism Armor →
This Pokémon's attacks that are against the target do 1.25× damage.
Everything about Neuroforce →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
9.3% of teams · rank #21 · Singles · 1630 weighting · 20,763 battles · Sep 2026
Most common build
- Item
Power Herb- Ability
- Nature
- Modest
- EVs
- 196 HP / 120 SpA / 192 Spe
- Tera Type
- Ground
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games8.0%
- 1500 weighting9.2%
- 1630 weighting9.3%
- 1760 weighting9.4%
Usage by month
Moves
- Photon Geyser96.7%
- Moonlight66.5%
- Earth Power57.6%
- Meteor Beam43.7%
- Dragon Dance33.6%
- Earthquake31.8%
- Calm Mind21.2%
- Morning Sun16.1%
- X-Scissor7.3%
- Heat Wave5.4%
Items
Power Herb43.7%
Covert Cloak23.5%
Leftovers11.8%
Rocky Helmet5.9%
Lum Berry4.3%
Weakness Policy2.9%
Abilities
- 100.0%
EV spreads
- Modest 196 HP / 120 SpA / 192 Spe36.5%
- Jolly 252 HP / 32 Atk / 224 Spe12.3%
- Modest 4 Def / 252 SpA / 252 Spe10.7%
- Jolly 252 Atk / 4 Def / 252 Spe4.0%
- Adamant 252 HP / 120 Atk / 32 Def / 104 Spe3.8%
Tera types
- Ground53.3%
- Poison21.2%
- Fairy9.4%
- Steel5.0%
Common teammates
Checks & counters
Krookodile58.1%
Chesnaught8.2%
0.5% of teams · rank #154 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026
Most common build
- Item
Weakness Policy- Ability
- Nature
- Naive
- EVs
- 252 Atk / 4 SpA / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.2%
- 1500 weighting0.2%
- 1630 weighting0.5%
- 1760 weighting0.8%
Usage by month
Moves
- Photon Geyser91.6%
- Heat Wave84.3%
- Earthquake68.4%
- Dragon Dance42.8%
- Knock Off30.0%
- Stealth Rock23.9%
- Earth Power21.1%
- Morning Sun15.4%
- Calm Mind7.2%
- Moonlight7.1%
Items
Weakness Policy43.0%
Kasib Berry23.4%
Rocky Helmet16.8%
Leftovers10.5%
Colbur Berry3.6%
Lum Berry1.5%
Abilities
- 100.0%
EV spreads
- Naive 252 Atk / 4 SpA / 252 Spe32.7%
- Relaxed 248 HP / 252 Def / 8 SpA23.4%
- Jolly 252 Atk / 4 Def / 252 Spe9.2%
- Timid 252 HP / 4 Def / 252 Spe8.4%
- Bold 252 HP / 92 Def / 60 SpA / 104 Spe7.0%
Common teammates
Hatterene89.5%
Latios54.7%
Hoopa-Unbound48.2%
Deoxys-Speed47.0%
Iron Crown43.1%
Metagross27.6%
Jirachi27.1%
Iron Boulder26.1%
0.4% of teams · rank #128 · Singles · 1630 weighting · 33,671 battles · Sep 2026
Most common build
- Item
Power Herb- Ability
- Nature
- Modest
- EVs
- 144 HP / 200 SpA / 164 Spe
- Tera Type
- Fairy
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.6%
- 1500 weighting0.5%
- 1630 weighting0.4%
- 1760 weighting0.5%
Usage by month
Moves
- Photon Geyser99.7%
- Meteor Beam74.0%
- Heat Wave53.9%
- Earth Power37.4%
- Moonlight31.9%
- Stealth Rock25.4%
- Trick Room18.0%
- Dragon Dance15.5%
- Calm Mind11.0%
- Brick Break6.8%
Items
Power Herb74.0%
Lum Berry9.8%
Leftovers6.4%
Rocky Helmet3.9%
Twisted Spoon3.0%
Weakness Policy2.1%
Abilities
- 100.0%
EV spreads
- Modest 144 HP / 200 SpA / 164 Spe26.0%
- Modest 196 HP / 120 SpA / 192 Spe22.8%
- Quiet 252 HP / 252 SpA / 4 SpD16.3%
- Modest 252 HP / 252 SpA / 4 SpD7.3%
- Adamant 252 Atk / 4 Def / 252 Spe6.8%
Tera types
- Fairy42.0%
- Steel23.2%
- Poison9.1%
- Fighting6.8%
0.2% of teams · rank #130 · Singles · 1695 weighting · 574,541 battles · Sep 2026
Most common build
- Item
Lum Berry- Ability
- Nature
- Naughty
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Poison
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.2%
- 1500 weighting0.2%
- 1695 weighting0.2%
- 1825 weighting0.2%
Usage by month
Moves
- Photon Geyser96.2%
- Dragon Dance80.1%
- Brick Break52.9%
- Knock Off41.7%
- Moonlight31.1%
- Heat Wave26.2%
- Earthquake18.8%
- Rock Slide17.7%
- Calm Mind12.8%
- Stealth Rock5.9%
Items
Lum Berry40.2%
Weakness Policy19.5%
Mirror Herb17.7%
Leftovers9.7%
Power Herb4.8%
Mental Herb2.4%
Abilities
- 100.0%
EV spreads
- Naughty 4 HP / 252 Atk / 252 Spe38.0%
- Jolly 32 HP / 252 Atk / 224 Spe17.7%
- Jolly 252 Atk / 4 Def / 252 Spe10.9%
- Bold 252 HP / 124 Def / 132 Spe5.8%
- Impish 56 HP / 56 Atk / 212 Def / 16 SpA / 168 Spe2.8%
Tera types
- Poison67.9%
- Steel15.2%
- Fairy6.1%
- Dark2.9%
0.2% of teams · rank #192 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Leftovers- Ability
- Nature
- Bold
- EVs
- 252 HP / 252 Def / 4 SpA
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.3%
- 1500 weighting0.3%
- 1630 weighting0.2%
- 1760 weighting0.4%
Usage by month
Moves
- Photon Geyser84.5%
- Morning Sun36.4%
- Earth Power31.1%
- Calm Mind29.3%
- Dragon Dance28.9%
- Heat Wave28.6%
- Autotomize21.7%
- Earthquake21.7%
- Meteor Beam21.1%
- Moonlight14.6%
Items
Leftovers37.1%
Weakness Policy25.5%
Power Herb21.0%
Colbur Berry7.8%
Lum Berry2.5%
Choice Specs1.5%
Abilities
- 100.0%
EV spreads
- Bold 252 HP / 252 Def / 4 SpA18.6%
- Modest 136 HP / 160 SpA / 212 Spe13.8%
- Timid 252 HP / 4 SpA / 252 Spe13.1%
- Bold 252 HP / 232 Def / 24 Spe7.7%
- Adamant 96 HP / 252 Atk / 160 Spe7.5%
Common teammates
Great Tusk36.1%
Tapu Bulu23.8%
Pikachu23.3%
Cyclizar23.3%
Mandibuzz20.3%
Iron Valiant17.8%
Volcarona17.3%
Rillaboom16.0%
0.2% of teams · rank #171 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Item
Weakness Policy- Ability
- Nature
- Modest
- EVs
- 176 Def / 252 SpA / 80 Spe
- Tera Type
- Fire
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.3%
- 1500 weighting0.3%
- 1695 weighting0.2%
- 1825 weighting0.2%
Usage by month
Moves
- Heat Wave81.0%
- Trick Room70.7%
- Expanding Force69.9%
- Photon Geyser46.8%
- Imprison43.1%
- Moonlight18.8%
- Dark Pulse18.0%
- Meteor Beam14.7%
- Earth Power14.4%
- Protect13.1%
Items
Weakness Policy42.6%
Covert Cloak18.7%
Mind Plate17.0%
Power Herb14.6%
Life Orb1.9%
Psychic Seed1.5%
Abilities
- 100.0%
EV spreads
- Modest 176 Def / 252 SpA / 80 Spe42.7%
- Quiet 252 SpA / 252 SpD17.0%
- Quiet 252 HP / 108 Def / 40 SpA / 108 SpD13.6%
- Quiet 252 HP / 252 SpA / 4 SpD8.6%
- Modest 64 HP / 252 SpA / 192 Spe7.4%
Tera types
- Fire77.8%
- Psychic11.6%
- Ghost5.0%
- Fairy2.6%
Common teammates
Indeedee-F66.1%
Primarina42.8%
Whimsicott41.6%
Terrakion41.3%
Pelipper41.3%
Dragonite20.6%
Brute Bonnet19.5%
Sneasler19.5%
0.1% of teams · rank #229 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Weakness Policy- Ability
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
- Tera Type
- Normal
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.1%
- 1500 weighting0.1%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Dragon Dance69.9%
- Stored Power69.6%
- Earth Power45.6%
- Iron Defense45.5%
- Calm Mind30.4%
- Photon Geyser30.2%
- Heat Wave29.5%
- Tera Blast24.1%
- Trick Room14.9%
- Meteor Beam14.5%
Items
Weakness Policy69.8%
Power Herb14.5%
Choice Scarf9.2%
Heavy-Duty Boots5.8%
Expert Belt0.4%- No item0.1%
Abilities
- 100.0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe49.7%
- Modest 252 SpA / 4 SpD / 252 Spe19.9%
- Quiet 248 HP / 252 SpA / 8 SpD14.5%
- Modest 4 HP / 252 SpA / 252 Spe6.6%
- Bold 248 HP / 20 Def / 240 Spe5.8%
Tera types
- Normal45.5%
- Fighting24.1%
- Fairy14.5%
- Electric5.8%
Common teammates
Zacian-Crowned66.1%
Koraidon66.1%
Ribombee66.0%
Grimmsnarl54.2%
Glimmora38.6%
Annihilape27.5%
Diancie14.5%
Gallade14.5%
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
26.5% of teams · rank #4 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Weakness Policy- Ability
- Nature
- Brave
- EVs
- 252 HP / 252 Atk / 4 Def
- Tera Type
- Fire
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games15.5%
- 1500 weighting20.0%
- 1630 weighting26.5%
- 1760 weighting30.4%
Usage by month
Moves
- Photon Geyser64.0%
- Sunsteel Strike54.2%
- Earthquake45.8%
- Dragon Dance36.5%
- Trick Room35.2%
- Swords Dance30.7%
- Morning Sun24.8%
- Knock Off22.7%
- Iron Defense16.8%
- Calm Mind16.3%
Items
Weakness Policy28.7%
Leftovers20.6%
Life Orb9.9%
Covert Cloak8.2%
Heavy-Duty Boots7.9%
Lum Berry7.3%
Abilities
- 100.0%
EV spreads
- Brave 252 HP / 252 Atk / 4 Def6.5%
- Jolly 252 Atk / 4 Def / 252 Spe4.9%
- Relaxed 252 HP / 56 Atk / 200 Def4.8%
- Impish 248 HP / 140 Def / 120 Spe4.7%
- Brave 252 HP / 252 Atk / 4 SpD4.7%
Tera types
- Fire36.7%
- Psychic20.0%
- Water16.0%
- Dark10.3%
Common teammates
Koraidon79.9%
Kyogre46.7%
Zacian-Crowned30.1%
Lunala21.1%
Calyrex-Ice19.9%
Arceus-Ground18.8%
Arceus18.2%
Eternatus16.2%
Checks & counters
Arceus-Ground71.6%
Arceus-Dark80.8%
Kingambit71.9%
Corviknight76.4%
Lunala64.3%
Skarmory74.8%
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.7% of teams · rank #92 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Power Herb- Ability
- Nature
- Quiet
- EVs
- 252 HP / 252 SpA / 4 SpD
- Tera Type
- Fairy
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.5%
- 1500 weighting1.2%
- 1630 weighting0.7%
- 1760 weighting0.4%
Usage by month
Moves
- Moongeist Beam97.3%
- Meteor Beam43.8%
- Photon Geyser40.6%
- Trick Room37.3%
- Psyshock33.7%
- Earth Power32.7%
- Tera Blast21.7%
- Moonlight16.9%
- Power Gem16.1%
- Calm Mind13.0%
Items
Power Herb42.3%
Choice Specs12.7%
Weakness Policy10.0%
Choice Scarf9.4%
Assault Vest7.7%
Leftovers6.3%
Abilities
- 100.0%
EV spreads
- Quiet 252 HP / 252 SpA / 4 SpD29.3%
- Modest 252 HP / 252 SpA / 4 SpD10.2%
- Modest 64 HP / 248 SpA / 196 Spe9.5%
- Modest 4 HP / 252 SpA / 252 Spe8.9%
- Modest 196 HP / 220 SpA / 4 SpD / 88 Spe7.6%
Tera types
- Fairy37.5%
- Dark14.1%
- Psychic12.8%
- Ground12.2%
Common teammates
Calyrex-Ice30.3%
Zacian-Crowned29.3%
Koraidon29.0%
Kyogre24.2%
Hatterene17.1%
Arceus17.0%
Ho-Oh16.3%
Giratina-Origin13.9%
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Necrozma does not evolve.
Moves
Level up 16
| 1 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
|---|---|---|---|---|---|---|
| 1 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
| 1 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| 1 | MoonlightHeals the user by a weather-dependent amount. | Fairy | Status | — | — | 5 |
| 1 | Morning SunHeals the user by a weather-dependent amount. | Normal | Status | — | — | 5 |
| 8 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| 16 | SlashHigh critical hit ratio. | Normal | Phys | 70 | 100% | 20 |
| 24 | Night SlashHigh critical hit ratio. | Dark | Phys | 70 | 100% | 15 |
| 32 | Psycho CutHigh critical hit ratio. | Psychic | Phys | 70 | 100% | 20 |
| 40 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| 48 | Rock BlastHits 2-5 times in one turn. | Rock | Phys | 25 | 90% | 10 |
| 56 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| 64 | Power GemNo additional effect. | Rock | Spec | 80 | 100% | 20 |
| 72 | Photon GeyserPhysical if user's Atk > Sp. Atk. Ignores Abilities. | Psychic | Spec | 100 | 100% | 5 |
| 80 | Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| 88 | Prismatic LaserUser cannot move next turn. | Psychic | Spec | 160 | 100% | 10 |
TM / HM / TR 58
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM31 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM41 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM53 | Smart StrikeThis move does not check accuracy. | Steel | Phys | 70 | — | 10 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Phys | 70 | 100% | 15 |
| TM63 | Psychic FangsDestroys screens, unless the target is immune. | Psychic | Phys | 85 | 100% | 10 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM76 | Rock BlastHits 2-5 times in one turn. | Rock | Phys | 25 | 90% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM93 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Spec | 80 | 100% | 10 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM100 | Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| TM101 | Power GemNo additional effect. | Rock | Spec | 80 | 100% | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM105 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| TM115 | Dragon PulseNo additional effect. | Dragon | Spec | 85 | 100% | 10 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Spec | 90 | 100% | 10 |
| TM118 | Heat Wave10% chance to burn the foe(s). | Fire | Spec | 95 | 90% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM156 | OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Phys | 120 | 100% | 10 |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM168 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM178 | Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| TM180 | Gyro BallMore power the slower the user than the target. | Steel | Phys | — | 100% | 5 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM217 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TM218 | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Spec | 80 | 100% | 10 |
| TM220 | Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2. | Rock | Spec | 120 | 90% | 10 |
No moves match those filters.
Biology
Necrozma is an ancient creature associated with Ultra Beasts that uses prisms and light refraction to attack. It lives in the Ultra Megalopolis.
Forms
Dusk Mane Necrozma
Necrozma becomes Dusk Mane Necrozma by possessing Solgaleo, and will absorb the endless light that it emits.
Dawn Wings Necrozma
Necrozma becomes Dawn Wings Necrozma by possessing Lunala, and will absorb the endless light that it emits.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide voteNecrozma: #27 in Alola in the 2020 Pokémon of the Year poll, 7,739 votesThe Pokémon Company International
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Prism Pokémon
- Alola · Sun & Moon
- Color
- Black
- —
It needs light to survive, and it goes on a rampage seeking it out. Its laser beams will cut anything to pieces.
ShieldIt survives by absorbing light. After a long time spent slumbering underground, impurities accumulated within it, causing its body to darken.
SwordLight is the source of its energy. If it isn’t devouring light, impurities build up in it and on it, and Necrozma darkens and stops moving.
Ultra MoonIt looks somehow pained as it rages around in search of light, which serves as its energy. It’s apparently from another world.
Ultra SunLight is apparently the source of its energy. It has an extraordinarily vicious disposition and is constantly firing off laser beams.
MoonReminiscent of the Ultra Beasts, this life-form, apparently asleep underground, is thought to have come from another world in ancient times.
Sun
Names around the world
- English
- Necrozma
- Japanese
- ネクロズマ
- Japanese (romaji)
- Necrozma
- Korean
- 네크로즈마
- Chinese (Traditional)
- 奈克洛茲瑪
- Chinese (Simplified)
- 奈克洛兹玛
- French
- Necrozma
- German
- Necrozma
- Spanish
- Necrozma
- Italian
- Necrozma
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Artwork and 3D models
Generation VII
Training
- 1 Atk, 2 SpA
- 255 ≈33.3% with a Poké Ball at full HP
- 0
- 270
- Slow
- 3 Atk
- 255 ≈33.3% with a Poké Ball at full HP
- 0
- 340
- Slow
- 3 SpA
- 255 ≈33.3% with a Poké Ball at full HP
- 0
- 340
- Slow
- 1 Atk, 1 SpA, 1 Spe
- 255 ≈33.3% with a Poké Ball at full HP
- 0
- 339
- Slow
Breeding
- Undiscovered
- Genderless
- 120 egg cycles ≈30,855 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 1 area
- Mount Lanakila CraterStatic encounter · Lv 65
Ultra Sun 1 area
- Mount Lanakila CraterStatic encounter · Lv 65
Moon 1 area
- Ten Carat HillWalking in tall grass or a cave · Lv 75
Sun 1 area
- Ten Carat HillWalking in tall grass or a cave · Lv 75
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.