DexDB

No. 0426

Drifblim

Blimp Pokémon

Drifblim
Official art
Height
1.2 m 3′11″
Weight
15 kg 33.1 lbs
Base stat total
498 Higher than 69% of Pokémon
Introduced
Gen IV Diamond & Pearl
Abilities
It drifts along at dusk, perfectly silent. Its transient, melancholy aspect touches some people deeply—every so often, one will come upon a song or poem devoted to Drifblim.
See all 13 entries

Base stats

HP150225–257410–504
Atk8090–145148–284
Def4457–10583–205
SpA9099–156166–306
SpD5466–116101–227
Spe8090–145148–284
Total498Higher than 69% of Pokémon
HP150Atk80Def44Spe80SpD54SpA90

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

GhostFlyingshow which type causes itweaknessresistance

Weak to

2×
Dark (because of Ghost)Electric (because of Flying)Ghost (because of Ghost)Ice (because of Flying)Rock (because of Flying)

Resists

½×
Grass (because of Flying)Poison (because of Ghost)
¼×
Bug (because of Ghost and Flying)

Immune to

0×
Fighting (because of Ghost and Flying)Ground (because of Flying)Normal (because of Ghost)
Takes normal damage from 7 types
FlyingSteelFireWaterPsychicDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 80); Scarf and Tailwind use the Max+ value.

Max+145Max132No SP100Min90Scarf217Tailwind290

At max Speed, Drifblim outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 145Drifblim · Max+32 SP, Speed-raising alignment
  18. 143BasculegionJolly · 32 SP · #6 on Showdown
  19. 132Drifblim · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 100Drifblim · No SP0 SP, neutral alignment
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

0.76% of teams · rank #90 · Singles · 1630+ rating · 6,316 battles · Sep 2026

Most common build

Item
Psychic Seed
Ability
Nature
Timid
EVs
16 HP / 252 Def / 64 SpA / 176 Spe
Tera Type
Ghost
  1. Strength Sap
  2. Shadow Ball
  3. Calm Mind
  4. Air Slash

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.17%
  • Rated 1500+1.19%
  • Rated 1630+0.76%
  • Rated 1760+0.17%

Usage by month

Oct 20250.76%

Abilities

  • 76.5%
  • 22.5%
  • 1%

EV spreads

  • Timid 16 HP / 252 Def / 64 SpA / 176 Spe26.9%
  • Timid 252 Def / 40 SpA / 216 Spe24.1%
  • Bold 200 HP / 252 Def / 56 Spe14.8%
  • Timid 16 HP / 200 Def / 48 SpA / 244 Spe14.8%
  • Modest 80 Def / 56 SpA / 128 SpD / 244 Spe9%

Tera types

  • Ghost43.1%
  • Electric34.6%
  • Dark16%
  • Fairy2.9%

Common teammates

Evolution

Moves

Level up 17

EvoPhantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10
1Astonish30% chance to make the target flinch.GhostPhys30100%15
1Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
1GustPower doubles during Bounce, Fly, and Sky Drop.FlyingSpec40100%35
1MinimizeRaises the user's evasiveness by 2.NormalStatus——10
1Strength SapUser heals HP=target's Atk stat. Lowers Atk by 1.GrassStatus—100%10
12PaybackPower doubles if the user moves after the target.DarkPhys50100%10
16HexPower doubles if the target has a status ailment.GhostSpec65100%10
20Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
24Spit UpMore power with more uses of Stockpile.NormalSpec—100%10
24StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses.NormalStatus——20
24SwallowHeals the user based on uses of Stockpile.NormalStatus——10
31Self-DestructHits adjacent Pokémon. The user faints.NormalPhys200100%5
36Destiny BondIf an opponent knocks out the user, it also faints.GhostStatus——5
42Baton PassUser switches, passing stat changes and more.NormalStatus——40
48TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
54ExplosionHits adjacent Pokémon. The user faints.NormalPhys250100%5

TM / HM / TR 49

TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM40Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpec6095%25
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM97FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM113TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM151Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM174HazeEliminates all stat changes.IceStatus——30
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM193Weather BallPower doubles and type varies in each weather.NormalSpec50100%10
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Biology

Though it can carry heavier people and Pokémon, it can only drift along the wind, so its destination is effectively random. The gas inside its body is thought to be composed of souls.

Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Blimp Pokémon
Sinnoh · Diamond & Pearl
Color
Purple
—
Pal Park area
Forest
Original Sinnoh#066Extended Sinnoh#066Updated Unova#209Coastal Kalos#002Original Alola#065Original Melemele#065Updated Alola#077Updated Melemele#077Galar#125Isle of Armor#136Hisui#038Paldea#144
  1. It drifts along at dusk, perfectly silent. Its transient, melancholy aspect touches some people deeply—every so often, one will come upon a song or poem devoted to Drifblim.

    Legends: Arceus
  2. It grabs people and Pokémon and carries them off somewhere. Where do they go? Nobody knows.

    Shield
  3. Some say this Pokémon is a collection of souls burdened with regrets, silently drifting through the dusk.

    Sword
  4. The raw material for the gas inside its body is souls. When its body starts to deflate, it’s thought to carry away people and Pokémon.

    Ultra Moon
  5. There’s a rumor that if you catch a Drifblim floating on the wind at dusk, you’ll be carried away to the afterlife.

    Ultra Sun
  6. Even while under careful observation, large flocks of Drifblim flying at dusk will inexplicably disappear from view.

    Moon
  7. There was once an incident in which a man took a trip riding a Drifblim, only to go missing.

    Sun
  8. It’s drowsy in daytime, but flies off in the evening in big groups. No one knows where they go.

    Y · Alpha Sapphire
  9. They carry people and Pokémon, but the wind can catch them, so there can’t be a fixed destination.

    Black 2 · White 2
  10. It can generate and release gas within its body. That’s how it can control the altitude of its drift.

    HeartGold · SoulSilver
  11. At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.

    Platinum · Black · White
  12. It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.

    Pearl · X · Omega Ruby
  13. It’s drowzy in daytime, but flies off in the evening in big groups. No one knows where they go.

    Diamond

Names around the world

English
Drifblim
Japanese
フワライド
Japanese (romaji)
Fuwaride
Korean
둥실라이드
Chinese (Traditional)
隨風球
Chinese (Simplified)
随风球
French
Grodrive
German
Drifzepeli
Spanish
Drifblim
Italian
Drifblim

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Training

2 HP
60 ≈7.8% with a Poké Ball at full HP
70
174
Fluctuating

Breeding

Amorphous
♂ 50%♀ 50%
30 egg cycles ≈7,905 steps (Gen IV–VII)

Where to find

Evolves from Drifloon: Level 28.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 6 areas
  • Challenge BeachSpecial overworld spawn in a fixed location. · Lv 26–60
  • Challenge Beach (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Challenge RoadSpecial overworld spawn in a fixed location. · Lv 26–60
  • Courageous Cavern (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Stepping-Stone Sea (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 28–60
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 6 areas
  • Challenge BeachSpecial overworld spawn in a fixed location. · Lv 26–60
  • Challenge Beach (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Challenge RoadSpecial overworld spawn in a fixed location. · Lv 26–60
  • Courageous Cavern (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Stepping-Stone Sea (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 28–60
Shield 8 areas
  • Axew's EyeWalking in the overworld · Lv 36–60
  • Giant's Cap (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Hammerlocke Hills (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • North Lake MilochSpecial overworld spawn in a fixed location. · Lv 36–60
  • South Lake Miloch (Main Area)Special overworld spawn in a fixed location in the water., Special overworld spawn in a fixed location. · Lv 31–60
  • Stony Wilderness (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Watchtower RuinsSpecial overworld spawn in a fixed location. · Lv 34–60
  • Watchtower Ruins (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword 8 areas
  • Axew's EyeWalking in the overworld · Lv 36–60
  • Giant's Cap (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Hammerlocke Hills (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • North Lake MilochSpecial overworld spawn in a fixed location. · Lv 36–60
  • South Lake Miloch (Main Area)Special overworld spawn in a fixed location in the water., Special overworld spawn in a fixed location. · Lv 31–60
  • Stony Wilderness (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Watchtower RuinsSpecial overworld spawn in a fixed location. · Lv 34–60
  • Watchtower Ruins (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Moon 1 area
  • Poké PelagoReceive as a gift · Lv 21–55
Sun 1 area
  • Poké PelagoReceive as a gift · Lv 21–55
Y 1 area
  • Friend Safari (Ghost)Walking in tall grass or a cave · Lv 30
X 1 area
  • Friend Safari (Ghost)Walking in tall grass or a cave · Lv 30
White 2 3 areas
  • Reversal Mountain (unknown area 48)Walking in dark grass, Walking in tall grass or a cave · Lv 32–37
  • Road 13Walking in dark grass, Walking in tall grass or a cave · Lv 34–39
  • Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 34–39
Black 2 3 areas
  • Reversal Mountain (unknown area 48)Walking in dark grass, Walking in tall grass or a cave · Lv 32–37
  • Road 13Walking in dark grass, Walking in tall grass or a cave · Lv 34–39
  • Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 34–39
White 3 areas
  • Giant Chasm (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 49–59
  • Road 13Walking in dark grass, Walking in tall grass or a cave · Lv 49–59
  • Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 49–59
Black 3 areas
  • Giant Chasm (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 49–59
  • Road 13Walking in dark grass, Walking in tall grass or a cave · Lv 49–59
  • Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 49–59

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.