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No. 0006

Charizard

Flame Pokémon

Charizard official artwork
Official art

Charizard is a Fire/Flying-type Pokémon, 4× weak to Rock and 2× weak to Water and Electric, with a base stat total of 534. In Pokémon Champions it’s #6 on the Doubles ladder and #6 in Singles, as of Oct 28, 2026.

Height
1.7 m 5′07″
Weight
90.5 kg 199.5 lbs
Base stat total
534 Higher than 84% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Champions#6 Doubles ▼1 · #6 Singles ▲1Usual set Charizardite Y · Modest · HP 2 / SpA 32 / Spe 32Full set →
Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.
See all 12 entries

Base stats

HP78153–185266–360
Atk8493–149155–293
Def7888–143144–280
SpA109116–177200–348
SpD8594–150157–295
Spe100108–167184–328
Total534Higher than 84% of Pokémon
HP78Atk84Def78Spe100SpD85SpA109

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

FireFlyingshow which type causes itweaknessresistance

Weak to

4×
Rock (because of Fire and Flying)
2×
Electric (because of Flying)Water (because of Fire)

Resists

½×
Fairy (because of Fire)Fighting (because of Flying)Fire (because of Fire)Steel (because of Fire)
¼×
Bug (because of Fire and Flying)Grass (because of Fire and Flying)

Immune to

0×
Ground (because of Flying)
Takes normal damage from 8 types
NormalFlyingPoisonGhostPsychicIceDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Charizard outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

Speed at Lv 50 in Pokémon Champions: Charizard against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Charizard · Max+32 SP, Speed-raising alignment
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
152Charizard · Max32 SP, neutral alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120Charizard · No SP0 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#6 of 262 used

▼ 1 place since Oct 21
Oct 21Oct 28

Charizardite Y (93.8%) · (80.5%) · Modest (57.7%) · HP 2 / SpA 32 / Spe 32 (21.2%)

MovesProtectHeat WaveWeather BallSolar Beam

Singles

#6 of 262 used

▲ 1 place since Oct 21
Oct 21Oct 28

Charizardite Y (66.2%) · (89.6%) · Modest (41.1%) · HP 2 / SpA 32 / Spe 32 (17.5%)

MovesSolar BeamDragon PulseFlamethrowerRoost

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Charizard, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2220.1%
May 2026Reg M-A3,355,6190.1%
Jun 2026Reg M-B1,163,3150.1%
Jul 2026Reg M-B1,764,6860.1%
Aug 2026Reg M-B1,269,250<0.1%
Sep 2026Reg M-C1,631,943<0.1%

Smogon · Showdown On Showdown

Sep 2026

Mega Charizard Y: 12.2% of Champions VGC teams on Showdown →

Not in this format’s stats at this level.

Usage by Showdown level

  • Showdown: all games0.1%
  • Showdown: average player (1500 weighting)0.1%
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

Replica Team codes

  • Mega Charizard Yby LenVGC · Reg M-A · shared Apr 2026
    CharizardVenusaurGarchompMiloticGardevoirIncineroar
    QGYAG5WE3CSource

In Pokémon Champions: Training → Replica Teams → enter the code. You need the Pokémon and items yourself. Codes from older regulations can include Pokémon that aren’t allowed now.

Evolution

Moves

Level up 15

EvoAir Slash30% chance to make the target flinch.FlyingSpec7595%15
1Dragon ClawNo additional effect.DragonPhys80100%15
1Ember10% chance to burn the target.FireSpec40100%25
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1Heat Wave10% chance to burn the foe(s).FireSpec9590%10
1ScratchNo additional effect.NormalPhys40100%35
1SmokescreenLowers the target's accuracy by 1.NormalStatus—100%20
12Dragon Breath30% chance to paralyze the target.DragonSpec60100%20
19Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
24SlashHigh critical hit ratio.NormalPhys70100%20
30Flamethrower10% chance to burn the target.FireSpec90100%15
39Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
46Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
54Inferno100% chance to burn the target.FireSpec10050%5
62Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15

TM / HM / TR 61

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM24Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM38Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
TM40Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpec6095%25
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM44Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM78Dragon ClawNo additional effect.DragonPhys80100%15
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM97FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
TM100Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM115Dragon PulseNo additional effect.DragonSpec85100%10
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM144Fire PledgeUse with Grass or Water Pledge for added effect.FireSpec80100%10
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM153Blast BurnUser cannot move next turn.FireSpec15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM157OverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM160Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpec11070%10
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM165Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM189Heat CrashMore power the heavier the user than the target.FirePhys—100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM193Weather BallPower doubles and type varies in each weather.NormalSpec50100%10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10
TM215Scorching Sands30% chance to burn the target. Thaws target.GroundSpec70100%10
TM222Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhys60100%15
TM226Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15

Egg moves 8

EggAncient Power10% chance to raise all stats by 1 (not acc/eva).RockSpec60100%5
EggBelly DrumUser loses 50% max HP. Maximizes Attack.NormalStatus——10
EggBite30% chance to make the target flinch.DarkPhys60100%25
EggCounterIf hit by physical attack, returns double damage.FightingPhys—100%20
EggDragon Rush20% chance to make the target flinch.DragonPhys10075%10
EggDragon TailForces the target to switch to a random ally.DragonPhys6090%10
EggIron Tail30% chance to lower the target's Defense by 1.SteelPhys10075%15
EggMetal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35

Biology

An orange, dragon-like Pokémon, Charizard is the evolved form of Charmeleon and the final evolution of Charmander. Its fire is hot enough to melt boulders and glaciers, and it is known to start forest fires by accident, though it will not use it against weaker foes. The flame on its tail can burn underwater, and turns bluish-white if Charizard is angry.

Design & origin

Charizard was designed by Atsuko Nishida before Charmander, with Charmander being based on Charizard's design. Whereas its pre-evolutions were ground-bound, with Charmander being salamander-like and Charmeleon being chameleon-like, Charizard's design is inspired by dragons, more specifically European dragons. Originally called "Lizardon" in Japanese, it was renamed "Charizard" for western audiences, a portmanteau of the words "charcoal" or "char" and "lizard".

Forms

Mega Charizard X

FireDragon
BST 634

HoldsCharizardite X

Mega Charizard X has a black, toned body and hotter blue flames.

Mega Charizard Y

FireFlying
BST 634

HoldsCharizardite Y

Mega Charizard Y more closely resembles Charizard's original color design, and has significantly stronger flying abilities.

Gigantamax Charizard

FireFlying
BST 534

When Gigantamaxed, Charizard grows significantly in size; its eyes and belly glow bright, and its wings become cloaked entirely in flames. The flame on the tip of its tail has also grown. Its signature G-Max Move is G-Max Wildfire.

Adapted from Wikipedia: List of generation I Pokémon, List of generation VIII Pokémon, Charizard · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Flame Pokémon
Kanto · Red & Green (JP)
Color
Red
Mountain
Pal Park area
Field
Kanto#006Original Johto#231Updated Johto#236Central Kalos#085Let’s Go Kanto#006Galar#380Blueberry#169Lumiose#153
  1. When this Pokémon expels a blast of superhot fire, the red flame at the tip of its tail burns more intensely.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  2. If CHARIZARD becomes furious, the flame at the tip of its tail flares up in a light blue shade.

    HeartGold
  3. It is said that CHARIZARD’s fire burns hotter if it has experienced harsh battles.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  4. It spits fire that is hot enough to melt boulders. It may cause forest fires by blowing flames.

    LeafGreen · Sword
  5. Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.

    FireRed · Y · Shield
  6. A CHARIZARD flies about in search of strong opponents. It breathes intense flames that can melt any material. However, it will never torch a weaker foe.

    Emerald
  7. CHARIZARD flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  8. It uses its wings to fly high. The temperature of its fire increases as it gains experience in battle.

    Crystal
  9. Breathing intense, hot flames, it can melt almost any­ thing. Its breath inflicts terrible pain on enemies.

    Silver · SoulSilver
  10. If CHARIZARD becomes furious, the flame at the tip of its tail flares up in a whitish- blue color.

    Gold
  11. When expelling a blast of super hot fire, the red flame at the tip of its tail burns more intensely.

    Yellow · X
  12. Spits fire that is hot enough to melt boulders. Known to cause forest fires unintentionally.

    Red · Blue

Names around the world

English
Charizard
Japanese
リザードン
Japanese (romaji)
Lizardon
Korean
리자몽
Chinese (Traditional)
噴火龍
Chinese (Simplified)
喷火龙
French
Dracaufeu
German
Glurak
Spanish
Charizard
Italian
Charizard

Sprites

Artwork and 3D models

Generation IX · animated models

Gen VIII · Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Generation I

Training

3 SpA
45 ≈5.9% with a Poké Ball at full HP
70
240
Medium Slow

Breeding

MonsterDragon
♂ 87.5%♀ 12.5%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Charmeleon: Level 36.

Shield: The Isle of Armor 4 areas
  • Challenge Beach (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Fields of Honor (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Loop Lagoon (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Potbottom Desert (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Isle of Armor 4 areas
  • Challenge Beach (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Fields of Honor (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Loop Lagoon (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Potbottom Desert (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Shield 1 area
  • Hammerlocke Hills (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword 1 area
  • Hammerlocke Hills (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Let’s Go, Eevee! 25 areas
  • Road 1Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 10Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 11Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 12Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 13Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 14Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 15Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 16Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 17Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 18Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 19Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (north, towards Pewter City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (south, towards Viridian City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 20Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 21Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 22Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 23Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 24Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 25Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 3Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 4Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 6Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 7Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 8Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 9Rare spawn in the sky with lure or catch combo · Lv 3–56
Let’s Go, Pikachu! 25 areas
  • Road 1Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 10Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 11Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 12Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 13Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 14Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 15Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 16Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 17Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 18Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 19Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (north, towards Pewter City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (south, towards Viridian City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 20Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 21Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 22Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 23Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 24Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 25Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 3Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 4Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 6Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 7Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 8Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 9Rare spawn in the sky with lure or catch combo · Lv 3–56

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.