DexDB

No. 0015

Beedrill

Poison Bee Pokémon

Beedrill
Official art
Height
1 m 3′03″
Weight
29.5 kg 65.0 lbs
Base stat total
395 Higher than 37% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Champions#170 Doubles = · #161 Singles ▲1Usual set Beedrillite · Jolly · HP 2 / Atk 32 / Spe 32Full set →
It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.
See all 11 entries

Base stats

HP65140–172240–334
Atk9099–156166–306
Def4054–10176–196
SpA4558–10685–207
SpD8090–145148–284
Spe7585–139139–273
Total395Higher than 37% of Pokémon
HP65Atk90Def40Spe75SpD80SpA45

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk, 1 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

BugPoisonshow which type causes itweaknessresistance

Weak to

2×
Fire (because of Bug)Flying (because of Bug)Psychic (because of Poison)Rock (because of Bug)

Resists

½×
Bug (because of Poison)Fairy (because of Poison)Poison (because of Poison)
¼×
Fighting (because of Bug and Poison)Grass (because of Bug and Poison)
Takes normal damage from 9 types
NormalGroundGhostSteelWaterElectricIceDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 75); Scarf and Tailwind use the Max+ value.

Max+139Max127No SP95Min85Scarf208Tailwind278

At max Speed, Beedrill outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 139Beedrill · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 on Showdown
  20. 127Beedrill · Max32 SP, neutral alignment
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 95Beedrill · No SP0 SP, neutral alignment
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#170 of 262 used

▼ 1 place since Oct 22
Oct 22Oct 28
Same as Oct 21
Oct 21Oct 28

Beedrillite (97.2%) · (59.8%) · Jolly (64.1%) · HP 2 / Atk 32 / Spe 32 (47.1%)

Moves Poison Jab, Protect, U-turn, Drill Run

Singles

#161 of 262 used

Same as Oct 22
Oct 22Oct 28
▲ 1 place since Oct 21
Oct 21Oct 28

Beedrillite (97.6%) · (52.4%) · Jolly (82.3%) · HP 2 / Atk 32 / Spe 32 (51.1%)

Moves Poison Jab, Drill Run, U-turn, Fell Stinger

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Moves

Level up 18

EvoFury AttackHits 2-5 times in one turn.NormalPhys1585%20
1Bug BiteUser steals and eats the target's Berry.BugPhys60100%20
1Fury AttackHits 2-5 times in one turn.NormalPhys1585%20
1HardenRaises the user's Defense by 1.NormalStatus——30
1Poison Sting30% chance to poison the target.PoisonPhys15100%35
1String ShotLowers the foe(s) Speed by 2.BugStatus—95%40
11Fury CutterPower doubles with each hit, up to 160.BugPhys4095%20
14Laser FocusUntil the end of the next turn, user's moves crit.NormalStatus——30
17Poison Sting30% chance to poison the target.PoisonPhys15100%35
20Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
23VenoshockPower doubles if the target is poisoned.PoisonSpec65100%10
26AssurancePower doubles if target was damaged this turn.DarkPhys60100%10
29Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers.PoisonStatus——20
32Pin MissileHits 2-5 times in one turn.BugPhys2595%20
35Poison Jab30% chance to poison the target.PoisonPhys80100%20
38AgilityRaises the user's Speed by 2.PsychicStatus——30
41EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
44Fell StingerRaises user's Attack by 3 if this KOes the target.BugPhys50100%25

TM / HM / TR 29

HM01CutNo additional effect.NormalPhys5095%30
HM05Defog-1 evasion; ends user and target hazards/terrain.FlyingStatus——15
HM06Rock Smash50% chance to lower the target's Defense by 1.FightingPhys40100%15
TMSwords DanceRaises the user's Attack by 2.NormalStatus——20
TMHyper BeamUser cannot move next turn.NormalSpec15090%5
TMSolar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TMDouble TeamRaises the user's evasiveness by 1.NormalStatus——15
TMFlashLowers the target's accuracy by 1.NormalStatus—100%20
TMRestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TMSubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TMThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TMProtectPrevents moves from affecting the user this turn.NormalStatus——10
TMSludge Bomb30% chance to poison the target.PoisonSpec90100%10
TMGiga DrainUser recovers 50% of the damage dealt.GrassSpec75100%10
TMEndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TMFalse SwipeAlways leaves the target with at least 1 HP.NormalPhys40100%40
TMSwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15
TMAttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TMSleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TMSunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TMFacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TMBrick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TMAerial AceThis move does not check accuracy.FlyingPhys60—20
TMRoostHeals 50% HP. Flying-type removed 'til turn ends.FlyingStatus——5
TMU-turnUser switches out after damaging the target.BugPhys70100%20
TMPaybackPower doubles if the user moves after the target.DarkPhys50100%10
TMPoison Jab30% chance to poison the target.PoisonPhys80100%20
TMX-ScissorNo additional effect.BugPhys80100%15
TMGiga ImpactUser cannot move next turn.NormalPhys15090%5

Biology

Swarms of Beedrill set their nest in forests, and attack anything that goes near. It uses its three poisonous stingers to defeat its prey and carry them home.

Forms

Mega Beedrill

Its legs now have poisonous stingers on them. It will repeatedly stab its foe with them and deal the final blow with its rear stinger.

Adapted from Wikipedia: List of generation I Pokémon, List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Poison Bee Pokémon
Kanto · Red & Green (JP)
Color
Yellow
Forest
Pal Park area
Forest
Kanto#015Original Johto#029Updated Johto#029Central Kalos#028Let’s Go Kanto#015Lumiose#020
  1. It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.

    X · Let’s Go, Pikachu! · Let’s Go, Eevee!
  2. Its best attack involves flying around at high speed, striking with poison needles, then flying off.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  3. It flies at high speed and attacks using the large venomous stingers on its forelegs and tail.

    LeafGreen
  4. May appear in a swarm. Flies at violent speeds, all the while stabbing with the toxic stinger on its rear.

    FireRed · Y
  5. A BEEDRILL is extremely territorial. For safety reasons, no one should ever approach its nest. If angered, they will attack in a swarm.

    Emerald
  6. BEEDRILL is extremely territorial. No one should ever approach its nest - this is for their own safety. If angered, they will attack in a furious swarm.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  7. It uses sharp, poisonous stings to defeat prey, then takes the victim back to its nest for food.

    Crystal
  8. It has three poison barbs. The barb on its tail secretes the most powerful poison.

    Silver · SoulSilver
  9. It can take down any opponent with its powerful poi­ son stingers. It sometimes attacks in swarms.

    Gold · HeartGold
  10. It has 3 poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.

    Yellow
  11. Flies at high speed and attacks using its large venomous stingers on its forelegs and tail.

    Red · Blue

Names around the world

English
Beedrill
Japanese
スピアー
Japanese (romaji)
Spear
Korean
독침붕
Chinese (Traditional)
大針蜂
Chinese (Simplified)
大针蜂
French
Dardargnan
German
Bibor
Spanish
Beedrill
Italian
Beedrill

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Generation II

Generation I

Training

2 Atk, 1 SpD
45 ≈5.9% with a Poké Ball at full HP
70
178
Medium

Breeding

Bug
♂ 50%♀ 50%
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Evolves from Kakuna: Level 10.

Let’s Go, Eevee! 1 area
  • Viridian ForestWalking in the overworld · Lv 3–6
Ultra Moon 1 area
  • Route 4Island Scan · Lv 14
Ultra Sun 1 area
  • Route 4Island Scan · Lv 14
Black 2 1 area
  • Pinwheel Forest (Hidden Grotto – Inner area)Finding a Pokemon in a Hidden Grotto · Lv 55–59
XD 1 area
  • Cipher Key Lair 3FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 30
Black 1 area
  • Road 12Walking in rustling grass · Lv 50
SoulSilver 6 areas
  • Ilex ForestHeadbutting trees · Lv 6–8
  • National ParkWalking in tall grass or a cave · Lv 12–30
  • Road 2 (north, towards Pewter City)Walking in tall grass or a cave · Lv 7–10
  • Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 7–10
  • Road 47Headbutting trees · Lv 25–28
  • Viridian ForestWalking in tall grass or a cave · Lv 7
HeartGold 1 area
  • National ParkWalking in tall grass or a cave · Lv 12–30
Crystal 1 area
  • Ilex ForestHeadbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
Silver 12 areas
  • Azalea TownHeadbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Ilex ForestHeadbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Lake of RageHeadbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 7
  • Road 26Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 27Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 34Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 35Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 36Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 37Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 38Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 39Headbutting a high encounter rate tree, Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.