DexDB.io

No. 0945

Grafaiai

Toxic Monkey Pokémon

Grafaiai official artwork
Official art

Grafaiai is a Poison/Normal-type Pokémon, 2× weak to Ground and Psychic, with a base stat total of 485. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.7 m 2′04″
Weight
27.2 kg 60.0 lbs
Base stat total
485 Higher than 62% of Pokémon
Introduced
Gen IX Scarlet & Violet
Abilities
Each Grafaiai paints its own individual pattern, and it will paint that same pattern over and over again throughout its life.
See all 2 entries

Base stats

HP63138–170236–330
Atk95103–161175–317
Def6576–128121–251
SpA8090–145148–284
SpD7282–136134–267
Spe110117–178202–350
Total485Higher than 62% of Pokémon
HP63Atk95Def65Spe110SpD72SpA80

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

PoisonNormalshow which type causes itweaknessresistance

Weak to

2×
Ground (because of Poison)Psychic (because of Poison)

Resists

½×
Bug (because of Poison)Fairy (because of Poison)Grass (because of Poison)Poison (because of Poison)

Immune to

0×
Ghost (because of Normal)
Takes normal damage from 11 types
NormalFightingFlyingRockSteelFireWaterElectricIceDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 110); Scarf and Tailwind use the Max+ value.

Max+178Max162No SP130Min117Scarf267Tailwind356

At max Speed, Grafaiai outspeeds 23 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

Speed at Lv 50 in Pokémon Champions: Grafaiai against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Grafaiai · Max+32 SP, Speed-raising alignment
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
162Grafaiai · Max32 SP, neutral alignment
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
130Grafaiai · No SP0 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesPUSV Doubles(DUU)National DexRU

1.0% of teams · rank #84 · Singles · 1630 weighting · 6,316 battles · Sep 2026

Most common build

Ability
Nature
Adamant
EVs
4 HP / 252 Atk / 252 Spe
Tera Type
Dark
  1. Knock Off
  2. Swords Dance
  3. Gunk Shot
  4. Low Kick

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games3.1%
  • 1500 weighting2.1%
  • 1630 weighting1.0%
  • 1760 weighting0.5%

Usage by month

Oct 20251.0%

Abilities

  • 80.2%
  • 13.6%
  • 6.2%

EV spreads

  • Adamant 4 HP / 252 Atk / 252 Spe34.1%
  • Adamant 112 HP / 252 Atk / 144 Spe14.9%
  • Adamant 196 HP / 252 Atk / 60 Spe13.8%
  • Jolly 4 HP / 252 Atk / 252 Spe9.5%
  • Adamant 140 HP / 252 Atk / 116 Spe6.5%

Tera types

  • Dark64.6%
  • Flying18.7%
  • Steel11.7%
  • Ghost2.4%

Common teammates

Evolution

Moves

Level up 15

EvoDoodleUser and ally's Abilities become target's Ability.NormalStatus—100%10
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1ScratchNo additional effect.NormalPhys40100%35
5Acid Spray100% chance to lower the target's Sp. Def by 2.PoisonSpec40100%20
8Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
11SwitcherooUser switches its held item with the target's.DarkStatus—100%10
14Poison Fang50% chance to badly poison the target.PoisonPhys50100%15
18FlatterRaises the target's Sp. Atk by 1 and confuses it.DarkStatus—100%15
21SlashHigh critical hit ratio.NormalPhys70100%20
25U-turnUser switches out after damaging the target.BugPhys70100%20
33Poison Jab30% chance to poison the target.PoisonPhys80100%20
37TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
40SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
45Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
51Gunk Shot30% chance to poison the target.PoisonPhys12080%5

TM / HM / TR 48

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM13Acid Spray100% chance to lower the target's Sp. Def by 2.PoisonSpec40100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM21Pounce100% chance to lower the target's Speed by 1.BugPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM26Poison TailHigh critical hit ratio. 10% chance to poison.PoisonPhys50100%25
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM45VenoshockPower doubles if the target is poisoned.PoisonSpec65100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM80MetronomePicks a random move.NormalStatus——10
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM105X-ScissorNo additional effect.BugPhys80100%15
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM148Sludge Bomb30% chance to poison the target.PoisonSpec90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM183Super FangDoes damage equal to 1/2 target's current HP.NormalPhys—90%10
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM214Sludge Wave10% chance to poison adjacent Pokémon.PoisonSpec95100%10
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15

Biology

Grafaiai is a graffiti-themed Pokémon that evolves from Shroodle, a small, poisonous shrew-like Pokémon.

Design & origin

Grafaiai is based on an aye-aye with some elements of the slow loris.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Toxic Monkey Pokémon
Paldea · Scarlet & Violet
Color
Gray
—
Paldea#203Hyperspace#105
  1. Each Grafaiai paints its own individual pattern, and it will paint that same pattern over and over again throughout its life.

    Violet
  2. The color of the poisonous saliva depends on what the Pokémon eats. Grafaiai covers its fingers in its saliva and draws patterns on trees in forests.

    Scarlet

Names around the world

English
Grafaiai
Japanese
タギングル
Japanese (romaji)
Taggingru
Korean
태깅구르
Chinese (Traditional)
塗標客
Chinese (Simplified)
涂标客
French
Tag-Tag
German
Affiti
Spanish
Grafaiai
Italian
Grafaiai

Sprites

Artwork and 3D models

Generation IX · animated models

Training

2 Spe
90 ≈11.8% with a Poké Ball at full HP
50
170
Medium Slow

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Shroodle: Level 28.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.