Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Crabominable is a Fighting/Ice-type Pokémon, 2× weak to Fighting, Flying, Steel, Fire, Psychic and Fairy, with a base stat total of 478. In Pokémon Champions it’s #157 on the Doubles ladder and #179 in Singles, as of Oct 28, 2026.
- Height
- 1.7 m 5′07″
- Weight
- 180 kg 396.8 lbs
- Base stat total
- 478 Higher than 58% of Pokémon
- Introduced
- Gen VII Sun & Moon
Mega Crabominable is the Fighting/Ice-type Mega Evolution of Crabominable, 2× weak to Fighting, Flying, Steel, Fire, Psychic and Fairy, with a base stat total of 578. On Pokémon Showdown it’s on 0.4% of Champions VGC teams (Sep 2026).
- Height
- 2.6 m 8′06″
- Weight
- 252.8 kg 557.3 lbs
- Base stat total
- 578 Higher than 91% of Pokémon
- Introduced
- Gen IX Mega Dimension
Before it stops to think, it just starts pummeling. There are records of its turning back avalanches with a flurry of punches.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: None.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
FightingIceshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 9 types
FightingIceshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 9 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 43); Scarf and Tailwind use the Max+ value.
At max Speed, Crabominable outspeeds 10 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 33); Scarf and Tailwind use the Max+ value.
At max Speed, Mega Crabominable outspeeds 7 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Prevents other Pokémon from lowering this Pokémon's Attack .
Everything about Hyper Cutter →This Pokémon's punch-based attacks have 1.2× power. Sucker Punch is not boosted.
Everything about Iron Fist →If this Pokémon (not its substitute) takes a , its Attack is raised 12 .
Everything about Anger Point →Other Pokémon with Anger Point 8
This Pokémon's punch-based attacks have 1.2× power. Sucker Punch is not boosted.
Everything about Iron Fist →
Competitive
Ranked ladder · in-game
Doubles
#157 of 262 used
Crabominite (84.1%) · (62.1%) · Brave (74.2%) · HP 32 / Atk 32 / SpD 2 (32.1%)
Singles
#179 of 262 used
Crabominite (74.7%) · (50.2%) · Brave (48.7%) · HP 32 / Atk 32 / Def 2 (30.3%)
Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | <0.1% |
| May 2026 | Reg M-A | 3,355,619 | <0.1% |
| Jun 2026 | Reg M-B | 1,163,315 | <0.1% |
| Jul 2026 | Reg M-B | 1,764,686 | <0.1% |
| Aug 2026 | Reg M-B | 1,269,250 | <0.1% |
| Sep 2026 | Reg M-C | 1,631,943 | <0.1% |
Smogon · Showdown On Showdown
Sep 2026Mega Crabominable: 0.6%0.5%0.3%0.4% of Champions VGC teams on Showdown →
Other Showdown formats Scarlet & Violet, with Tera
0.1% of teams · rank #222 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Choice Band- Ability
- Nature
- Brave
- EVs
- 252 HP / 252 Atk / 4 SpD
- Tera Type
- Ice
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.1%
- 1500 weighting<0.1%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Ice Hammer100.0%
- Earthquake100.0%
- Close Combat100.0%
- Knock Off100.0%
- Drain Punch0%
- Bulk Up0%
- Focus Blast0%
- Substitute0%
- Crabhammer0%
- Ice Beam0%
Items
Abilities
- 100.0%
- 0%
EV spreads
- Brave 252 HP / 252 Atk / 4 SpD100.0%
- Adamant 252 HP / 252 Atk / 4 SpD0%
- Hardy 252 HP / 252 Atk0%
- Hardy 108 HP / 200 Def / 100 SpA / 100 SpD0%
- Brave 252 HP / 252 Atk / 4 Def0%
Tera types
- Ice90.8%
- Stellar9.2%
- Water0%
- Fighting0%
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | 1.5% |
| May 2026 | Reg M-A | 3,355,619 | 1.0% |
| Jun 2026 | Reg M-B | 1,163,315 | 0.4% |
| Jul 2026 | Reg M-B | 1,764,686 | 0.2% |
| Aug 2026 | Reg M-B | 1,269,250 | 0.2% |
| Sep 2026 | Reg M-C | 1,631,943 | 0.4% |
Smogon · Showdown On Showdown
Sep 20260.6% of teams · rank #110 · Reg M-C · Doubles · about 20,211 teams · 1,631,943 battles · Sep 2026
0.5% of teams · rank #107 · Reg M-C · Doubles · about 8,997 teams · 1,631,943 battles · Sep 2026
0.3% of teams · rank #112 · Reg M-C · Doubles · about 895 teams · 1,631,943 battles · Sep 2026
0.4% of teams · rank #107 · Reg M-C · Doubles · about 48 teams · 1,631,943 battles · Sep 2026Thin data: about 48 teams behind these numbers.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Brave
- Stat Points
- 32 HP / 32 Atk / 2 SpD
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Brave
- Stat Points
- 32 HP / 32 Atk / 2 SpD
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Brave
- Stat Points
- 32 HP / 32 Atk / 2 SpD
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Brave
- Stat Points
- 32 HP / 32 Atk / 2 SpD
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.6%
- Showdown: average player (1500 weighting)0.5%
- Showdown: competitive (1630 weighting)0.3%
- Showdown: top players (1760 weighting) thin0.4%
Moves
- Protect84.3%
- Ice Hammer82.2%
- Drain Punch81.5%
- Mach Punch29.4%
- Rock Slide26.7%
- Thunder Punch20.4%
- Close Combat17.5%
- Ice Punch12.1%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Brave 32 HP / 32 Atk / 2 SpD47.7%
- Adamant 32 HP / 32 Atk / 2 SpD17.5%
- Brave 32 HP / 32 Atk / 2 Def7.9%
- Brave 31 HP / 32 Atk / 3 SpD2.0%
These 4 cover 75.1% of its sets.
Most common partners
Indeedee-F51.2%
Hatterene33.4%
Armarouge29.1%
Torkoal24.0%
Camerupt-Mega20.5%
Farigiraf20.4%
Moves
- Protect87.0%
- Ice Hammer87.0%
- Drain Punch81.4%
- Rock Slide29.7%
- Mach Punch28.1%
- Thunder Punch20.4%
- Close Combat18.9%
- Ice Punch9.9%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Brave 32 HP / 32 Atk / 2 SpD55.6%
- Adamant 32 HP / 32 Atk / 2 SpD12.4%
- Brave 32 HP / 32 Atk / 2 Def9.5%
- Brave 31 HP / 32 Atk / 3 SpD3.7%
These 4 cover 81.2% of its sets.
Most common partners
Indeedee-F61.9%
Hatterene41.9%
Armarouge36.1%
Torkoal29.8%
Camerupt-Mega25.6%
Farigiraf20.9%
Moves
- Ice Hammer89.8%
- Protect87.1%
- Drain Punch78.6%
- Rock Slide33.3%
- Mach Punch22.5%
- Close Combat20.8%
- Thunder Punch18.4%
- Ice Punch10.1%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Brave 32 HP / 32 Atk / 2 SpD65.0%
- Brave 32 HP / 32 Atk / 2 Def9.4%
- Adamant 32 HP / 32 Atk / 2 SpD7.3%
- Brave 31 HP / 32 Atk / 3 SpD4.1%
These 4 cover 85.8% of its sets.
Most common partners
Indeedee-F74.0%
Hatterene46.9%
Armarouge44.4%
Torkoal36.0%
Camerupt-Mega28.9%
Gallade26.8%
Moves
- Ice Hammer89.2%
- Protect89.0%
- Drain Punch77.7%
- Rock Slide30.6%
- Close Combat22.4%
- Thunder Punch21.6%
- Mach Punch17.3%
- Ice Punch11.5%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Brave 32 HP / 32 Atk / 2 SpD67.8%
- Brave 32 HP / 32 Atk / 2 Def7.8%
- Adamant 32 HP / 32 Atk / 2 SpD5.7%
- Brave 31 HP / 32 Atk / 3 SpD4.1%
These 4 cover 85.4% of its sets.
Most common partners
Indeedee-F79.2%
Armarouge50.2%
Hatterene45.2%
Torkoal44.8%
Gallade25.6%
Camerupt-Mega23.3%
0.2% of teams · rank #211 · Singles · about 736 teams · 145,642 battles · Sep 2026
0.2% of teams · rank #189 · Singles · about 357 teams · 145,642 battles · Sep 2026
0.1% of teams · rank #185 · Singles · about 52 teams · 145,642 battles · Sep 2026
Not in this format’s stats at this level.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Adamant
- Stat Points
- 32 HP / 32 Atk / 2 SpD
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Brave
- Stat Points
- 31 HP / 32 Atk / 3 SpD
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Brave
- Stat Points
- 32 HP / 32 Atk / 2 SpD
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.2%
- Showdown: average player (1500 weighting)0.2%
- Showdown: competitive (1630 weighting)0.1%
Moves
- Ice Hammer84.8%
- Mach Punch60.8%
- Drain Punch54.9%
- Earthquake42.4%
- Close Combat39.8%
- Bulk Up27.3%
- Thunder Punch24.9%
- Crabhammer12.2%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Adamant 32 HP / 32 Atk / 2 SpD23.1%
- Brave 31 HP / 32 Atk / 3 SpD22.5%
- Brave 32 HP / 32 Atk / 2 SpD15.1%
- Adamant 32 Atk / 32 SpD7.1%
These 4 cover 67.8% of its sets.
Moves
- Ice Hammer93.5%
- Mach Punch76.4%
- Close Combat54.8%
- Earthquake52.0%
- Drain Punch42.8%
- Bulk Up24.1%
- Thunder Punch23.6%
- Knock Off6.8%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Brave 31 HP / 32 Atk / 3 SpD36.1%
- Adamant 32 HP / 32 Atk / 2 SpD21.7%
- Brave 32 HP / 32 Atk / 2 SpD19.1%
- Brave 32 HP / 32 Atk / 2 Def3.7%
These 4 cover 80.6% of its sets.
Most common partners
Hatterene67.5%
Slowking-Galar63.9%
Kingambit63.7%
Runerigus39.7%
Azumarill38.2%
Corviknight13.7%
Moves
- Ice Hammer98.8%
- Mach Punch74.1%
- Drain Punch55.3%
- Earthquake46.3%
- Close Combat42.4%
- Thunder Punch34.9%
- Bulk Up33.0%
- Crabhammer5.1%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Brave 32 HP / 32 Atk / 2 SpD34.5%
- Adamant 32 HP / 32 Atk / 2 SpD26.0%
- Brave 31 HP / 32 Atk / 3 SpD25.9%
- Calm 32 HP / 2 Def / 32 SpD3.7%
These 4 cover 90.1% of its sets.
Most common partners
Hatterene73.5%
Kingambit66.7%
Slowking-Galar60.6%
Corviknight25.9%
Runerigus23.1%
Azumarill20.2%
0.3% of teams · rank #193 · Reg M-C · Singles · about 391 teams · 69,462 battles · Sep 2026
0.3% of teams · rank #181 · Reg M-C · Singles · about 256 teams · 69,462 battles · Sep 2026
0.1% of teams · rank #190 · Reg M-C · Singles · about 19 teams · 69,462 battles · Sep 2026Thin data: about 19 teams behind this, too few to show its set.
0.1% of teams · rank #216 · Reg M-C · Singles · about 0 teams · 69,462 battles · Sep 2026Thin data: about 0 teams behind these numbers.Few players at this level: about 695 teams’ worth of games in this format.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Adamant
- Stat Points
- 32 HP / 32 Atk / 2 SpD
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Adamant
- Stat Points
- 32 HP / 32 Atk / 2 Def
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Crabominite- Ability
- Stat Alignment
- Adamant
- Stat Points
- 17 HP / 32 Atk / 17 Def
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.3%
- Showdown: average player (1500 weighting)0.3%
- Showdown: competitive (1630 weighting) thin0.1%
- Showdown: top players (1760 weighting) thin0.1%
Moves
- Drain Punch82.4%
- Ice Hammer82.2%
- Mach Punch61.6%
- Thunder Punch42.2%
- Bulk Up23.8%
- Earthquake18.8%
- Protect17.8%
- Ice Punch15.6%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Adamant 32 HP / 32 Atk / 2 SpD20.0%
- Brave 32 HP / 32 Atk / 2 SpD18.6%
- Adamant 32 HP / 32 Atk / 2 Def16.2%
- Adamant 17 HP / 32 Atk / 17 Def10.9%
These 4 cover 65.7% of its sets.
Moves
- Ice Hammer85.3%
- Drain Punch84.6%
- Mach Punch67.9%
- Thunder Punch42.2%
- Bulk Up25.1%
- Earthquake20.7%
- Ice Punch13.3%
- Knock Off13.2%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Adamant 32 HP / 32 Atk / 2 Def20.2%
- Adamant 32 HP / 32 Atk / 2 SpD18.3%
- Brave 32 HP / 32 Atk / 2 SpD16.0%
- Adamant 17 HP / 32 Atk / 17 Def11.7%
These 4 cover 66.2% of its sets.
Moves
- Drain Punch86.8%
- Ice Hammer71.5%
- Thunder Punch62.9%
- Mach Punch57.4%
- Ice Punch28.5%
- Crabhammer24.9%
- Earthquake23.1%
- Knock Off17.9%
Items
Crabominite100.0%
Abilities
- 100.0%
Stat Points
- Adamant 17 HP / 32 Atk / 17 Def34.7%
- Brave 32 HP / 32 Atk / 2 Def26.6%
- Adamant 32 HP / 32 Atk / 2 SpD21.4%
- Brave 32 HP / 16 Atk / 16 Def / 2 SpD5.4%
These 4 cover 88.1% of its sets.
Most common partners
Cinderace36.7%
Primarina34.5%
Rillaboom34.5%
Corviknight34.3%
Garchomp-Mega-Z34.3%
Hatterene26.9%
Evolution
Moves
Level up 13
| Evo | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
|---|---|---|---|---|---|---|
| 1 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 1 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| 1 | Rock Smash50% chance to lower the target's Defense by 1. | Fighting | Phys | 40 | 100% | 15 |
| 17 | Bubble Beam10% chance to lower the target's Speed by 1. | Water | Spec | 65 | 100% | 20 |
| 22 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| 25 | SlamNo additional effect. | Normal | Phys | 80 | 75% | 20 |
| 29 | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
| 33 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| 37 | Ice HammerLowers the user's Speed by 1. | Ice | Phys | 100 | 90% | 10 |
| 42 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| 45 | Dynamic Punch100% chance to confuse the target. | Fighting | Phys | 100 | 50% | 5 |
| 49 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
TM / HM / TR 54
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM46 | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM52 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM110 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
| TM124 | Ice SpinnerEnds the effects of terrain. | Ice | Phys | 80 | 100% | 15 |
| TM128 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM213 | CoachingRaises an ally's Attack and Defense by 1. | Fighting | Status | — | — | 10 |
| TM225 | Hard PressMore power the more HP the target has left. | Steel | Phys | — | 100% | 10 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Phys | 65 | 100% | 15 |
No moves match those filters.
Biology
It trains in snowy conditions. It stores coldness in its pincers and pummels its foes, and can even smash thick walls to bits.
Design & origin
Crabominable is based on the yeti crab.
Forms
Mega Crabominable gains long feet covered in ice.
Adapted from Wikipedia: List of generation VII Pokémon, List of generation IX Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Woolly Crab Pokémon
- Alola · Sun & Moon
- Color
- White
- —
Before it stops to think, it just starts pummeling. There are records of its turning back avalanches with a flurry of punches.
Ultra MoonIt stores coldness in its pincers and pummels its foes. It can even smash thick walls of ice to bits!
Ultra SunIt just throws punches indiscriminately. In times of desperation, it can lop off its own pincers and fire them like rockets.
MoonIt aimed for the top but got lost and ended up on a snowy mountain. Being forced to endure the cold, this Pokémon evolved and grew fur.
Sun
Names around the world
- English
- Crabominable
- Japanese
- ケケンカニ
- Japanese (romaji)
- Kekenkani
- Korean
- 모단단게
- Chinese (Traditional)
- 好勝毛蟹
- Chinese (Simplified)
- 好胜毛蟹
- French
- Crabominable
- German
- Krawell
- Spanish
- Crabominable
- Italian
- Crabominable
Sprites
Artwork and 3D models
Generation IX · animated models
Generation VII
Artwork and 3D models
Generation IX · animated models
Training
- 2 Atk
- 60 ≈7.8% with a Poké Ball at full HP
- 70
- 167
- Medium
- None
- 60 ≈7.8% with a Poké Ball at full HP
- 70
- —
- Medium
Breeding
- Water 3
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Evolves from Crabrawler: Use Ice Stone.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Mega Evolves in battle from Crabominable holding Crabominite.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.