No. 0300
Skitty
Kitten Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Skitty is a Normal-type Pokémon, 2× weak to Fighting, with a base stat total of 260. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.6 m 2′00″
- Weight
- 11 kg 24.3 lbs
- Base stat total
- 260 Higher than 6% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
SKITTY is known to chase around playfully after its own tail. In the wild, this Pokémon lives in holes in the trees of forests. It is very popular as a pet because of its adorable looks.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Immune to
Takes normal damage from 16 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 50); Scarf and Tailwind use the Max+ value.
At max Speed, Skitty outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
30% chance of infatuating Pokémon of the opposite if they make .
Everything about Cute Charm →This Pokémon's moves are changed to be Normal type and have 1.2× power.
Everything about Normalize →Other Pokémon with Normalize 1
Status moves with accuracy checks are 50% accurate when used on this Pokémon.
Everything about Wonder Skin →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 17
| 1 | Fake OutHits first. First turn out only. 100% flinch chance. | Normal | Phys | 40 | 100% | 10 |
|---|---|---|---|---|---|---|
| 1 | GrowlLowers the foe(s) Attack by 1. | Normal | Status | — | 100% | 40 |
| 1 | Tail WhipLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 4 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 7 | SingCauses the target to fall asleep. | Normal | Status | — | 55% | 15 |
| 10 | AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100% | 15 |
| 13 | Disarming VoiceThis move does not check accuracy. Hits foes. | Fairy | Spec | 40 | — | 15 |
| 16 | Fury SwipesHits 2-5 times in one turn. | Normal | Phys | 18 | 80% | 15 |
| 19 | CopycatUses the last move used in the battle. | Normal | Status | — | — | 20 |
| 22 | PaybackPower doubles if the user moves after the target. | Dark | Phys | 50 | 100% | 10 |
| 25 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| 31 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| 34 | CovetIf the user has no item, it steals the target's. | Normal | Phys | 60 | 100% | 25 |
| 37 | Heal BellCures the user's party of all status conditions. | Normal | Status | — | — | 5 |
| 40 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| 43 | Baby-Doll EyesLowers the target's Attack by 1. | Fairy | Status | — | 100% | 30 |
| 46 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
TM / HM / TR 32
| TM10 | Work UpRaises the user's Attack and Sp. Atk by 1. | Normal | Status | — | — | 30 |
|---|---|---|---|---|---|---|
| TM63 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM | Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| TM | Dream EaterUser gains 1/2 HP inflicted. Sleeping target only. | Psychic | Spec | 100 | 100% | 15 |
| TM | FlashLowers the target's accuracy by 1. | Normal | Status | — | 100% | 20 |
| TM | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM | SwaggerRaises the target's Attack by 2 and confuses it. | Normal | Status | — | 85% | 15 |
| TM | AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100% | 15 |
| TM | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| TM | Iron Tail30% chance to lower the target's Defense by 1. | Steel | Phys | 100 | 75% | 15 |
| TM | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM | Shock WaveThis move does not check accuracy. | Electric | Spec | 60 | — | 20 |
| TM | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM | PaybackPower doubles if the user moves after the target. | Dark | Phys | 50 | 100% | 10 |
| TM | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
Egg moves 12
| Egg | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
|---|---|---|---|---|---|---|
| Egg | Cosmic PowerRaises the user's Defense and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| Egg | Fake OutHits first. First turn out only. 100% flinch chance. | Normal | Phys | 40 | 100% | 10 |
| Egg | Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100% | 20 |
| Egg | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| Egg | Last ResortFails unless each known move has been used. | Normal | Phys | 140 | 100% | 5 |
| Egg | Simple BeamThe target's Ability becomes Simple. | Normal | Status | — | 100% | 15 |
| Egg | Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Phys | 70 | 100% | 5 |
| Egg | TickleLowers the target's Attack and Defense by 1. | Normal | Status | — | 100% | 20 |
| Egg | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| Egg | WishNext turn, 50% of the user's max HP is restored. | Normal | Status | — | — | 10 |
| Egg | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
No moves match those filters.
Biology
A playful species, it chases after anything that moves. It often runs in circles chasing its own tail, and becomes dizzy.
Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#200 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Kitten Pokémon
- Hoenn · Ruby & Sapphire
- Color
- Pink
- Forest
- Pal Park area
- Field
It shows its cute side by chasing its own tail until it gets dizzy.
Black 2 · White 2 · YIt’s adorable when it chases its own tail. It’s difficult to earn its trust.
HeartGold · SoulSilverIt can’t stop itself from chasing moving things, and it runs in a circle, chasing its own tail.
Diamond · Pearl · Platinum · Black · White · XIt is said to be difficult to earn its trust. However, it is extremely popular for its cute looks and behavior.
FireRed · LeafGreenA SKITTY’s adorably cute behavior makes it highly popular. In battle, it makes its tail puff out. It threatens foes with a sharp growl.
EmeraldSKITTY is known to chase around playfully after its own tail. In the wild, this Pokémon lives in holes in the trees of forests. It is very popular as a pet because of its adorable looks.
Sapphire · Alpha SapphireSKITTY has the habit of becoming fascinated by moving objects and chasing them around. This Pokémon is known to chase after its own tail and become dizzy.
Ruby · Omega Ruby
Names around the world
- English
- Skitty
- Japanese
- エネコ
- Japanese (romaji)
- Eneco
- Korean
- 에나비
- Chinese (Traditional)
- 向尾喵
- Chinese (Simplified)
- 向尾喵
- French
- Skitty
- German
- Eneco
- Spanish
- Skitty
- Italian
- Skitty
Sprites
Artwork and 3D models
Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Training
- 1 Spe
- 255 ≈33.3% with a Poké Ball at full HP
- 70
- 52
- Fast
Breeding
- FieldFairy
- ♂ 25%♀ 75%
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Alpha Sapphire 1 area
- Road 116Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 4
Omega Ruby 1 area
- Road 116Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 4
Y 1 area
- Road 4Walking in red flowers, Walking in yellow flowers · Lv 8
X 1 area
- Road 4Walking in red flowers, Walking in yellow flowers · Lv 8
White 2 1 area
- Castelia CityWalking in dark grass, Walking in tall grass or a cave · Lv 15–17
Platinum 1 area
- Road 222Walking in tall grass or a cave · Lv 39–40
Pearl 1 area
- Road 222Walking in tall grass or a cave · Lv 40
Diamond 1 area
- Road 222Walking in tall grass or a cave · Lv 40
Emerald 1 area
- Road 116Walking in tall grass or a cave · Lv 7–8
Sapphire 2 areas
- Fortree CityTrade with an NPC · Lv 5–100
- Road 116Walking in tall grass or a cave · Lv 7–8
Ruby 2 areas
- Fortree CityTrade with an NPC · Lv 5–100
- Road 116Walking in tall grass or a cave · Lv 7–8
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.