No. 0482
Azelf
Willpower Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Azelf is a Psychic-type Pokémon, 2× weak to Bug, Ghost and Dark, with a base stat total of 580. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.3 m 1′00″
- Weight
- 0.3 kg 0.7 lbs
- Base stat total
- 580 Higher than 91% of Pokémon
- Introduced
- Gen IV Diamond & Pearl
The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk, 1 SpA.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 13 types
With : Ground becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 115); Scarf and Tailwind use the Max+ value.
At max Speed, Azelf outspeeds 25 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon is to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Everything about Levitate →Other Pokémon with Levitate 34
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
2.2% of teams · rank #65 · Singles · 1630 weighting · 33,671 battles · Sep 2026
Most common build
- Item
Expert Belt- Ability
- Nature
- Timid
- EVs
- 12 HP / 252 SpA / 4 SpD / 240 Spe
- Tera Type
- Fairy
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.3%
- 1500 weighting1.8%
- 1630 weighting2.2%
- 1760 weighting2.3%
Usage by month
Moves
- U-turn77.8%
- Psyshock63.4%
- Dazzling Gleam60.3%
- Fire Blast42.8%
- Flamethrower37.8%
- Psychic32.5%
- Knock Off25.3%
- Trick11.9%
- Thunderbolt9.0%
- Nasty Plot8.8%
Items
Expert Belt40.3%
Leftovers25.2%
Choice Specs14.3%
Heavy-Duty Boots7.7%
Life Orb7.7%
Focus Sash3.9%
Abilities
- 100.0%
EV spreads
- Timid 12 HP / 252 SpA / 4 SpD / 240 Spe39.5%
- Naive 52 HP / 216 SpA / 240 Spe24.3%
- Timid 252 SpA / 4 SpD / 252 Spe10.9%
- Naive 4 Atk / 252 SpA / 252 Spe6.8%
- Timid 100 HP / 156 SpA / 252 Spe6.0%
Tera types
- Fairy63.6%
- Steel25.8%
- Psychic7.8%
- Ghost1.8%
Common teammates
Talonflame49.5%
Sandy Shocks42.8%
Tinkaton40.6%
Keldeo38.5%
Sinistcha38.0%
Clodsire37.0%
Metagross23.4%
Lokix22.4%
1.2% of teams · rank #82 · Singles · 1630 weighting · 20,763 battles · Sep 2026
Most common build
- Item
Focus Sash- Ability
- Nature
- Timid
- EVs
- 4 HP / 252 SpA / 252 Spe
- Tera Type
- Psychic
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.6%
- 1500 weighting1.7%
- 1630 weighting1.2%
- 1760 weighting1.1%
Usage by month
Moves
- Stealth Rock60.6%
- Flamethrower44.2%
- U-turn43.3%
- Explosion42.6%
- Taunt31.9%
- Encore29.4%
- Psychic25.0%
- Knock Off25.0%
- Trick21.6%
- Thunder Wave12.3%
Items
Focus Sash59.5%
Choice Scarf20.1%
Expert Belt6.5%
Choice Specs5.1%
Life Orb3.1%
Leftovers2.8%
Abilities
- 100.0%
EV spreads
- Timid 4 HP / 252 SpA / 252 Spe21.6%
- Jolly 4 HP / 252 Atk / 252 Spe21.6%
- Timid 252 SpA / 4 SpD / 252 Spe15.2%
- Hasty 252 Atk / 4 SpA / 252 Spe12.6%
- Naive 252 Atk / 4 Def / 252 Spe9.9%
Tera types
- Psychic23.4%
- Fighting19.0%
- Steel16.8%
- Normal11.4%
Common teammates
Gengar32.2%
Magnezone31.2%
Mimikyu26.5%
Krookodile24.2%
Cyclizar20.0%
Araquanid20.0%
Incineroar19.9%
Terrakion19.0%
0.1% of teams · rank #273 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Focus Sash- Ability
- Nature
- Naive
- EVs
- 252 Atk / 4 SpA / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.2%
- 1500 weighting0.1%
- 1630 weighting0.1%
- 1760 weighting0.1%
Usage by month
Moves
- Explosion92.1%
- Stealth Rock90.5%
- Taunt82.6%
- Fire Blast44.4%
- Knock Off23.3%
- Iron Tail10.4%
- Flamethrower9.2%
- Skill Swap7.8%
- Psychic6.8%
- Hidden Power Ice6.3%
Items
Focus Sash87.9%
Choice Band3.2%
Choice Specs2.2%
Mental Herb1.8%
Expert Belt1.7%
Light Clay1.0%
Abilities
- 100.0%
EV spreads
- Naive 252 Atk / 4 SpA / 252 Spe41.0%
- Jolly 4 HP / 252 Atk / 252 Spe23.3%
- Jolly 252 Atk / 4 Def / 252 Spe10.6%
- Jolly 40 HP / 252 Atk / 216 Spe6.0%
- Naive 184 Atk / 72 SpA / 252 Spe4.0%
Common teammates
Dragonite44.6%
Pinsir-Mega43.0%
Iron Treads42.9%
Talonflame35.1%
Manaphy35.1%
Ogerpon-Wellspring32.2%
Garchomp20.5%
Volcarona20.1%
Evolution
Azelf does not evolve.
Moves
Level up 14
| 1 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
|---|---|---|---|---|---|---|
| 1 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| 7 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| 14 | DetectPrevents moves from affecting the user this turn. | Fighting | Status | — | — | 5 |
| 21 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| 28 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| 35 | Extrasensory10% chance to make the target flinch. | Psychic | Spec | 80 | 100% | 20 |
| 42 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| 49 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| 56 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| 63 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| 70 | Last ResortFails unless each known move has been used. | Normal | Phys | 140 | 100% | 5 |
| 77 | ExplosionHits adjacent Pokémon. The user faints. | Normal | Phys | 250 | 100% | 5 |
| 84 | Mystical Power100% chance to raise the user's Sp. Atk by 1. | Psychic | Spec | 70 | 90% | 10 |
TM / HM / TR 60
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM16 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM37 | Draining KissUser recovers 75% of the damage dealt. | Fairy | Spec | 50 | 100% | 10 |
| TM41 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM67 | Fire Punch10% chance to burn the target. | Fire | Phys | 75 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM79 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM119 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM125 | Flamethrower10% chance to burn the target. | Fire | Spec | 90 | 100% | 15 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM127 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM141 | Fire Blast10% chance to burn the target. | Fire | Spec | 110 | 85% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM217 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TM218 | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Spec | 80 | 100% | 10 |
No moves match those filters.
Biology
Known as the "Being of Willpower", this Legendary Pokémon sleeps at the bottom of a lake to keep the world in balance. It is thought that Uxie, Azelf and Mesprit all came from the same egg. When Azelf flew, people gained the willpower and determination to do things.
It was dreaded in Hisui, as tales of it show that it manipulated the will of others, turning them into a puppet of its own.
Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#44 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Willpower Pokémon
- Sinnoh · Diamond & Pearl
- Color
- Blue
- —
- Pal Park area
- Field
The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.
Legends: ArceusThis Pokémon is said to have endowed humans with the determination needed to face any of life’s difficulties.
HeartGold · SoulSilverWhen AZELF flew, people gained the determination to do things. It was the birth of willpower.
Platinum · Black · White · Black 2 · White 2It is thought that UXIE, MESPRIT and AZELF all came from the same egg.
Pearl · Y · Alpha SapphireKnown as “The Being of Willpower.” It sleeps at the bottom of a lake to keep the world in balance.
Diamond · X · Omega Ruby
Names around the world
- English
- Azelf
- Japanese
- アグノム
- Japanese (romaji)
- Agnome
- Korean
- 아그놈
- Chinese (Traditional)
- 亞克諾姆
- Chinese (Simplified)
- 亚克诺姆
- French
- Créfadet
- German
- Tobutz
- Spanish
- Azelf
- Italian
- Azelf
Sprites
Artwork and 3D models
Generation IX · animated models
Generation VIII · animated models
Gen VII · Gen VI · Gen V
Generation IV
Training
- 2 Atk, 1 SpA
- 3 ≈0.4% with a Poké Ball at full HP
- 140
- 261
- Slow
Breeding
- Undiscovered
- Genderless
- 80 egg cycles ≈20,655 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 2 areas
- Ultra Space WildsStatic encounter · Lv 60
- Ultra Space Wilds Water WorldStatic encounter · Lv 60
Ultra Sun 2 areas
- Ultra Space WildsStatic encounter · Lv 60
- Ultra Space Wilds Water WorldStatic encounter · Lv 60
Alpha Sapphire 1 area
- Nameless CavernStatic encounter · Lv 50
Omega Ruby 1 area
- Nameless CavernStatic encounter · Lv 50
White 2 1 area
- Road 23Static encounter · Lv 65
Black 2 1 area
- Road 23Static encounter · Lv 65
Platinum 1 area
- Lake Valor CavernStatic encounter · Lv 50
Pearl 1 area
- Lake Valor CavernStatic encounter · Lv 50
Diamond 1 area
- Lake Valor CavernStatic encounter · Lv 50
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.