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No. 0482

Azelf

Willpower Pokémon

Azelf official artwork
Official art

Azelf is a Psychic-type Pokémon, 2× weak to Bug, Ghost and Dark, with a base stat total of 580. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.3 m 1′00″
Weight
0.3 kg 0.7 lbs
Base stat total
580 Higher than 91% of Pokémon
Introduced
Gen IV Diamond & Pearl
Abilities
Legendary
The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.
See all 5 entries

Base stats

HP75150–182260–354
Atk125130–194229–383
Def7081–134130–262
SpA125130–194229–383
SpD7081–134130–262
Spe115121–183211–361
Total580Higher than 91% of Pokémon
HP75Atk125Def70Spe115SpD70SpA125

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk, 1 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
BugDarkGhost

Resists

½×
FightingPsychic
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

With : Ground becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 115); Scarf and Tailwind use the Max+ value.

Max+183Max167No SP135Min121Scarf274Tailwind366

At max Speed, Azelf outspeeds 25 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Azelf against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
183Azelf · Max+32 SP, Speed-raising alignment
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Azelf · Max32 SP, neutral alignment
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
135Azelf · No SP0 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNUBLSV Doubles(DUU)National DexRU

2.2% of teams · rank #65 · Singles · 1630 weighting · 33,671 battles · Sep 2026

Most common build

Ability
Nature
Timid
EVs
12 HP / 252 SpA / 4 SpD / 240 Spe
Tera Type
Fairy
  1. U-turn
  2. Psyshock
  3. Dazzling Gleam
  4. Fire Blast

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games1.3%
  • 1500 weighting1.8%
  • 1630 weighting2.2%
  • 1760 weighting2.3%

Usage by month

Oct 20252.2%

Abilities

  • 100.0%

EV spreads

  • Timid 12 HP / 252 SpA / 4 SpD / 240 Spe39.5%
  • Naive 52 HP / 216 SpA / 240 Spe24.3%
  • Timid 252 SpA / 4 SpD / 252 Spe10.9%
  • Naive 4 Atk / 252 SpA / 252 Spe6.8%
  • Timid 100 HP / 156 SpA / 252 Spe6.0%

Tera types

  • Fairy63.6%
  • Steel25.8%
  • Psychic7.8%
  • Ghost1.8%

Common teammates

Evolution

Azelf does not evolve.

Moves

Level up 14

1Confusion10% chance to confuse the target.PsychicSpec50100%25
1RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
7SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
14DetectPrevents moves from affecting the user this turn.FightingStatus——5
21Psybeam10% chance to confuse the target.PsychicSpec65100%20
28ImprisonNo foe can use any move known by the user.PsychicStatus——10
35Extrasensory10% chance to make the target flinch.PsychicSpec80100%20
42Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
49Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
56UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
63Future SightHits two turns after being used.PsychicSpec120100%10
70Last ResortFails unless each known move has been used.NormalPhys140100%5
77ExplosionHits adjacent Pokémon. The user faints.NormalPhys250100%5
84Mystical Power100% chance to raise the user's Sp. Atk by 1.PsychicSpec7090%10

TM / HM / TR 60

TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpec60100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM37Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10

Biology

Known as the "Being of Willpower", this Legendary Pokémon sleeps at the bottom of a lake to keep the world in balance. It is thought that Uxie, Azelf and Mesprit all came from the same egg. When Azelf flew, people gained the willpower and determination to do things.

It was dreaded in Hisui, as tales of it show that it manipulated the will of others, turning them into a puppet of its own.

Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Willpower Pokémon
Sinnoh · Diamond & Pearl
Color
Blue
—
Pal Park area
Field
Original Sinnoh#148Extended Sinnoh#148Hisui#227
  1. The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.

    Legends: Arceus
  2. This Pokémon is said to have endowed humans with the determination needed to face any of life’s difficulties.

    HeartGold · SoulSilver
  3. When AZELF flew, people gained the determination to do things. It was the birth of willpower.

    Platinum · Black · White · Black 2 · White 2
  4. It is thought that UXIE, MESPRIT and AZELF all came from the same egg.

    Pearl · Y · Alpha Sapphire
  5. Known as “The Being of Willpower.” It sleeps at the bottom of a lake to keep the world in balance.

    Diamond · X · Omega Ruby

Names around the world

English
Azelf
Japanese
アグノム
Japanese (romaji)
Agnome
Korean
아그놈
Chinese (Traditional)
亞克諾姆
Chinese (Simplified)
亚克诺姆
French
Créfadet
German
Tobutz
Spanish
Azelf
Italian
Azelf

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Training

2 Atk, 1 SpA
3 ≈0.4% with a Poké Ball at full HP
140
261
Slow

Breeding

Undiscovered
Genderless
80 egg cycles ≈20,655 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 2 areas
  • Ultra Space WildsStatic encounter · Lv 60
  • Ultra Space Wilds Water WorldStatic encounter · Lv 60
Ultra Sun 2 areas
  • Ultra Space WildsStatic encounter · Lv 60
  • Ultra Space Wilds Water WorldStatic encounter · Lv 60
Alpha Sapphire 1 area
  • Nameless CavernStatic encounter · Lv 50
Omega Ruby 1 area
  • Nameless CavernStatic encounter · Lv 50
White 2 1 area
  • Road 23Static encounter · Lv 65
Black 2 1 area
  • Road 23Static encounter · Lv 65
Platinum 1 area
  • Lake Valor CavernStatic encounter · Lv 50
Pearl 1 area
  • Lake Valor CavernStatic encounter · Lv 50
Diamond 1 area
  • Lake Valor CavernStatic encounter · Lv 50

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.