No. 0344
Claydol
Clay Doll Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Claydol is a Ground/Psychic-type Pokémon, 2× weak to Bug, Ghost, Water, Grass, Ice and Dark, with a base stat total of 500. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.5 m 4′11″
- Weight
- 108 kg 238.1 lbs
- Base stat total
- 500 Higher than 70% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
It appears to have been born from clay dolls made by ancient people. It uses telekinesis to float and move.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
GroundPsychicshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 7 types
With : Ground becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 75); Scarf and Tailwind use the Max+ value.
At max Speed, Claydol outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon is to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Everything about Levitate →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.1% of teams · rank #284 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Leftovers- Ability
- Nature
- Calm
- EVs
- 252 HP / 4 Def / 252 SpD
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.2%
- 1500 weighting0.1%
- 1630 weighting0.1%
- 1760 weighting0.1%
Usage by month
Moves
- Rapid Spin86.4%
- Stealth Rock63.5%
- Teleport50.5%
- Toxic35.4%
- Earthquake33.9%
- Future Sight19.8%
- Earth Power18.1%
- Scorching Sands15.4%
- Stored Power11.8%
- Magic Coat11.2%
Items
Leftovers49.8%
Psychium Z22.3%
Rocky Helmet10.2%
Weakness Policy9.7%
Focus Sash3.3%
Colbur Berry2.0%
Abilities
- 100.0%
EV spreads
- Calm 252 HP / 4 Def / 252 SpD17.8%
- Sassy 252 HP / 48 Atk / 208 SpD17.2%
- Bold 252 HP / 252 Def / 4 SpD14.8%
- Careful 252 HP / 4 Atk / 252 SpD13.0%
- Modest 4 HP / 252 SpA / 252 Spe7.6%
Common teammates
Alomomola41.7%
Tornadus-Therian40.6%
Zamazenta23.1%
Scizor-Mega22.6%
Heatran22.6%
Lopunny-Mega18.2%
Ferrothorn17.8%
Raging Bolt17.6%
Evolution
Moves
Level up 20
| Evo | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
|---|---|---|---|---|---|---|
| 1 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
| 1 | HardenRaises the user's Defense by 1. | Normal | Status | — | — | 30 |
| 1 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| 1 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| 1 | Rapid SpinFree user from hazards/bind/Leech Seed; +1 Spe. | Normal | Phys | 50 | 100% | 40 |
| 1 | TeleportUser switches out. | Psychic | Status | — | — | 20 |
| 9 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| 12 | Power TrickSwitches user's Attack and Defense stats. | Psychic | Status | — | — | 10 |
| 15 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| 18 | Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Spec | 60 | 100% | 5 |
| 21 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| 24 | Cosmic PowerRaises the user's Defense and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| 27 | Extrasensory10% chance to make the target flinch. | Psychic | Spec | 80 | 100% | 20 |
| 30 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| 33 | Self-DestructHits adjacent Pokémon. The user faints. | Normal | Phys | 200 | 100% | 5 |
| 38 | Guard SplitAverages Defense and Sp. Def stats with target. | Psychic | Status | — | — | 10 |
| 38 | Power SplitAverages Attack and Sp. Atk stats with target. | Psychic | Status | — | — | 10 |
| 43 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| 48 | ExplosionHits adjacent Pokémon. The user faints. | Normal | Phys | 250 | 100% | 5 |
TM / HM / TR 43
| TM21 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
|---|---|---|---|---|---|---|
| TM63 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM83 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| HM04 | StrengthNo additional effect. | Normal | Phys | 80 | 100% | 15 |
| HM06 | Rock Smash50% chance to lower the target's Defense by 1. | Fighting | Phys | 40 | 100% | 15 |
| TM | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM | Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| TM | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM | Dream EaterUser gains 1/2 HP inflicted. Sleeping target only. | Psychic | Spec | 100 | 100% | 15 |
| TM | FlashLowers the target's accuracy by 1. | Normal | Status | — | 100% | 20 |
| TM | ExplosionHits adjacent Pokémon. The user faints. | Normal | Phys | 250 | 100% | 5 |
| TM | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM | SwaggerRaises the target's Attack by 2 and confuses it. | Normal | Status | — | 85% | 15 |
| TM | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| TM | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM | RecycleRestores the item the user last used. | Normal | Status | — | — | 10 |
| TM | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM | Gyro BallMore power the slower the user than the target. | Steel | Phys | — | 100% | 5 |
| TM | Rock PolishRaises the user's Speed by 2. | Rock | Status | — | — | 20 |
| TM | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
No moves match those filters.
Biology
It is said to have been created 20,000 years ago as a mud doll or clay statue and animated by an unknown ray of light. Because its body melts in rain, it wraps itself with a coat of psychic energy.
Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#588 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Clay Doll Pokémon
- Hoenn · Ruby & Sapphire
- Color
- Black
- Rough Terrain
- Pal Park area
- Mountain
The ancient people who made it apparently modeled it after something that descended from the sky. It fires beams from both arms.
Ultra MoonIf it gets wet, its body melts. When rain starts to fall, it wraps its whole body up with its psychic powers to protect itself.
Ultra SunThis mysterious Pokémon started life as an ancient clay figurine made over 20,000 years ago.
Black 2 · White 2 · SwordIt is said that it originates from clay dolls made by an ancient civilization.
HeartGold · SoulSilver · YAn ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light.
Diamond · Pearl · Platinum · Black · White · XIt appears to have been born from clay dolls made by ancient people. It uses telekinesis to float and move.
FireRed · LeafGreen · ShieldA CLAYDOL sleeps while hovering in midair. Its arms are separate from its body. They are kept floating by the Pokémon’s manipulation of psychic power.
EmeraldCLAYDOL is an enigma that appeared from a clay statue made by an ancient civilization dating back 20,000 years. This Pokémon shoots beams from both its hands.
Sapphire · Alpha SapphireCLAYDOL are said to be dolls of mud made by primitive humans and brought to life by exposure to a mysterious ray. This Pokémon moves about while levitating.
Ruby · Omega Ruby
Names around the world
- English
- Claydol
- Japanese
- ネンドール
- Japanese (romaji)
- Nendoll
- Korean
- 점토도리
- Chinese (Traditional)
- 念力土偶
- Chinese (Simplified)
- 念力土偶
- French
- Kaorine
- German
- Lepumentas
- Spanish
- Claydol
- Italian
- Claydol
Sprites
Artwork and 3D models
Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Training
- 2 SpD
- 90 ≈11.8% with a Poké Ball at full HP
- 70
- 175
- Medium
Breeding
- Mineral
- Genderless
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Evolves from Baltoy: Level 36.
Shield: The Crown Tundra 7 areas
- Ballimere Lake (Max Den O)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Giant's Bed (Max Den R)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Giant's FootSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 60–65
- Max LairCapture during a Dynamax Adventure. · Lv 65
- Path to the Peak (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Snowslide Slope (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Three-Point PassWalking in the overworld · Lv 60–65
Sword: The Crown Tundra 7 areas
- Ballimere Lake (Max Den O)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Giant's Bed (Max Den R)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Giant's FootSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 60–65
- Max LairCapture during a Dynamax Adventure. · Lv 65
- Path to the Peak (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Snowslide Slope (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Three-Point PassWalking in the overworld · Lv 60–65
Shield 9 areas
- Axew's EyeWalking in the overworld · Lv 36–60
- Bridge FieldSpecial overworld spawn in a fixed location. · Lv 42–60
- Dappled GroveSpecial overworld spawn in a fixed location. · Lv 36–60
- Dusty BowlSpecial overworld spawn in a fixed location. · Lv 41–60
- Hammerlocke Hills (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Lake of OutrageWalking in tall grass or a cave · Lv 50–60
- Motostoke Riverbank (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Stony Wilderness (Main Area)Special overworld spawn in a fixed location. · Lv 42–60
- Stony Wilderness (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword 9 areas
- Axew's EyeWalking in the overworld · Lv 36–60
- Bridge FieldSpecial overworld spawn in a fixed location. · Lv 42–60
- Dappled GroveSpecial overworld spawn in a fixed location. · Lv 36–60
- Dusty BowlSpecial overworld spawn in a fixed location. · Lv 41–60
- Hammerlocke Hills (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Lake of OutrageWalking in tall grass or a cave · Lv 50–60
- Motostoke Riverbank (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Stony Wilderness (Main Area)Special overworld spawn in a fixed location. · Lv 42–60
- Stony Wilderness (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
White 1 area
- Relic Castle (D)Walking in tall grass or a cave · Lv 47–50
Black 1 area
- Relic Castle (D)Walking in tall grass or a cave · Lv 47–50
Emerald 3 areas
- Sky Pillar (1F)Walking in tall grass or a cave · Lv 36–38
- Sky Pillar (3F)Walking in tall grass or a cave · Lv 36–38
- Sky Pillar (5F)Walking in tall grass or a cave · Lv 36–37
Sapphire 3 areas
- Sky Pillar (1F)Walking in tall grass or a cave · Lv 47–50
- Sky Pillar (3F)Walking in tall grass or a cave · Lv 50–53
- Sky Pillar (5F)Walking in tall grass or a cave · Lv 54–56
Ruby 3 areas
- Sky Pillar (1F)Walking in tall grass or a cave · Lv 47–50
- Sky Pillar (3F)Walking in tall grass or a cave · Lv 50–53
- Sky Pillar (5F)Walking in tall grass or a cave · Lv 54–56
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.