Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Pinsir is a Bug-type Pokémon, 2× weak to Flying, Rock and Fire, with a base stat total of 500. In Pokémon Champions it’s #220 on the Doubles ladder and #170 in Singles, as of Oct 28, 2026.
- Height
- 1.5 m 4′11″
- Weight
- 55 kg 121.3 lbs
- Base stat total
- 500 Higher than 70% of Pokémon
- Introduced
- Gen I Red & Green (JP)
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Mega Pinsir is the Bug/Flying-type Mega Evolution of Pinsir, 4× weak to Rock and 2× weak to Flying, Fire, Electric and Ice, with a base stat total of 600. It’s usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.7 m 5′07″
- Weight
- 59 kg 130.1 lbs
- Base stat total
- 600 Higher than 94% of Pokémon
- Introduced
- Gen VI X & Y
This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 12 types
BugFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 9 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.
At max Speed, Pinsir outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 105); Scarf and Tailwind use the Max+ value.
At max Speed, Mega Pinsir outspeeds 22 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Prevents other Pokémon from lowering this Pokémon's Attack .
Everything about Hyper Cutter →Other Pokémon with Hyper Cutter 10
This Pokémon's moves and their effects ignore the Abilities of other Pokémon.
Everything about Mold Breaker →This Pokémon's Attack is raised by 1 if it attacks and KOes another Pokémon.
Everything about Moxie →
This Pokémon's Normal-type moves become Flying type and have 1.2× power.
Everything about Aerilate →Other Pokémon with Aerilate 1
Competitive
Ranked ladder · in-game
Doubles
#220 of 262 used
Pinsirite (87.8%) · (69.5%) · Jolly (65.2%) · HP 2 / Atk 32 / Spe 32 (35.4%)
Singles
#170 of 262 used
Pinsirite (91.4%) · (61.4%) · Jolly (75.8%) · HP 1 / Atk 32 / Def 1 / Spe 32 (33.9%)
Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | 0% |
| May 2026 | Reg M-A | 3,355,619 | 0% |
| Jun 2026 | Reg M-B | 1,163,315 | 0% |
| Jul 2026 | Reg M-B | 1,764,686 | 0% |
| Aug 2026 | Reg M-B | 1,269,250 | 0% |
| Sep 2026 | Reg M-C | 1,631,943 | 0% |
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | 0.2% |
| May 2026 | Reg M-A | 3,355,619 | 0.1% |
| Jun 2026 | Reg M-B | 1,163,315 | <0.1% |
| Jul 2026 | Reg M-B | 1,764,686 | 0.1% |
| Aug 2026 | Reg M-B | 1,269,250 | 0.1% |
| Sep 2026 | Reg M-C | 1,631,943 | <0.1% |
Smogon · Showdown On Showdown
Sep 20260.3% of teams · rank #205 · Singles · about 765 teams · 145,642 battles · Sep 2026
0.2% of teams · rank #202 · Singles · about 309 teams · 145,642 battles · Sep 2026
0.1% of teams · rank #208 · Singles · about 30 teams · 145,642 battles · Sep 2026Thin data: about 30 teams behind these numbers.
Not in this format’s stats at this level.
Most common build
- Item
Pinsirite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 1 HP / 32 Atk / 1 SpD / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Pinsirite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 1 HP / 32 Atk / 1 SpD / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Pinsirite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 1 HP / 32 Atk / 1 SpD / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.3%
- Showdown: average player (1500 weighting)0.2%
- Showdown: competitive (1630 weighting) thin0.1%
Moves
- Quick Attack92.3%
- Swords Dance63.0%
- Body Slam61.4%
- Earthquake44.4%
- Close Combat36.1%
- Lunge29.3%
- Thrash21.1%
- X-Scissor11.0%
Items
Pinsirite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe62.8%
- Jolly 2 HP / 32 Atk / 32 Spe11.9%
- Adamant 32 Atk / 2 Def / 32 Spe8.4%
- Adamant 2 HP / 32 Atk / 32 Spe3.1%
These 4 cover 86.2% of its sets.
Moves
- Quick Attack94.1%
- Swords Dance75.6%
- Body Slam54.9%
- Earthquake43.0%
- Close Combat37.0%
- Thrash31.2%
- Lunge27.7%
- Storm Throw6.3%
Items
Pinsirite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe63.2%
- Jolly 2 HP / 32 Atk / 32 Spe12.2%
- Adamant 32 Atk / 2 Def / 32 Spe6.4%
- Jolly 3 HP / 31 Atk / 32 Spe4.3%
These 4 cover 86.1% of its sets.
Moves
- Quick Attack93.7%
- Swords Dance75.2%
- Body Slam56.2%
- Close Combat51.1%
- Facade33.1%
- Lunge28.0%
- Earthquake19.3%
- Storm Throw12.0%
Items
Pinsirite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe71.0%
- Jolly 2 HP / 32 Atk / 32 Spe12.9%
- Jolly 32 Atk / 2 SpD / 32 Spe6.1%
- Jolly 3 HP / 31 Atk / 32 Spe3.3%
These 4 cover 93.3% of its sets.
Most common partners
Glimmora44.5%
Meowscarada26.2%
Cinderace25.7%
Gliscor25.7%
Conkeldurr25.7%
Excadrill20.6%
0.1% of teams · rank #270 · Reg M-C · Doubles · about 2,595 teams · 1,631,943 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Most common build
- Item
Pinsirite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 1 HP / 32 Atk / 1 SpD / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.1%
Moves
- Body Slam62.5%
- Protect55.2%
- Feint53.5%
- Lunge36.9%
- Detect32.4%
- Storm Throw29.1%
- Close Combat23.9%
- Quick Attack23.2%
Items
Pinsirite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe25.6%
- Jolly 2 HP / 32 Atk / 32 Spe17.6%
- Adamant 2 HP / 32 Atk / 32 Spe5.6%
- Jolly 32 Atk / 2 SpD / 32 Spe5.2%
These 4 cover 54.0% of its sets.
Most common partners
Whimsicott19.5%
Tauros-Paldea-Aqua17.5%
Araquanid15.9%
Kleavor13.6%
Metagross13.3%
Rillaboom12.8%
0.1% of teams · rank #252 · Reg M-C · Singles · about 159 teams · 69,462 battles · Sep 2026
0.1% of teams · rank #249 · Reg M-C · Singles · about 72 teams · 69,462 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.Few players at this level: about 695 teams’ worth of games in this format.
Most common build
- Item
Pinsirite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 1 HP / 32 Atk / 1 SpD / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Pinsirite- Ability
- Stat Alignment
- Jolly
- Stat Points
- 1 HP / 32 Atk / 1 SpD / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.1%
- Showdown: average player (1500 weighting)0.1%
Moves
- Quick Attack86.1%
- Body Slam67.2%
- Earthquake63.3%
- Swords Dance43.3%
- Close Combat27.8%
- Thrash26.1%
- Lunge25.0%
- Protect12.8%
Items
Pinsirite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe25.6%
- Jolly 3 HP / 32 Atk / 31 Spe17.8%
- Jolly 2 HP / 32 Atk / 32 Spe13.3%
- Jolly 1 HP / 32 Atk / 1 Def / 32 Spe12.2%
These 4 cover 68.9% of its sets.
Moves
- Quick Attack91.0%
- Earthquake73.8%
- Body Slam63.8%
- Swords Dance48.0%
- Thrash29.0%
- Close Combat25.5%
- Lunge15.3%
- Stone Edge14.6%
Items
Pinsirite100.0%
Abilities
- 100.0%
Stat Points
- Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe33.4%
- Jolly 1 HP / 32 Atk / 1 Def / 32 Spe17.7%
- Jolly 3 HP / 32 Atk / 31 Spe12.3%
- Jolly 32 Atk / 2 SpD / 32 Spe8.6%
These 4 cover 72.0% of its sets.
Most common partners
Golisopod-Mega40.4%
Kleavor25.9%
Volcarona25.6%
Araquanid24.9%
Heracross-Mega19.0%
Primarina17.7%
Other Showdown formats Scarlet & Violet, with Tera
2.0% of teams · rank #72 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Pinsirite- Ability
- Nature
- Jolly
- EVs
- 252 Atk / 4 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.5%
- 1500 weighting1.7%
- 1630 weighting2.0%
- 1760 weighting1.6%
Usage by month
Moves
- Quick Attack98.0%
- Swords Dance95.6%
- Return63.0%
- Earthquake49.2%
- Close Combat46.3%
- Frustration33.2%
- Stone Edge6.2%
- Double-Edge3.3%
- Stealth Rock1.9%
- Brick Break0.9%
Items
Pinsirite100.0%
Abilities
- 100.0%
EV spreads
- Jolly 252 Atk / 4 SpD / 252 Spe74.1%
- Jolly 252 Atk / 4 Def / 252 Spe6.9%
- Jolly 24 HP / 252 Atk / 232 Spe5.4%
- Jolly 4 HP / 252 Atk / 252 Spe4.6%
- Adamant 252 Atk / 4 SpD / 252 Spe3.6%
Common teammates
Great Tusk22.6%
Terapagos22.5%
Iron Treads20.6%
Magnezone17.0%
Alomomola16.0%
Gholdengo14.5%
Tapu Koko13.5%
Hatterene13.1%
Checks & counters
Dondozo82.7%
Diancie-Mega74.9%
Corviknight60.4%
Raging Bolt58.1%
Gholdengo55.6%
Dragonite55.2%
Evolution
Pinsir doesn’t evolve, but in battle it can Mega Evolve.
Pinsir doesn’t evolve, but in battle it can Mega Evolve.
Moves
Level up 15
| 1 | HardenRaises the user's Defense by 1. | Normal | Status | — | — | 30 |
|---|---|---|---|---|---|---|
| 1 | Vise GripNo additional effect. | Normal | Phys | 55 | 100% | 30 |
| 4 | Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 30 |
| 8 | BindTraps and damages the target for 4-5 turns. | Normal | Phys | 15 | 85% | 20 |
| 12 | Seismic TossDoes damage equal to the user's level. | Fighting | Phys | — | 100% | 20 |
| 16 | Bug BiteUser steals and eats the target's Berry. | Bug | Phys | 60 | 100% | 20 |
| 20 | Storm ThrowAlways results in a critical hit. | Fighting | Phys | 60 | 100% | 10 |
| 24 | Double HitHits 2 times in one turn. | Normal | Phys | 35 | 90% | 10 |
| 28 | Vital ThrowThis move does not check accuracy. Goes last. | Fighting | Phys | 70 | — | 10 |
| 32 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| 36 | StrengthNo additional effect. | Normal | Phys | 80 | 100% | 15 |
| 40 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| 44 | SubmissionHas 1/4 recoil. | Fighting | Phys | 80 | 80% | 20 |
| 48 | GuillotineOHKOs the target. Fails if user is a lower level. | Normal | Phys | — | 30% | 5 |
| 52 | SuperpowerLowers the user's Attack and Defense by 1. | Fighting | Phys | 120 | 100% | 5 |
TM / HM / TR 33
| TM83 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
|---|---|---|---|---|---|---|
| HM01 | CutNo additional effect. | Normal | Phys | 50 | 95% | 30 |
| HM04 | StrengthNo additional effect. | Normal | Phys | 80 | 100% | 15 |
| HM06 | Rock Smash50% chance to lower the target's Defense by 1. | Fighting | Phys | 40 | 100% | 15 |
| HM08 | Rock Climb20% chance to confuse the target. | Normal | Phys | 90 | 85% | 20 |
| TM | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM | Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| TM | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TM | SwaggerRaises the target's Attack by 2 and confuses it. | Normal | Status | — | 85% | 15 |
| TM | AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100% | 15 |
| TM | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| TM | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
Egg moves 8
| Egg | Bug BiteUser steals and eats the target's Berry. | Bug | Phys | 60 | 100% | 20 |
|---|---|---|---|---|---|---|
| Egg | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| Egg | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Phys | 30 | 100% | 10 |
| Egg | FlailMore power the less HP the user has left. | Normal | Phys | — | 100% | 15 |
| Egg | Fury AttackHits 2-5 times in one turn. | Normal | Phys | 15 | 85% | 20 |
| Egg | Quick AttackUsually goes first. | Normal | Phys | 40 | 100% | 30 |
| Egg | SuperpowerLowers the user's Attack and Defense by 1. | Fighting | Phys | 120 | 100% | 5 |
| Egg | ThrashLasts 2-3 turns. Confuses the user afterwards. | Normal | Phys | 120 | 100% | 10 |
No moves match those filters.
Biology
Pinsir resembles an upright bipedal stag beetle. Standing 4 feet 11 inches (119 cm) tall, it has a large, round brown body with two arms and two legs. While the legs are short and thick, its arms are long and slender.
Both have visible joints, with the shoulders being large and bulbous on the sides of its body. Its hands and feet each have three claws, while it has two eyes in the upper middle of its head. Its mouth is near the center of its body, with several teeth extending from the sides towards the center.
Read more
Two long, white pincer horns protrude from the sides of its head, covered with smaller spike protrusions. Pinsir can use its pincers to crush, toss, bludgeon, or tear anything up to twice its size. Captured prey is kept in place by the piercing thorns and sheer strength of Pinsir's horns, and will not be released until they are torn in half.
If it cannot be torn in half, it tosses it around. In addition to hunting prey, it also tends to enjoy tree sap. Pinsir live in temperate forests or jungles, and burrow their way underground or inside trees to avoid the cold.
In Alola, it has a rivalry with Vikavolt, yet gets along with Heracross. In other regions, however, it competes with Heracross for food. Pinsir are known to judge each other based on their pincers, which also determine its popularity with the opposite gender based on how thick it looks.
Design & origin
Created by Ken Sugimori, Pinsir was one of the earliest Pokémon designed during the planning stages of Red and Blue. Called Yairos early in development, it was later named Kailios; its English name, Pinsir, was inspired by its character design.
An unused evolution, referred to as both Purakkasu and Plucks, was included in an early, unreleased version of Gold and Silver, featuring an additional horn between its pincers and a mask-like face. Some speculated that this unused design was reworked into Heracross.
Forms
Mega Pinsir grows to 5 ft 7 in (170 cm) tall and gains large yellow wings. Its eyes turn yellow, it gains additional protrusions on its horns and arms, and its toes extend in downward spikes.
Now in a constant state of extreme happiness, it rarely touches the ground as it zooms off at 30 mph looking for foes to stab and shred with its two giant horns.
Adapted from Wikipedia: List of generation I Pokémon, List of generation VI Pokémon, Pinsir · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide votePinsir: #25 in Kanto in the 2020 Pokémon of the Year poll, 11,162 votesThe Pokémon Company International
- Official vote, JapanPinsir: #383 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
- WikipediaPinsir: Wikipedia views: #59 of 67 Pokémon articles (last 30 days), 880 viewsWikipedia page views: Wikimedia Foundation (CC0)
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Stag Beetle Pokémon
- Kanto · Red & Green (JP)
- Color
- Brown
- Forest
- Pal Park area
- Forest
This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.
ShieldThese Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.
SwordGrips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places.
Let’s Go, Pikachu! · Let’s Go, Eevee!Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps.
Ultra MoonIt gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola.
Ultra SunOne solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt.
MoonIt grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold.
SunIt grips prey with its powerful pincers and will not let go until the prey is torn in half.
Black 2 · White 2It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
SoulSilver · YWith its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
HeartGoldIt grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
Diamond · Pearl · Platinum · Black · White · XIf it fails to crush the foe in its pincers, it will swing around and toss the opponent.
LeafGreenIts two long pincer horns are powerful. Once they grip an enemy, they won’t release until the foe is torn.
FireRedTheir pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights.
EmeraldPINSIR has a pair of massive horns Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
Sapphire · Alpha SapphirePINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
Ruby · Omega RubyWhen the temperature drops at night, it sleeps on treetops or among roots where it is well hidden.
CrystalSwings its long antlers wildly to attack. During cold periods, it hides deep in forests.
SilverWith its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
GoldGrips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
YellowIf it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Red · Blue
Names around the world
- English
- Pinsir
- Japanese
- カイロス
- Japanese (romaji)
- Kailios
- Korean
- 쁘사이저
- Chinese (Traditional)
- 凱羅斯
- Chinese (Simplified)
- 凯罗斯
- French
- Scarabrute
- German
- Pinsir
- Spanish
- Pinsir
- Italian
- Pinsir
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Gen VI · Gen V
Generation IV
Generation III
Generation II
Generation I
Artwork and 3D models
Gen IX · Gen VII · Gen VI
Training
- 2 Atk
- 45 ≈5.9% with a Poké Ball at full HP
- 70
- 175
- Slow
- 2 Atk
- 45 ≈5.9% with a Poké Ball at full HP
- 70
- 210
- Slow
Breeding
- Bug
- ♂ 50%♀ 50%
- 25 egg cycles ≈6,630 steps (Gen IV–VII)
Where to find
Green 3 areas
- Celadon City Prize CornerReceive as a gift · Lv 20
- Safari Zone (Area 1, east)Walking in tall grass or a cave · Lv 28
- Safari Zone (middle)Walking in tall grass or a cave · Lv 23
Sword: The Isle of Armor 7 areas
- Challenge RoadSpecial overworld spawn in a fixed location. · Lv 26–60
- Fields of Honor (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–60
- Forest of FocusSpecial overworld spawn in a fixed location. · Lv 26–60
- Forest of Focus (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–60
- Training LowlandsSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 13–60
- Training Lowlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–60
- Workout Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–60
Let’s Go, Eevee! 2 areas
- Road 14Walking in the overworld · Lv 33–38
- Road 15Walking in the overworld · Lv 33–38
Ultra Moon 4 areas
- Exeggutor IslandStatic encounter, Walking in tall grass or a cave · Lv 42–45
- Lush JungleWalking in tall grass or a cave · Lv 19–22
- Poké PelagoReceive as a gift · Lv 21–55
- Poni GroveWalking in tall grass or a cave · Lv 52–55
Ultra Sun 4 areas
- Exeggutor IslandStatic encounter, Walking in tall grass or a cave · Lv 42–45
- Lush JungleWalking in tall grass or a cave · Lv 19–22
- Poké PelagoReceive as a gift · Lv 21–55
- Poni GroveWalking in tall grass or a cave · Lv 52–55
Moon 3 areas
- Lush JungleWalking in tall grass or a cave · Lv 18–21
- Poké PelagoReceive as a gift · Lv 21–55
- Poni GroveWalking in tall grass or a cave · Lv 52–55
Sun 3 areas
- Lush JungleWalking in tall grass or a cave · Lv 18–21
- Poké PelagoReceive as a gift · Lv 21–55
- Poni GroveWalking in tall grass or a cave · Lv 52–55
Y 1 area
- Friend Safari (Bug)Walking in tall grass or a cave · Lv 30
X 2 areas
- Friend Safari (Bug)Walking in tall grass or a cave · Lv 30
- Road 12Walking in tall grass or a cave, Walking in yellow flowers · Lv 25–27
White 2 3 areas
- Lostlorn ForestWalking in dark grass, Walking in tall grass or a cave · Lv 24–26
- Lostlorn Forest (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 20–24
- Road 12Walking in dark grass, Walking in tall grass or a cave · Lv 36–42
Black 2 1 area
- Lostlorn Forest (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 20–24
XD 1 area
- Citadark Isle 2FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 35
White 1 area
- Road 12Walking in dark grass, Walking in tall grass or a cave · Lv 50–60
Black 1 area
- Road 12Walking in dark grass, Walking in tall grass or a cave · Lv 50–60
SoulSilver 1 area
- National ParkWalking in tall grass or a cave · Lv 13–28
HeartGold 1 area
- National ParkWalking in tall grass or a cave · Lv 13–28
Platinum 1 area
- Road 229Walking in tall grass or a cave · Lv 48–49
Pearl 1 area
- Road 229Walking in tall grass or a cave · Lv 52
LeafGreen 3 areas
- Celadon City Prize CornerReceive as a gift · Lv 18
- Safari Zone (Area 1, east)Walking in tall grass or a cave · Lv 28
- Safari Zone (middle)Walking in tall grass or a cave · Lv 23
Emerald 1 area
- Safari Zone (NW/mach bike area)Walking in tall grass or a cave · Lv 27–29
Sapphire 1 area
- Safari Zone (NW/mach bike area)Walking in tall grass or a cave · Lv 27–29
Ruby 1 area
- Safari Zone (NW/mach bike area)Walking in tall grass or a cave · Lv 27–29
Yellow 3 areas
- Celadon City Prize CornerReceive as a gift · Lv 30
- Safari Zone (Area 2, north)Walking in tall grass or a cave · Lv 15
- Safari Zone (Area 3, west)Walking in tall grass or a cave · Lv 25
Blue 3 areas
- Celadon City Prize CornerReceive as a gift · Lv 20
- Safari Zone (Area 1, east)Walking in tall grass or a cave · Lv 28
- Safari Zone (middle)Walking in tall grass or a cave · Lv 23
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Mega Evolves in battle from Pinsir holding Pinsirite.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.