No. 0093
Haunter
Gas Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Haunter is a Ghost/Poison-type Pokémon, 2× weak to Ghost, Psychic and Dark (its Levitate ability makes it immune to Ground), with a base stat total of 405. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.6 m 5′03″
- Weight
- 0.1 kg 0.2 lbs
- Base stat total
- 405 Higher than 39% of Pokémon
- Introduced
- Gen I Red & Green (JP)
This frightful, malevolent spirit can glide through walls, appearing wherever it likes. According to rumor, victims of a Haunter's lick will wither to death day by day.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpA.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
GhostPoisonshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 8 types
With : Ground becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 95); Scarf and Tailwind use the Max+ value.
At max Speed, Haunter outspeeds 17 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon is to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Everything about Levitate →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.5% of teams · rank #153 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Timid
- EVs
- 164 HP / 36 Def / 56 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.3%
- 1500 weighting0.3%
- 1630 weighting0.5%
- 1760 weighting0.4%
Usage by month
Moves
- Shadow Ball99.9%
- Destiny Bond72.2%
- Pain Split72.1%
- Taunt72.1%
- Focus Blast25.5%
- Trick24.2%
- Sludge Bomb24.2%
- Venoshock2.3%
- Hex2.3%
- Dazzling Gleam2.2%
Items
Eviolite72.1%
Choice Scarf26.5%
Focus Sash1.4%
Choice Specs0%
Life Orb0%
Abilities
- 100.0%
EV spreads
- Timid 164 HP / 36 Def / 56 SpD / 252 Spe72.1%
- Modest 252 SpA / 4 SpD / 252 Spe24.7%
- Timid 252 SpA / 4 SpD / 252 Spe1.8%
- Modest 4 HP / 252 SpA / 252 Spe1.4%
- Adamant 144 HP / 204 Atk / 160 Spe0%
0.1% of teams · rank #196 · Singles · 1695 weighting · 574,541 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
- Tera Type
- Steel
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.1%
- 1500 weighting0.1%
- 1695 weighting0.1%
- 1825 weighting0.1%
Usage by month
Moves
- Nasty Plot84.4%
- Will-O-Wisp83.0%
- Hex81.3%
- Sludge Bomb80.5%
- Shadow Ball18.7%
- Dazzling Gleam16.7%
- Trick12.3%
- Destiny Bond12.2%
- Encore5.7%
- Toxic Spikes1.9%
Items
Eviolite86.9%
Choice Scarf12.2%
Choice Specs0.8%
Life Orb0.1%
Quick Claw0%
Focus Sash0%
Abilities
- 100.0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe76.6%
- Timid 4 Def / 252 SpA / 252 Spe20.4%
- Timid 252 HP / 4 SpD / 252 Spe0.8%
- Timid 252 HP / 32 Def / 224 Spe0.6%
- Timid 252 SpA / 252 Spe0.5%
Tera types
- Steel80.2%
- Ghost13.3%
- Fairy4.9%
- Dark0.8%
Common teammates
Samurott-Hisui84.3%
Zamazenta82.5%
Gholdengo57.2%
Dragonite47.8%
Iron Treads32.9%
Pecharunt31.7%
Landorus-Therian26.7%
Great Tusk20.2%
Evolution
Moves
Level up 15
| Evo | Shadow PunchThis move does not check accuracy. | Ghost | Phys | 60 | — | 20 |
|---|---|---|---|---|---|---|
| 1 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| 1 | HypnosisCauses the target to fall asleep. | Psychic | Status | — | 60% | 20 |
| 1 | Lick30% chance to paralyze the target. | Ghost | Phys | 30 | 100% | 30 |
| 1 | Mean LookPrevents the target from switching out. | Normal | Status | — | — | 5 |
| 12 | PaybackPower doubles if the user moves after the target. | Dark | Phys | 50 | 100% | 10 |
| 16 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| 20 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| 24 | HexPower doubles if the target has a status ailment. | Ghost | Spec | 65 | 100% | 10 |
| 30 | Night ShadeDoes damage equal to the user's level. | Ghost | Spec | — | 100% | 15 |
| 36 | Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Phys | 70 | 100% | 5 |
| 42 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| 48 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| 54 | Destiny BondIf an opponent knocks out the user, it also faints. | Ghost | Status | — | — | 5 |
| 60 | Dream EaterUser gains 1/2 HP inflicted. Sleeping target only. | Psychic | Spec | 100 | 100% | 15 |
TM / HM / TR 55
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM13 | Acid Spray100% chance to lower the target's Sp. Def by 2. | Poison | Spec | 40 | 100% | 20 |
| TM17 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM29 | HexPower doubles if the target has a status ailment. | Ghost | Spec | 65 | 100% | 10 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM42 | Night ShadeDoes damage equal to the user's level. | Ghost | Spec | — | 100% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM45 | VenoshockPower doubles if the target is poisoned. | Poison | Spec | 65 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Phys | 70 | 100% | 15 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Phys | 95 | 100% | 15 |
| TM67 | Fire Punch10% chance to burn the target. | Fire | Phys | 75 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM79 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM91 | Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers. | Poison | Status | — | — | 20 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM107 | Will-O-WispBurns the target. | Fire | Status | — | 85% | 15 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM111 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM119 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM148 | Sludge Bomb30% chance to poison the target. | Poison | Spec | 90 | 100% | 10 |
| TM151 | Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection. | Ghost | Phys | 90 | 100% | 10 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM174 | HazeEliminates all stat changes. | Ice | Status | — | — | 30 |
| TM175 | ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90% | 10 |
| TM177 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| TM198 | PoltergeistFails if the target has no held item. | Ghost | Phys | 110 | 90% | 5 |
| TM202 | Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM214 | Sludge Wave10% chance to poison adjacent Pokémon. | Poison | Spec | 95 | 100% | 10 |
| TM219 | Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Phys | 70 | 90% | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
No moves match those filters.
Biology
Haunter is part of a three-stage evolutionary line consisting of Gastly, itself and Gengar. It is 5 feet 3 inches (160 cm) tall and appears as a dark purple levitating head with angled white eyes and a long pink mouth with sharp teeth. Spike protrusions extend from the sides and back of its head, while its limbs consist of two disembodied clawed hands that float in front of it.
Because of its ability to slip through walls, Haunter is said to be from another dimension. Its primary means of attack is its long, cold, gaseous tongue: it saps its victims' life by licking them, and those licked by it grow weaker with each passing day, shaking uncontrollably until they die.
Read more
If one trips and falls for no apparent reason or hears a sound when no one is around, it may be a Haunter. Because it fears the light and revels in the dark, it may be on the verge of extinction in cities that stay brightly lit at night. On moonless nights, Haunter searches for someone to curse.
Design & origin
Conceived as a group effort at Game Freak and finalized by Ken Sugimori, Haunter was called Ghost in Japan; its name was initially changed to Spectre for English-speaking audiences, before later being localized as Haunter. It was originally depicted with three fingers and a thumb on each hand, but the anime adaptation and later games depicted it with only two fingers and a thumb.
Adapted from Wikipedia: List of generation I Pokémon, Haunter (Pokémon) · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#364 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
- WikipediaWikipedia views: #39 of 67 Pokémon articles (last 30 days), 1,409 viewsWikipedia page views: Wikimedia Foundation (CC0)
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Gas Pokémon
- Kanto · Red & Green (JP)
- Color
- Purple
- Cave
- Pal Park area
- Forest
This frightful, malevolent spirit can glide through walls, appearing wherever it likes. According to rumor, victims of a Haunter's lick will wither to death day by day.
Legends: ArceusIt’s dangerous to go outside alone on nights when you’re feeling sad. Haunter will catch you, and you won’t be able to go back home.
Ultra MoonOn moonless nights, Haunter searches for someone to curse, so it’s best not to go out walking around.
Ultra SunIt fears the light and revels in the dark. It may be on the verge of extinction in cities that stay brightly lit at night.
MoonIt strikes at humans from total darkness. Those licked by its cold tongue grow weaker with each passing day until they die.
SunIt likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering.
Platinum · Black · White · Black 2 · White 2It licks with its gaseous tongue to steal the victim’s life force. It lurks in darkness for prey.
Pearl · YIt can slip through any obstacle. It lurks inside walls to keep an eye on its foes.
DiamondIf you get the feeling of being watched in darkness when nobody is around, HAUNTER is there.
FireRed · X · ShieldIf a HAUNTER beckons you while it is floating in darkness, don’t approach it. This Pokémon will try to lick you with its tongue and steal your life away.
EmeraldHAUNTER is a dangerous Pokémon. If one beckons you while floating in darkness, you must never approach it. This Pokémon will try to lick you with its tongue and steal your life away.
Ruby · Sapphire · Omega Ruby · Alpha SapphireIt hides in the dark, planning to take the life of the next living thing that wanders close by.
CrystalIts tongue is made of gas. If licked, its victim starts shaking constantly until death eventually comes.
Silver · SoulSilver · SwordIn total darkness, where nothing is visible, HAUNTER lurks, silently stalking its next victim.
Gold · HeartGoldBy licking, it saps the victim's life. It causes shaking that won't stop until the victim's demise.
Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!Because of its ability to slip through block walls, it is said to be from another dimension.
Red · Blue · LeafGreen
Names around the world
- English
- Haunter
- Japanese
- ゴースト
- Japanese (romaji)
- Ghost
- Korean
- 고우스트
- Chinese (Traditional)
- 鬼斯通
- Chinese (Simplified)
- 鬼斯通
- French
- Spectrum
- German
- Alpollo
- Spanish
- Haunter
- Italian
- Haunter
Sprites
Artwork and 3D models
Generation IX · animated models
Generation VIII · animated models
Gen VII · Gen VI · Gen V
Generation IV
Generation III
Generation II
Generation I
Training
- 2 SpA
- 90 ≈11.8% with a Poké Ball at full HP
- 70
- 142
- Medium Slow
Breeding
- Amorphous
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Evolves from Gastly: Level 25.
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Green 5 areas
- Pokemon Tower (3F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (4F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (5F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (6F)Walking in tall grass or a cave · Lv 26–28
- Pokemon Tower (7F)Walking in tall grass or a cave · Lv 28–30
Red 5 areas
- Pokemon Tower (3F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (4F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (5F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (6F)Walking in tall grass or a cave · Lv 26–28
- Pokemon Tower (7F)Walking in tall grass or a cave · Lv 28–30
Sword: The Crown Tundra 6 areas
- Ballimere Lake (Max Den P)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Frigid Sea (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Foot (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Max LairCapture during a Dynamax Adventure. · Lv 65
- Old Cemetery (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Slippery Slope (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Shield 12 areas
- Giant's Cap (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Mirror (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's SeatWalking in tall grass or a cave · Lv 30–60
- Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Motostoke Riverbank (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Rolling Fields (Main Area)Special overworld spawn in a fixed location. · Lv 31–60
- Route 8 (Main)Walking in tall grass or a cave · Lv 38–40
- South Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Stony Wilderness (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Stony Wilderness (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Watchtower RuinsSpecial overworld spawn in a fixed location. · Lv 34–60
- Watchtower Ruins (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword 11 areas
- Giant's Cap (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's Mirror (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Giant's SeatWalking in tall grass or a cave · Lv 30–60
- Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Motostoke Riverbank (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Rolling Fields (Main Area)Special overworld spawn in a fixed location. · Lv 31–60
- Route 8 (Main)Walking in tall grass or a cave · Lv 38–40
- South Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Stony Wilderness (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Watchtower RuinsSpecial overworld spawn in a fixed location. · Lv 34–60
- Watchtower Ruins (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Let’s Go, Eevee! 4 areas
- Pokemon Tower (3F)Walking in the overworld · Lv 27–32
- Pokemon Tower (4F)Walking in the overworld · Lv 27–32
- Pokemon Tower (5F)Walking in the overworld · Lv 27–32
- Pokemon Tower (6F)Walking in the overworld · Lv 27–32
Let’s Go, Pikachu! 4 areas
- Pokemon Tower (3F)Walking in the overworld · Lv 27–32
- Pokemon Tower (4F)Walking in the overworld · Lv 27–32
- Pokemon Tower (5F)Walking in the overworld · Lv 27–32
- Pokemon Tower (6F)Walking in the overworld · Lv 27–32
Ultra Moon 1 area
- Royal AvenueWalking in tall grass or a cave · Lv 31–34
Ultra Sun 1 area
- Royal AvenueWalking in tall grass or a cave · Lv 31–34
Moon 1 area
- Royal AvenueWalking in tall grass or a cave · Lv 29–32
Sun 1 area
- Royal AvenueWalking in tall grass or a cave · Lv 29–32
Y 10 areas
- Frost Cavern (unknown area 314)Walking in tall grass or a cave · Lv 38–40
- Frost Cavern (unknown area 315)Walking in tall grass or a cave · Lv 38–40
- Frost Cavern (unknown area 316)Walking in tall grass or a cave · Lv 38–40
- Frost Cavern (unknown area 317)Walking in tall grass or a cave · Lv 38–40
- Road 14Walking in tall grass or a cave, Walking on rough terrain · Lv 31
- Road 19Walking in purple flowers, Walking in yellow flowers, Walking on rough terrain · Lv 47
- Victory Road (unknown area 322)Walking in tall grass or a cave · Lv 58
- Victory Road (unknown area 324)Walking in tall grass or a cave · Lv 58
- Victory Road (unknown area 326)Walking in tall grass or a cave · Lv 58
- Victory Road (unknown area 328)Walking in tall grass or a cave · Lv 58
X 10 areas
- Frost Cavern (unknown area 314)Walking in tall grass or a cave · Lv 38–40
- Frost Cavern (unknown area 315)Walking in tall grass or a cave · Lv 38–40
- Frost Cavern (unknown area 316)Walking in tall grass or a cave · Lv 38–40
- Frost Cavern (unknown area 317)Walking in tall grass or a cave · Lv 38–40
- Road 14Walking in tall grass or a cave, Walking on rough terrain · Lv 31
- Road 19Walking in purple flowers, Walking in yellow flowers, Walking on rough terrain · Lv 47
- Victory Road (unknown area 322)Walking in tall grass or a cave · Lv 58
- Victory Road (unknown area 324)Walking in tall grass or a cave · Lv 58
- Victory Road (unknown area 326)Walking in tall grass or a cave · Lv 58
- Victory Road (unknown area 328)Walking in tall grass or a cave · Lv 58
SoulSilver 2 areas
- Road 8Walking in tall grass or a cave · Lv 19
- Safari Zone ForestWalking in tall grass or a cave · Lv 16–17
HeartGold 2 areas
- Road 8Walking in tall grass or a cave · Lv 19
- Safari Zone ForestWalking in tall grass or a cave · Lv 16–17
Platinum 6 areas
- Snowpoint City (Northwest House)Trade with an NPC · Lv 37–100
- Turnback Cave (after pillar 3)Walking in tall grass or a cave · Lv 45–47
- Turnback Cave (between pillars 1 and 2)Walking in tall grass or a cave · Lv 25–27
- Turnback Cave (between pillars 2 and 3)Walking in tall grass or a cave · Lv 35–37
- Turnback Cave (pillar 2)Walking in tall grass or a cave · Lv 35–37
- Turnback Cave (pillar 3)Walking in tall grass or a cave · Lv 35–37
Pearl 17 areas
- Old Chateau (2F left room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F leftmost room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F middle room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F private room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F right room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F rightmost room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F)Walking in tall grass or a cave · Lv 16
- Old Chateau (dining room)Walking in tall grass or a cave · Lv 16
- Old Chateau (entrance)Walking in tall grass or a cave · Lv 16
- Snowpoint City (Northwest House)Trade with an NPC · Lv 37–100
- Turnback Cave (after pillar 3)Walking in tall grass or a cave · Lv 54–56
- Turnback Cave (before pillar 1)Walking in tall grass or a cave · Lv 44–46
- Turnback Cave (between pillars 1 and 2)Walking in tall grass or a cave · Lv 54–56
- Turnback Cave (between pillars 2 and 3)Walking in tall grass or a cave · Lv 64–66
- Turnback Cave (pillar 1)Walking in tall grass or a cave · Lv 54–56
- Turnback Cave (pillar 2)Walking in tall grass or a cave · Lv 54–56
- Turnback Cave (pillar 3)Walking in tall grass or a cave · Lv 54–56
Diamond 17 areas
- Old Chateau (2F left room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F leftmost room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F middle room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F private room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F right room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F rightmost room)Walking in tall grass or a cave · Lv 16
- Old Chateau (2F)Walking in tall grass or a cave · Lv 16
- Old Chateau (dining room)Walking in tall grass or a cave · Lv 16
- Old Chateau (entrance)Walking in tall grass or a cave · Lv 16
- Snowpoint City (Northwest House)Trade with an NPC · Lv 37–100
- Turnback Cave (after pillar 3)Walking in tall grass or a cave · Lv 54–56
- Turnback Cave (before pillar 1)Walking in tall grass or a cave · Lv 44–46
- Turnback Cave (between pillars 1 and 2)Walking in tall grass or a cave · Lv 54–56
- Turnback Cave (between pillars 2 and 3)Walking in tall grass or a cave · Lv 64–66
- Turnback Cave (pillar 1)Walking in tall grass or a cave · Lv 54–56
- Turnback Cave (pillar 2)Walking in tall grass or a cave · Lv 54–56
- Turnback Cave (pillar 3)Walking in tall grass or a cave · Lv 54–56
LeafGreen 16 areas
- Lost Cave (item rooms)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 1)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 10)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 2)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 3)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 4)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 5)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 6)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 7)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 8)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 9)Walking in tall grass or a cave · Lv 44–52
- Pokemon Tower (3F)Walking in tall grass or a cave · Lv 20
- Pokemon Tower (4F)Walking in tall grass or a cave · Lv 20
- Pokemon Tower (5F)Walking in tall grass or a cave · Lv 20
- Pokemon Tower (6F)Walking in tall grass or a cave · Lv 21–23
- Pokemon Tower (7F)Walking in tall grass or a cave · Lv 23–25
FireRed 16 areas
- Lost Cave (item rooms)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 1)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 10)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 2)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 3)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 4)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 5)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 6)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 7)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 8)Walking in tall grass or a cave · Lv 44–52
- Lost Cave (room 9)Walking in tall grass or a cave · Lv 44–52
- Pokemon Tower (3F)Walking in tall grass or a cave · Lv 20
- Pokemon Tower (4F)Walking in tall grass or a cave · Lv 20
- Pokemon Tower (5F)Walking in tall grass or a cave · Lv 20
- Pokemon Tower (6F)Walking in tall grass or a cave · Lv 21–23
- Pokemon Tower (7F)Walking in tall grass or a cave · Lv 23–25
Crystal 3 areas
- Road 8Walking in tall grass or a cave · Lv 17
- Rock Tunnel (1F)Walking in tall grass or a cave · Lv 17
- Rock Tunnel (B1F)Walking in tall grass or a cave · Lv 15
Silver 1 area
- Road 8Walking in tall grass or a cave · Lv 20
Gold 1 area
- Road 8Walking in tall grass or a cave · Lv 20
Yellow 5 areas
- Pokemon Tower (3F)Walking in tall grass or a cave · Lv 20–25
- Pokemon Tower (4F)Walking in tall grass or a cave · Lv 20–25
- Pokemon Tower (5F)Walking in tall grass or a cave · Lv 22–27
- Pokemon Tower (6F)Walking in tall grass or a cave · Lv 22–27
- Pokemon Tower (7F)Walking in tall grass or a cave · Lv 24–29
Blue 5 areas
- Pokemon Tower (3F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (4F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (5F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (6F)Walking in tall grass or a cave · Lv 26–28
- Pokemon Tower (7F)Walking in tall grass or a cave · Lv 28–30
Red 5 areas
- Pokemon Tower (3F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (4F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (5F)Walking in tall grass or a cave · Lv 25
- Pokemon Tower (6F)Walking in tall grass or a cave · Lv 26–28
- Pokemon Tower (7F)Walking in tall grass or a cave · Lv 28–30
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.