No. 0249
Lugia
Diving Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Lugia is a Psychic/Flying-type Pokémon, 2× weak to Rock, Ghost, Electric, Ice and Dark, with a base stat total of 680. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 5.2 m 17′01″
- Weight
- 216 kg 476.2 lbs
- Base stat total
- 680 #3 of 1,025
- Introduced
- Gen II Gold & Silver
LUGIA’s wings pack devastating power - a light fluttering of its wings can blow apart regular houses. As a result, this Pokémon chooses to live out of sight deep under the sea.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
PsychicFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 9 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 110); Scarf and Tailwind use the Max+ value.
At max Speed, Lugia outspeeds 23 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
If this Pokémon is the target of a foe's move, that move loses one additional PP.
Everything about Pressure →If this Pokémon is at full HP, damage taken from attacks is halved.
Everything about Multiscale →Other Pokémon with Multiscale 1
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
1.6% of teams · rank #54 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Heavy-Duty Boots- Ability
- Nature
- Calm
- EVs
- 252 HP / 4 Def / 252 SpD
- Tera Type
- Fairy
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games3.5%
- 1500 weighting2.8%
- 1630 weighting1.6%
- 1760 weighting0.9%
Usage by month
Moves
- Recover89.6%
- Aeroblast63.8%
- Calm Mind63.2%
- Whirlwind33.2%
- Earth Power33.1%
- Ice Beam30.7%
- Whirlpool15.7%
- Psychic Noise14.9%
- Thunderbolt13.2%
- Psyshock10.2%
Items
Heavy-Duty Boots36.8%
Leftovers29.1%
Scope Lens14.0%
Weakness Policy8.8%
Rocky Helmet4.0%
Assault Vest2.0%
Abilities
- 95.9%
- 4.1%
EV spreads
- Calm 252 HP / 4 Def / 252 SpD16.1%
- Bold 252 HP / 252 Def / 4 SpD8.6%
- Bold 252 HP / 252 Def / 4 SpA7.9%
- Bold 192 HP / 252 Def / 60 SpA / 4 Spe7.5%
- Bold 252 HP / 228 Def / 28 SpD7.4%
Tera types
- Fairy28.9%
- Steel23.2%
- Psychic15.9%
- Poison10.3%
Common teammates
Checks & counters
Zacian-Crowned69.3%
Koraidon40.6%
Kyogre43.6%
Ho-Oh25.1%
Evolution
Lugia does not evolve.
Moves
Level up 14
| 1 | Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Spec | 60 | 100% | 5 |
|---|---|---|---|---|---|---|
| 1 | GustPower doubles during Bounce, Fly, and Sky Drop. | Spec | 40 | 100% | 35 | |
| 1 | Weather BallPower doubles and type varies in each weather. | Normal | Spec | 50 | 100% | 10 |
| 1 | WhirlwindForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| 9 | MistFor 5 turns, protects user's party from stat drops. | Ice | Status | — | — | 30 |
| 18 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| 27 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| 36 | Extrasensory10% chance to make the target flinch. | Psychic | Spec | 80 | 100% | 20 |
| 45 | RecoverHeals the user by 50% of its max HP. | Normal | Status | — | — | 5 |
| 54 | AeroblastHigh critical hit ratio. | Spec | 100 | 95% | 5 | |
| 63 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| 72 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| 81 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| 90 | Sky AttackCharges, then hits turn 2. 30% flinch. High crit. | Phys | 140 | 90% | 5 |
TM / HM / TR 64
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM40 | Air CutterHigh critical hit ratio. Hits adjacent foes. | Spec | 60 | 95% | 25 | |
| TM44 | Dragon TailForces the target to switch to a random ally. | Dragon | Phys | 60 | 90% | 10 |
| TM46 | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM65 | Air Slash30% chance to make the target flinch. | Spec | 75 | 95% | 15 | |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM77 | Waterfall20% chance to make the target flinch. | Water | Phys | 80 | 100% | 15 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM97 | FlyFlies up on first turn, then strikes the next turn. | Phys | 90 | 95% | 15 | |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM110 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
| TM111 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM113 | TailwindFor 4 turns, allies' Speed is doubled. | Status | — | — | 15 | |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM115 | Dragon PulseNo additional effect. | Dragon | Spec | 85 | 100% | 10 |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Spec | 90 | 100% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM142 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM160 | Hurricane30% chance to confuse target. Can't miss in rain. | Spec | 110 | 70% | 10 | |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM164 | Brave BirdHas 33% recoil. | Phys | 120 | 100% | 15 | |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM193 | Weather BallPower doubles and type varies in each weather. | Normal | Spec | 50 | 100% | 10 |
| TM197 | Dual WingbeatHits 2 times in one turn. | Phys | 40 | 90% | 10 | |
| TM200 | Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit. | Dragon | Phys | 25 | 90% | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM208 | WhirlpoolTraps and damages the target for 4-5 turns. | Water | Spec | 35 | 85% | 15 |
| TM217 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| TM228 | Psychic NoiseFor 2 turns, the target is prevented from healing. | Psychic | Spec | 75 | 100% | 10 |
Egg moves 1
| Egg | Dragon Rush20% chance to make the target flinch. | Dragon | Phys | 100 | 75% | 10 |
|---|
No moves match those filters.
Biology
It causes 40-day storms by flapping its wings, so it remains asleep in the sea to avoid causing damage, though it also has the ability to calm storms. It is the master of the Legendary Birds: Articuno, Zapdos, and Moltres.
Design & origin
Anime head writer Takeshi Shudo designed and introduced Lugia, which was made specifically for the film Pokémon the Movie 2000; Shudo wished for Lugia to be depicted as a "maternal" Pokémon. Its name was decided by a majority vote during a production meeting, and does not have a precise origin; however, it may derive from lutetium, deluge and giant. Some also believe it originates from the Latin word "lugeo", which means "lying dormant".
Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide vote#15 in the 2020 Pokémon of the Year poll (worldwide) and #3 in Johto, 53,268 votesThe Pokémon Company International
- Official vote, Japan#28 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Diving Pokémon
- Johto · Gold & Silver
- Color
- White
- Rare
- Pal Park area
- Mountain
It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm.
Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · XLUGIA is so powerful even a light fluttering of its wings can blow apart houses. As a result, it chooses to live out of sight deep under the sea.
EmeraldLUGIA’s wings pack devastating power - a light fluttering of its wings can blow apart regular houses. As a result, this Pokémon chooses to live out of sight deep under the sea.
Ruby · Sapphire · Omega Ruby · Alpha SapphireIt has an incredible ability to calm raging sto rms. It is said that LUGIA appears when storms start.
CrystalIt is said to be the guardian of the seas. It is rumored to have been seen on the night of a storm.
Silver · FireRed · SoulSilver · YIt is said that it quietly spends its time deep at the bottom of the sea because its powers are too strong.
Gold · LeafGreen · HeartGold
Names around the world
- English
- Lugia
- Japanese
- ルギア
- Japanese (romaji)
- Lugia
- Korean
- 루기아
- Chinese (Traditional)
- 洛奇亞
- Chinese (Simplified)
- 洛奇亚
- French
- Lugia
- German
- Lugia
- Spanish
- Lugia
- Italian
- Lugia
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Generation II
Training
- 3 SpD
- 3 ≈0.4% with a Poké Ball at full HP
- 0
- 306
- Slow
Breeding
- Undiscovered
- Genderless
- 120 egg cycles ≈30,855 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 2 areas
- Ultra Space WildsStatic encounter · Lv 60
- Ultra Space Wilds Water WorldStatic encounter · Lv 60
Alpha Sapphire 1 area
- Sea Mauville (Inside)Static encounter · Lv 50
XD 1 area
- Citadark Isle Dome 2FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 50
SoulSilver 1 area
- Whirl Islands (B3F)Static encounter · Lv 45
HeartGold 1 area
- Whirl Islands (B3F)Static encounter · Lv 70
LeafGreen 1 area
- Navel RockStatic encounter · Lv 70
FireRed 1 area
- Navel RockStatic encounter · Lv 70
Emerald 1 area
- Navel RockStatic encounter · Lv 70
Crystal 1 area
- Whirl Islands (B2F)Static encounter · Lv 60
Silver 1 area
- Whirl Islands (B2F)Static encounter · Lv 40
Gold 1 area
- Whirl Islands (B2F)Static encounter · Lv 70
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.