No. 0779
Bruxish
Gnash Teeth Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Bruxish is a Water/Psychic-type Pokémon, 2× weak to Bug, Ghost, Grass, Electric and Dark, with a base stat total of 475. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.9 m 2′11″
- Weight
- 19 kg 41.9 lbs
- Base stat total
- 475 Higher than 57% of Pokémon
- Introduced
- Gen VII Sun & Moon
Its skin is thick enough to fend off Mareanie’s spikes. With its robust teeth, Bruxish crunches up the spikes and eats them.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
WaterPsychicshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 7 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 92); Scarf and Tailwind use the Max+ value.
At max Speed, Bruxish outspeeds 17 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon and its allies are protected from opposing .
Everything about Dazzling →This Pokémon's bite-based attacks have 1.5× power. Bug Bite is not boosted.
Everything about Strong Jaw →Other Pokémon with Strong Jaw 10
Status moves with accuracy checks are 50% accurate when used on this Pokémon.
Everything about Wonder Skin →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.3% of teams · rank #132 · Singles · 1630 weighting · 33,671 battles · Sep 2026
Most common build
- Item
Choice Scarf- Ability
- Nature
- Adamant
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Ground
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.1%
- 1500 weighting0.2%
- 1630 weighting0.3%
- 1760 weighting0%
Usage by month
Moves
- Psychic Fangs100.0%
- Crunch100.0%
- Flip Turn100.0%
- Wave Crash91.2%
- Super Fang8.8%
- Aqua Jet0%
- Liquidation0%
- Swords Dance0%
- Ice Fang0%
Items
Choice Scarf100.0%
Life Orb0%
Twisted Spoon0%
Choice Band0%
Abilities
- 93.8%
- 6.2%
EV spreads
- Adamant 4 HP / 252 Atk / 252 Spe88.2%
- Adamant 252 Atk / 252 Spe6.2%
- Jolly 4 HP / 252 Atk / 252 Spe5.6%
- Jolly 252 Atk / 4 SpD / 252 Spe0%
Tera types
- Ground78.9%
- Steel14.9%
- Fairy6.2%
- Water0%
Common teammates
Gallade95.4%
Porygon-Z95.4%
Forretress95.4%
Lokix90.6%
Magnezone39.0%
Slither Wing26.8%
Vaporeon11.5%
Slowking6.2%
0.2% of teams · rank #141 · Singles · 1630 weighting · 6,316 battles · Sep 2026
Most common build
- Item
Life Orb- Ability
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Psychic
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.5%
- 1500 weighting0.3%
- 1630 weighting0.2%
- 1760 weighting0.2%
Usage by month
Moves
- Psychic Fangs100.0%
- Crunch69.1%
- Swords Dance65.8%
- Waterfall39.9%
- Wave Crash28.8%
- Flip Turn26.5%
- Aqua Jet26.5%
- Liquidation23.5%
- Ice Fang7.7%
- Poison Fang7.6%
Items
Life Orb43.2%
Choice Band31.3%
Mystic Water18.1%
Focus Sash4.6%
Choice Scarf2.9%
Shell Bell0%
Abilities
- 60.1%
- 39.9%
EV spreads
- Jolly 4 HP / 252 Atk / 252 Spe79.1%
- Jolly 252 Atk / 4 SpD / 252 Spe18.1%
- Jolly 252 Atk / 4 Def / 252 Spe2.5%
- Adamant 4 HP / 252 Atk / 252 Spe0.3%
- Hasty 252 Atk / 4 SpA / 252 Spe0%
Tera types
- Psychic41.8%
- Dark35.5%
- Water22.7%
Common teammates
Flamigo42.0%
Scream Tail36.4%
Coalossal35.3%
Cacturne35.3%
Eelektross35.3%
Indeedee24.9%
Espeon23.8%
Grafaiai23.5%
0.1% of teams · rank #213 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Item
Focus Sash- Ability
- Nature
- Adamant
- EVs
- 252 Atk / 252 Spe
- Tera Type
- Water
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.5%
- 1500 weighting0.5%
- 1695 weighting0.1%
- 1825 weighting<0.1%
Usage by month
Moves
- Psychic Fangs77.3%
- Aqua Jet57.2%
- Wave Crash55.5%
- Flip Turn41.6%
- Swords Dance40.8%
- Protect29.6%
- Icy Wind23.0%
- Trick Room22.7%
- Hydro Pump18.5%
- Crunch12.8%
Items
Focus Sash47.4%
Choice Scarf22.8%
Choice Band10.8%
Life Orb8.3%
Aguav Berry6.8%
Covert Cloak2.0%
Abilities
- 99.2%
- 0.8%
EV spreads
- Adamant 252 Atk / 252 Spe29.3%
- Timid 252 HP / 252 Spe18.5%
- Jolly 4 HP / 252 Atk / 252 Spe16.9%
- Jolly 252 Atk / 4 SpD / 252 Spe7.0%
- Brave 252 HP / 252 Atk / 4 SpD6.8%
Tera types
- Water46.8%
- Fairy40.3%
- Steel7.9%
- Poison3.7%
Common teammates
Armarouge37.8%
Okidogi28.5%
Moltres-Galar27.1%
Gholdengo24.1%
Tornadus23.8%
Roaring Moon23.7%
Torkoal22.1%
Indeedee-F21.7%
Evolution
Bruxish does not evolve.
Moves
Level up 12
| 1 | Water GunNo additional effect. | Water | Spec | 40 | 100% | 25 |
|---|---|---|---|---|---|---|
| 4 | Astonish30% chance to make the target flinch. | Ghost | Phys | 30 | 100% | 15 |
| 9 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
| 12 | Bite30% chance to make the target flinch. | Dark | Phys | 60 | 100% | 25 |
| 17 | Aqua JetUsually goes first. | Water | Phys | 40 | 100% | 20 |
| 20 | DisableFor 4 turns, disables the target's last move used. | Normal | Status | — | 100% | 20 |
| 25 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| 28 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| 33 | Aqua TailNo additional effect. | Water | Phys | 90 | 90% | 10 |
| 36 | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| 41 | Psychic FangsDestroys screens, unless the target is immune. | Psychic | Phys | 85 | 100% | 10 |
| 44 | Wave CrashHas 33% recoil. | Water | Phys | 120 | 100% | 10 |
TM / HM / TR 42
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM10 | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM45 | VenoshockPower doubles if the target is poisoned. | Poison | Spec | 65 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM63 | Psychic FangsDestroys screens, unless the target is immune. | Psychic | Phys | 85 | 100% | 10 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM77 | Waterfall20% chance to make the target flinch. | Water | Phys | 80 | 100% | 15 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM110 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM138 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
| TM142 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM183 | Super FangDoes damage equal to 1/2 target's current HP. | Normal | Phys | — | 90% | 10 |
| TM196 | Flip TurnUser switches out after damaging the target. | Water | Phys | 60 | 100% | 20 |
| TM202 | Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| TM208 | WhirlpoolTraps and damages the target for 4-5 turns. | Water | Spec | 35 | 85% | 15 |
| TM218 | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Spec | 80 | 100% | 10 |
| TM228 | Psychic NoiseFor 2 turns, the target is prevented from healing. | Psychic | Spec | 75 | 100% | 10 |
Egg moves 4
| Egg | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
|---|---|---|---|---|---|---|
| Egg | Poison Fang50% chance to badly poison the target. | Poison | Phys | 50 | 100% | 15 |
| Egg | Super FangDoes damage equal to 1/2 target's current HP. | Normal | Phys | — | 90% | 10 |
| Egg | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
No moves match those filters.
Biology
It will gnash its teeth at anything, making a sound like grinding metal. Its skin is thick enough to fend off Mareanie's spikes, which it preys on. Not even Shellder's shell is safe from its teeth.
Design & origin
Bruxish is based on the reef triggerfish.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Gnash Teeth Pokémon
- Alola · Sun & Moon
- Color
- Pink
- —
Its skin is thick enough to fend off Mareanie’s spikes. With its robust teeth, Bruxish crunches up the spikes and eats them.
Ultra MoonIt burrows beneath the sand, radiating psychic power from the protuberance on its head. It waits for prey as it surveys the area.
Ultra SunIt stuns its prey with psychokinesis and then grinds them to mush with its strong teeth. Even Shellder’s shell is no match for it.
MoonWhen it unleashes its psychic power from the protuberance on its head, the grating sound of grinding teeth echoes through the area.
Sun
Names around the world
- English
- Bruxish
- Japanese
- ハギギシリ
- Japanese (romaji)
- Hagigishiri
- Korean
- 치갈기
- Chinese (Traditional)
- 磨牙彩皮魚
- Chinese (Simplified)
- 磨牙彩皮鱼
- French
- Denticrisse
- German
- Knirfish
- Spanish
- Bruxish
- Italian
- Bruxish
Sprites
Artwork and 3D models
Gen IX · Gen VII
Training
- 2 Atk
- 80 ≈10.5% with a Poké Ball at full HP
- 70
- 166
- Medium
Breeding
- Water 2
- ♂ 50%♀ 50%
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Ultra Moon 4 areas
- Route 13Fishing with a Super Rod · Lv 10–33
- Route 14Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–39
- Route 15Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–40
- Tapu VillageFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–39
Ultra Sun 4 areas
- Route 13Fishing with a Super Rod · Lv 10–33
- Route 14Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–39
- Route 15Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–40
- Tapu VillageFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–39
Moon 5 areas
- Route 13Fishing with a Super Rod · Lv 10–30
- Route 14Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–31
- Route 15Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–33
- Secluded ShoreFishing with a Super Rod · Lv 10–30
- Tapu VillageFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–31
Sun 5 areas
- Route 13Fishing with a Super Rod · Lv 10–30
- Route 14Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–31
- Route 15Fishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–33
- Secluded ShoreFishing with a Super Rod · Lv 10–30
- Tapu VillageFishing at bubbling spots in the water, Fishing with a Super Rod · Lv 10–31
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.