No. 0734
Yungoos
Loitering Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Yungoos is a Normal-type Pokémon, 2× weak to Fighting, with a base stat total of 253. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 6 kg 13.2 lbs
- Base stat total
- 253 Higher than 6% of Pokémon
- Introduced
- Gen VII Sun & Moon
Although it will eat anything, it prefers fresh living things, so it marches down streets in search of prey.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Immune to
Takes normal damage from 16 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 45); Scarf and Tailwind use the Max+ value.
At max Speed, Yungoos outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon's offensive stat is doubled against a target that switched in this turn.
Everything about Stakeout →Other Pokémon with Stakeout 7
This Pokémon's bite-based attacks have 1.5× power. Bug Bite is not boosted.
Everything about Strong Jaw →Other Pokémon with Strong Jaw 10
This Pokémon's (STAB) is 2 instead of 1.5.
Everything about Adaptability →Other Pokémon with Adaptability 13
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
#0734YungoosNormal- Level 20 (day)
#0735GumshoosNormal
Moves
Level up 14
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
|---|---|---|---|---|---|---|
| 3 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 7 | PaybackPower doubles if the user moves after the target. | Dark | Phys | 50 | 100% | 10 |
| 10 | Sand AttackLowers the target's accuracy by 1. | Ground | Status | — | 100% | 15 |
| 13 | Work UpRaises the user's Attack and Sp. Atk by 1. | Normal | Status | — | — | 30 |
| 19 | Bite30% chance to make the target flinch. | Dark | Phys | 60 | 100% | 25 |
| 22 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| 25 | Super FangDoes damage equal to 1/2 target's current HP. | Normal | Phys | — | 90% | 10 |
| 28 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
| 31 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| 34 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| 37 | YawnPuts the target to sleep after 1 turn. | Normal | Status | — | — | 10 |
| 40 | ThrashLasts 2-3 turns. Confuses the user afterwards. | Normal | Phys | 120 | 100% | 10 |
| 43 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
TM / HM / TR 36
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM08 | Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Phys | 65 | 95% | 15 |
| TM09 | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Phys | 65 | 95% | 15 |
| TM10 | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM63 | Psychic FangsDestroys screens, unless the target is immune. | Psychic | Phys | 85 | 100% | 10 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM71 | Seed BombNo additional effect. | Grass | Phys | 80 | 100% | 15 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM147 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM183 | Super FangDoes damage equal to 1/2 target's current HP. | Normal | Phys | — | 90% | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
Egg moves 5
| Egg | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
|---|---|---|---|---|---|---|
| Egg | Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Phys | 65 | 95% | 15 |
| Egg | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
| Egg | Last ResortFails unless each known move has been used. | Normal | Phys | 140 | 100% | 5 |
| Egg | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Phys | 65 | 95% | 15 |
No moves match those filters.
Biology
Yungoos are an invasive species of Alolan Pokémon, brought to Alola to combat another invasive species, Alolan Rattata. Known for being voracious eaters, most of their elongated body is devoted to their stomach—they are almost constantly hungry and become angry when not eating.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Loitering Pokémon
- Alola · Sun & Moon
- Color
- Brown
- —
Although it will eat anything, it prefers fresh living things, so it marches down streets in search of prey.
Ultra MoonIts stomach takes up most of its long torso. It’s a big eater, so the amount Trainers have to spend on its food is no laughing matter.
Ultra SunIt wanders around in a never-ending search for food. At dusk, it collapses from exhaustion and falls asleep on the spot.
MoonWith its sharp fangs, it will bite anything. It did not originally live in Alola but was imported from another region.
Sun
Names around the world
- English
- Yungoos
- Japanese
- ヤングース
- Japanese (romaji)
- Youngoose
- Korean
- 영구스
- Chinese (Traditional)
- 貓鼬少
- Chinese (Simplified)
- 猫鼬少
- French
- Manglouton
- German
- Mangunior
- Spanish
- Yungoos
- Italian
- Yungoos
Sprites
Artwork and 3D models
Gen IX · Gen VII
Training
- 1 Atk
- 255 ≈33.3% with a Poké Ball at full HP
- 70
- 51
- Medium
Breeding
- Field
- ♂ 50%♀ 50%
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Ultra Moon 6 areas
- Kala’e BayWalking in tall grass or a cave · Lv 15–18
- Route 1Walking in tall grass or a cave · Lv 2–14
- Route 2Walking in tall grass or a cave · Lv 6–10
- Route 4Walking in tall grass or a cave · Lv 11–14
- Route 6Walking in tall grass or a cave · Lv 14–17
- Route 8Walking in tall grass or a cave · Lv 17–20
Ultra Sun 7 areas
- Kala’e BayWalking in tall grass or a cave · Lv 15–18
- Route 1Walking in tall grass or a cave · Lv 2–14
- Route 2Walking in tall grass or a cave · Lv 6–10
- Route 4Walking in tall grass or a cave · Lv 11–14
- Route 6Walking in tall grass or a cave · Lv 14–17
- Route 8Walking in tall grass or a cave · Lv 17–20
- Verdant CavernFishing at bubbling spots in the water · Lv 10
Moon 8 areas
- Hau'oli CityWalking in tall grass or a cave · Lv 5–8
- Kala’e BayWalking in tall grass or a cave · Lv 15–18
- Route 1Walking in tall grass or a cave · Lv 2–13
- Route 2Fishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 7–10
- Route 3Walking in tall grass or a cave · Lv 9–12
- Route 4Walking in tall grass or a cave · Lv 11–14
- Route 6Walking in tall grass or a cave · Lv 14–17
- Route 8Walking in tall grass or a cave · Lv 17–20
Sun 8 areas
- Hau'oli CityWalking in tall grass or a cave · Lv 5–8
- Kala’e BayWalking in tall grass or a cave · Lv 15–18
- Route 1Walking in tall grass or a cave · Lv 2–13
- Route 2Fishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 7–10
- Route 3Walking in tall grass or a cave · Lv 9–12
- Route 4Walking in tall grass or a cave · Lv 11–14
- Route 6Walking in tall grass or a cave · Lv 14–17
- Route 8Walking in tall grass or a cave · Lv 17–20
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.