Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Urshifu is a Fighting/Dark-type Pokémon, 4× weak to Fairy and 2× weak to Fighting and Flying, with a base stat total of 550. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.9 m 6′03″
- Weight
- 105 kg 231.5 lbs
- Base stat total
- 550 Higher than 87% of Pokémon
- Introduced
- Gen VIII Sword & Shield
Rapid Strike Urshifu is a Fighting/Water-type form of Urshifu, 2× weak to Flying, Grass, Electric, Psychic and Fairy, with a base stat total of 550. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.9 m 6′03″
- Weight
- 105 kg 231.5 lbs
- Base stat total
- 550 Higher than 87% of Pokémon
- Introduced
- Gen VIII Sword & Shield
Gigantamax Single Strike Urshifu is a Fighting/Dark-type form of Urshifu, 4× weak to Fairy and 2× weak to Fighting and Flying, with a base stat total of 550. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 29 m 95′02″
- Weight
- 1000 kg 2204.6 lbs
- Base stat total
- 550 Higher than 87% of Pokémon
- Introduced
- Gen VIII Sword & Shield
Gigantamax Rapid Strike Urshifu is a Fighting/Water-type form of Urshifu, 2× weak to Flying, Grass, Electric, Psychic and Fairy, with a base stat total of 550. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 26 m 85′04″
- Weight
- 1000 kg 2204.6 lbs
- Base stat total
- 550 Higher than 87% of Pokémon
- Introduced
- Gen VIII Sword & Shield
Inhabiting the mountains of a distant region, this Pokémon races across sheer cliffs, training its legs and refining its moves.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
FightingDarkshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 11 types
FightingWatershow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 6 types
FightingDarkshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 11 types
FightingWatershow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 6 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 97); Scarf and Tailwind use the Max+ value.
At max Speed, Urshifu outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon's ignore the target's , except Max Guard.
Everything about Unseen Fist →Other Pokémon with Unseen Fist 1
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.9% of teams · rank #80 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Choice Scarf- Ability
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Dark
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.6%
- 1500 weighting1.4%
- 1630 weighting0.9%
- 1760 weighting0.7%
Usage by month
Moves
- Wicked Blow99.4%
- Close Combat63.6%
- U-turn59.2%
- Sucker Punch50.2%
- Iron Head30.0%
- Swords Dance22.3%
- Low Kick22.0%
- Taunt11.5%
- Brick Break6.9%
- Counter5.6%
Items
Choice Scarf38.7%
Choice Band24.3%
Focus Sash14.0%
Black Glasses7.0%
Life Orb5.4%
Quick Claw5.3%
Abilities
- 100.0%
EV spreads
- Jolly 4 HP / 252 Atk / 252 Spe19.7%
- Adamant 252 Atk / 4 SpD / 252 Spe19.5%
- Jolly 252 Atk / 4 SpD / 252 Spe14.2%
- Adamant 252 Atk / 4 Def / 252 Spe13.3%
- Jolly 252 Atk / 252 Spe9.3%
Tera types
- Dark46.1%
- Steel22.2%
- Fighting19.1%
- Ghost4.6%
Common teammates
Kyogre55.0%
Koraidon37.5%
Deoxys-Attack31.5%
Zacian-Crowned24.3%
Regieleki24.1%
Necrozma-Dusk-Mane21.8%
Calyrex-Ice19.3%
Ogerpon-Wellspring18.7%
Checks & counters
Koraidon61.0%
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
10.5% of teams · rank #16 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Choice Scarf- Ability
- Nature
- Jolly
- EVs
- 252 Atk / 4 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games7.2%
- 1500 weighting9.3%
- 1630 weighting10.5%
- 1760 weighting10.0%
Usage by month
Moves
- Surging Strikes100.0%
- Close Combat92.7%
- U-turn80.9%
- Ice Spinner48.7%
- Aqua Jet36.2%
- Swords Dance16.1%
- Drain Punch7.2%
- Trailblaze6.7%
- Substitute5.0%
- Thunder Punch2.0%
Items
Choice Scarf54.5%
Choice Band26.4%
Protective Pads9.9%
Punching Glove6.6%
Electrium Z0.6%
Fightinium Z0.5%
Abilities
- 100.0%
EV spreads
- Jolly 252 Atk / 4 SpD / 252 Spe33.6%
- Jolly 252 Atk / 4 Def / 252 Spe27.6%
- Jolly 4 HP / 252 Atk / 252 Spe17.9%
- Adamant 4 HP / 252 Atk / 252 Spe7.8%
- Adamant 252 Atk / 4 Def / 252 Spe4.4%
Common teammates
Zapdos31.0%
Garchomp29.8%
Tapu Lele25.5%
Gholdengo25.3%
Landorus-Therian19.2%
Tyranitar-Mega18.8%
Ferrothorn17.7%
Diancie-Mega14.6%
Checks & counters
Venusaur-Mega84.7%
Pinsir-Mega80.2%
Serperior75.4%
Iron Valiant69.8%
Latios-Mega70.3%
Raging Bolt64.2%
9.0% of teams · rank #16 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026
Most common build
- Item
Choice Scarf- Ability
- Nature
- Jolly
- EVs
- 252 Atk / 4 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games6.7%
- 1500 weighting7.4%
- 1630 weighting9.0%
- 1760 weighting5.4%
Usage by month
Moves
- Surging Strikes99.9%
- Aqua Jet72.6%
- Close Combat64.4%
- Swords Dance57.6%
- Ice Spinner32.2%
- Drain Punch30.8%
- U-turn28.5%
- Thunder Punch4.8%
- Ice Punch4.1%
- Poison Jab1.4%
Items
Choice Scarf29.3%
Punching Glove27.7%
Protective Pads18.1%
Choice Band10.8%
Mystic Water7.7%
Heavy-Duty Boots3.0%
Abilities
- 100.0%
EV spreads
- Jolly 252 Atk / 4 SpD / 252 Spe40.3%
- Jolly 252 Atk / 4 Def / 252 Spe23.3%
- Jolly 4 HP / 252 Atk / 252 Spe22.6%
- Adamant 4 HP / 252 Atk / 252 Spe5.1%
- Adamant 252 Atk / 4 SpD / 252 Spe5.0%
Common teammates
Iron Valiant60.8%
Great Tusk60.5%
Sneasler60.4%
Iron Hands59.5%
Gallade52.3%
Swampert25.5%
Toxapex15.1%
Pelipper14.9%
Checks & counters
Enamorus89.5%
Meowscarada64.4%
Iron Valiant67.1%
Toxapex61.9%
Greninja65.7%
Dragapult63.6%
1.2% of teams · rank #67 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Choice Scarf- Ability
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Water
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games3.3%
- 1500 weighting2.6%
- 1630 weighting1.2%
- 1760 weighting0.3%
Usage by month
Moves
- Surging Strikes98.5%
- Close Combat93.6%
- U-turn66.1%
- Aqua Jet51.9%
- Ice Spinner27.0%
- Swords Dance10.9%
- Poison Jab10.3%
- Stone Edge6.1%
- Drain Punch5.9%
- Ice Punch5.8%
Items
Choice Scarf57.7%
Choice Band18.3%
Mystic Water4.6%
Focus Sash3.6%
Protective Pads3.0%
Life Orb2.9%
Abilities
- 100.0%
EV spreads
- Jolly 4 HP / 252 Atk / 252 Spe56.1%
- Adamant 4 HP / 252 Atk / 252 Spe12.7%
- Jolly 252 Atk / 4 SpD / 252 Spe10.1%
- Adamant 252 Atk / 4 Def / 252 Spe6.4%
- Jolly 252 Atk / 4 Def / 252 Spe2.9%
Tera types
- Water58.3%
- Fighting35.2%
- Ghost1.6%
- Steel0.9%
Common teammates
Flutter Mane39.2%
Koraidon34.9%
Kyogre32.1%
Zacian-Crowned29.1%
Chien-Pao18.4%
Rayquaza11.1%
Deoxys-Attack10.8%
Ribombee10.4%
Checks & counters
Koraidon53.7%
Kyogre56.6%
Zacian-Crowned44.4%
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Evolution
Moves
Level up 17
| Evo | Wicked BlowAlways results in a critical hit. | Dark | Phys | 75 | 100% | 5 |
|---|---|---|---|---|---|---|
| 1 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| 1 | Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 30 |
| 1 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 1 | Rock Smash50% chance to lower the target's Defense by 1. | Fighting | Phys | 40 | 100% | 15 |
| 1 | Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Phys | 70 | 100% | 5 |
| 12 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| 16 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| 20 | Headbutt30% chance to make the target flinch. | Normal | Phys | 70 | 100% | 15 |
| 24 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| 28 | DetectPrevents moves from affecting the user this turn. | Fighting | Status | — | — | 5 |
| 32 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| 36 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| 40 | Dynamic Punch100% chance to confuse the target. | Fighting | Phys | 100 | 50% | 5 |
| 44 | CounterIf hit by physical attack, returns double damage. | Fighting | Phys | — | 100% | 20 |
| 48 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| 52 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
TM / HM / TR 53
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM30 | Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Spec | 55 | 95% | 15 |
| TM31 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Phys | 65 | 100% | 20 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM57 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Phys | 95 | 100% | 15 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM67 | Fire Punch10% chance to burn the target. | Fire | Phys | 75 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM112 | Aura SphereThis move does not check accuracy. | Fighting | Spec | 80 | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM199 | Lash Out2× power if the user had a stat lowered this turn. | Dark | Phys | 75 | 100% | 5 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM213 | CoachingRaises an ally's Attack and Defense by 1. | Fighting | Status | — | — | 10 |
| TM221 | Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Phys | 80 | 100% | 15 |
No moves match those filters.
Biology
Kubfu evolves into Urshifu after completing its training in the Tower of Darkness or Tower of Waters and then being shown the scroll at the top floor of the respective tower. Single-Strike Style Urshifu uses single, devastating blows with its fists, while Rapid-Strike Style Urshifu uses multiple, nonstop blows at unbelievable speed.
Forms
Gigantamax Urshifu
Urshifu's two forms have different Gigantamax appearances. When in its Single Strike form, Urshifu grows giant and stands on both legs in a guarding stance, and its body is white with red markings. Its signature G-Max Move is G-Max One Blow.
Adapted from Wikipedia: List of generation VIII Pokémon, List of generation VIII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Wushu Pokémon
- Galar · Sword & Shield
- Color
- Gray
- —
Inhabiting the mountains of a distant region, this Pokémon races across sheer cliffs, training its legs and refining its moves.
ShieldThis form of Urshifu is a strong believer in the one-hit KO. Its strategy is to leap in close to foes and land a devastating blow with a hardened fist.
Sword
Names around the world
- English
- Urshifu
- Japanese
- ウーラオス
- Japanese (romaji)
- Wulaosu
- Korean
- 우라오스
- Chinese (Traditional)
- 武道熊師
- Chinese (Simplified)
- 武道熊师
- French
- Shifours
- German
- Wulaosu
- Spanish
- Urshifu
- Italian
- Urshifu
Sprites
Artwork and 3D models
Gen IX · Gen VIII
Artwork and 3D models
Gen IX · Gen VIII
Artwork and 3D models
Generation VIII · animated models
Artwork and 3D models
Generation VIII · animated models
Training
- 3 Atk
- 3 ≈0.4% with a Poké Ball at full HP
- 50
- 275
- Slow
Breeding
- Undiscovered
- ♂ 87.5%♀ 12.5%
- 120 egg cycles ≈30,855 steps (Gen IV–VII)
Where to find
Evolves from Kubfu: Use a Scroll of Darkness.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Evolves from Kubfu: Use a Scroll of Waters.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.