No. 0753
Fomantis
Sickle Grass Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Fomantis is a Grass-type Pokémon, 2× weak to Flying, Poison, Bug, Fire and Ice, with a base stat total of 250. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.3 m 1′00″
- Weight
- 1.5 kg 3.3 lbs
- Base stat total
- 250 Higher than 5% of Pokémon
- Introduced
- Gen VII Sun & Moon
During the day, Fomantis basks in sunlight and sleeps peacefully. It wakes and moves around at night.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 9 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 35); Scarf and Tailwind use the Max+ value.
At max Speed, Fomantis outspeeds 8 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
If is active, this Pokémon cannot be statused and Rest will fail for it.
Everything about Leaf Guard →If this Pokémon has a raised it is lowered instead, and vice versa.
Everything about Contrary →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.1% of teams · rank #122 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Modest
- EVs
- 36 HP / 196 SpA / 236 SpD
- Tera Type
- Rock
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.9%
- 1500 weighting0.4%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Leaf Storm97.3%
- Superpower56.3%
- Tera Blast52.6%
- Giga Drain51.5%
- Leech Life47.1%
- Energy Ball42.8%
- Leaf Blade26.1%
- Protect15.1%
- Synthesis6.3%
- Bullet Seed1.8%
Items
Eviolite56.2%
Choice Scarf26.6%
Leftovers16.4%
Rocky Helmet0.5%
Life Orb0.3%
Mental Herb0%
Abilities
- 99.7%
- 0.3%
EV spreads
- Modest 36 HP / 196 SpA / 236 SpD42.4%
- Hasty 116 HP / 196 SpA / 156 Spe25.5%
- Calm 236 SpD14.5%
- Modest 196 HP / 156 Def / 156 SpD5.4%
- Timid 196 HP / 236 Spe3.6%
Tera types
- Rock42.4%
- Poison25.5%
- Grass17.8%
- Fairy9.0%
Evolution
#0753FomantisGrass- Level 34 (day)
#0754LurantisGrass
Moves
Level up 12
| 1 | Fury CutterPower doubles with each hit, up to 160. | Bug | Phys | 40 | 95% | 20 |
|---|---|---|---|---|---|---|
| 1 | LeafageNo additional effect. | Grass | Phys | 40 | 100% | 40 |
| 5 | GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun. | Normal | Status | — | — | 20 |
| 10 | IngrainTraps/grounds user; heals 1/16 max HP per turn. | Grass | Status | — | — | 20 |
| 15 | Razor LeafHigh critical hit ratio. Hits adjacent foes. | Grass | Phys | 55 | 95% | 25 |
| 20 | Sweet ScentLowers the foe(s) evasiveness by 2. | Normal | Status | — | 100% | 20 |
| 25 | SlashHigh critical hit ratio. | Normal | Phys | 70 | 100% | 20 |
| 30 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| 35 | SynthesisHeals the user by a weather-dependent amount. | Grass | Status | — | — | 5 |
| 40 | Leaf BladeHigh critical hit ratio. | Grass | Phys | 90 | 100% | 15 |
| 45 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| 50 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
TM / HM / TR 29
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM33 | Magical LeafThis move does not check accuracy. | Grass | Spec | 60 | — | 20 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM56 | Bullet SeedHits 2-5 times in one turn. | Grass | Phys | 25 | 100% | 30 |
| TM57 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM71 | Seed BombNo additional effect. | Grass | Phys | 80 | 100% | 15 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM95 | Leech LifeUser recovers 50% of the damage dealt. | Bug | Phys | 80 | 100% | 10 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM105 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| TM111 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM119 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM137 | Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP. | Grass | Status | — | — | 10 |
| TM159 | Leaf StormLowers the user's Sp. Atk by 2. | Grass | Spec | 130 | 90% | 5 |
| TM168 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM182 | Bug BiteUser steals and eats the target's Berry. | Bug | Phys | 60 | 100% | 20 |
| TM193 | Weather BallPower doubles and type varies in each weather. | Normal | Spec | 50 | 100% | 10 |
| TM194 | Grassy GlideUser on Grassy Terrain: +1 priority. | Grass | Phys | 55 | 100% | 20 |
| TM206 | Petal BlizzardNo additional effect. Hits adjacent Pokémon. | Grass | Phys | 90 | 100% | 15 |
| TM219 | Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Phys | 70 | 90% | 10 |
Egg moves 2
| Egg | Defog-1 evasion; ends user and target hazards/terrain. | Status | — | — | 15 | |
|---|---|---|---|---|---|---|
| Egg | Worry SeedThe target's Ability becomes Insomnia. | Grass | Status | — | 100% | 10 |
No moves match those filters.
Biology
During the day, Fomantis basks in sunlight and sleeps peacefully. It wakes and moves around at night. When bathed in sunlight, this Pokémon emits a sweet scent, which often attracts Cutiefly.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Sickle Grass Pokémon
- Alola · Sun & Moon
- Color
- Pink
- —
During the day, Fomantis basks in sunlight and sleeps peacefully. It wakes and moves around at night.
ShieldWhen bathed in sunlight, this Pokémon emits a pleasantly sweet scent, which causes bug Pokémon to gather around it.
SwordIt loves the sunshine. When it basks in the sunlight regularly, it grows up with vivid coloration.
Ultra MoonWhen the sun rises, Fomantis spreads its four leaves and bathes in the sunlight. The tip of its head has a pleasant aroma.
Ultra SunThey give off a sweet and refreshing scent. Cutiefly often gather near the tall grass where Fomantis are hiding.
MoonDuring the day, it sleeps and soaks up light. When night falls, it walks around looking for a safer place to sleep.
Sun
Names around the world
- English
- Fomantis
- Japanese
- カリキリ
- Japanese (romaji)
- Karikiri
- Korean
- 짜랑랑
- Chinese (Traditional)
- 偽螳草
- Chinese (Simplified)
- 伪螳草
- French
- Mimantis
- German
- Imantis
- Spanish
- Fomantis
- Italian
- Fomantis
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Training
- 1 Atk
- 190 ≈24.8% with a Poké Ball at full HP
- 70
- 50
- Medium
Breeding
- Grass
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Shield: The Isle of Armor 11 areas
- Challenge BeachWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Fields of HonorWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Fields of Honor (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Forest of FocusWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Forest of Focus (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Insular Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Soothing WetlandsWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Soothing Wetlands (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Training LowlandsWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Training Lowlands (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Training Lowlands (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword: The Isle of Armor 11 areas
- Challenge BeachWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Fields of HonorWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Fields of Honor (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Forest of FocusWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Forest of Focus (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Insular Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Soothing WetlandsWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Soothing Wetlands (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Training LowlandsWalking in tall grass or a cave, Walking in the overworld · Lv 13–60
- Training Lowlands (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
- Training Lowlands (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Ultra Moon 2 areas
- Lush JungleWalking in tall grass or a cave · Lv 19–22
- Route 5Walking in tall grass or a cave · Lv 13–16
Ultra Sun 2 areas
- Lush JungleWalking in tall grass or a cave · Lv 19–22
- Route 5Walking in tall grass or a cave · Lv 13–16
Moon 2 areas
- Lush JungleFishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 18–21
- Route 5Walking in tall grass or a cave · Lv 13–16
Sun 2 areas
- Lush JungleFishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 18–21
- Route 5Walking in tall grass or a cave · Lv 13–16
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.