No. 0766
Passimian
Teamwork Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Passimian is a Fighting-type Pokémon, 2× weak to Flying, Psychic and Fairy, with a base stat total of 490. In Pokémon Champions it’s #227 on the Doubles ladder and #260 in Singles, as of Oct 28, 2026.
- Height
- 2 m 6′07″
- Weight
- 82.8 kg 182.5 lbs
- Base stat total
- 490 Higher than 65% of Pokémon
- Introduced
- Gen VII Sun & Moon
Passimian live in groups of about 20, with each member performing an assigned role. Through cooperation, the group survives.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 80); Scarf and Tailwind use the Max+ value.
At max Speed, Passimian outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon copies the Ability of an ally that faints.
Everything about Receiver →This Pokémon's Attack is by 2 for each of its stats that is lowered by a foe.
Everything about Defiant →
Competitive
Ranked ladder · in-game
Doubles
#227 of 262 used
Life Orb (17.9%) · (62.2%) · Adamant (66.4%) · HP 2 / Atk 32 / Spe 32 (23.0%)
Singles
#260 of 262 used
Focus Sash (24.3%) · (83.6%) · Adamant (46.3%) · HP 2 / Atk 32 / Spe 32 (32.6%)
Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | 0.1% |
| May 2026 | Reg M-A | 3,355,619 | 0.1% |
| Jun 2026 | Reg M-B | 1,163,315 | 0.1% |
| Jul 2026 | Reg M-B | 1,764,686 | <0.1% |
| Aug 2026 | Reg M-B | 1,269,250 | <0.1% |
| Sep 2026 | Reg M-C | 1,631,943 | 0% |
Smogon · Showdown On Showdown
Sep 20260.1% of teams · rank #289 · Reg M-C · Doubles · about 1,855 teams · 1,631,943 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Most common build
- Item
Life Orb- Ability
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.1%
Moves
- Close Combat71.2%
- Protect54.2%
- Knock Off40.4%
- Rock Slide34.6%
- Drain Punch22.1%
- U-turn21.7%
- Gunk Shot20.4%
- Coaching20.1%
Items
Life Orb21.5%
Choice Scarf15.2%
Focus Sash13.3%
White Herb7.6%
Black Belt6.1%
Sitrus Berry6.0%
Abilities
- 70.9%
- 29.1%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe43.8%
- Adamant 2 HP / 32 Atk / 32 Spe8.8%
- Adamant 32 HP / 10 Atk / 24 SpD4.1%
- Adamant 14 HP / 32 Atk / 20 Spe3.2%
These 4 cover 59.9% of its sets.
Most common partners
Sinistcha13.0%
Rillaboom11.2%
Farigiraf10.4%
Starmie-Mega9.8%
Salamence-Mega9.3%
Lucario-Mega-Z8.3%
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Passimian does not evolve.
Moves
Level up 14
| 1 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
|---|---|---|---|---|---|---|
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 5 | Rock Smash50% chance to lower the target's Defense by 1. | Fighting | Phys | 40 | 100% | 15 |
| 10 | Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 30 |
| 15 | Beat UpAll healthy allies aid in damaging the target. | Dark | Phys | — | 100% | 10 |
| 20 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| 25 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
| 30 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| 35 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| 40 | ThrashLasts 2-3 turns. Confuses the user afterwards. | Normal | Phys | 120 | 100% | 10 |
| 45 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| 50 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| 55 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| 60 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
TM / HM / TR 52
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Phys | 65 | 100% | 20 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM71 | Seed BombNo additional effect. | Grass | Phys | 80 | 100% | 15 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM119 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM179 | Smack DownRemoves the target's Ground immunity. | Rock | Phys | 50 | 100% | 15 |
| TM180 | Gyro BallMore power the slower the user than the target. | Steel | Phys | — | 100% | 5 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM184 | Vacuum WaveUsually goes first. | Fighting | Spec | 40 | 100% | 30 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM202 | Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM211 | Electroweb100% chance to lower the foe(s) Speed by 1. | Electric | Spec | 55 | 95% | 15 |
| TM213 | CoachingRaises an ally's Attack and Defense by 1. | Fighting | Status | — | — | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Phys | 65 | 100% | 15 |
Egg moves 6
| Egg | CounterIf hit by physical attack, returns double damage. | Fighting | Phys | — | 100% | 20 |
|---|---|---|---|---|---|---|
| Egg | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Phys | 30 | 100% | 10 |
| Egg | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| Egg | Quick AttackUsually goes first. | Normal | Phys | 40 | 100% | 30 |
| Egg | Quick GuardProtects allies from priority attacks this turn. | Fighting | Status | — | — | 15 |
| Egg | Seismic TossDoes damage equal to the user's level. | Fighting | Phys | — | 100% | 20 |
No moves match those filters.
Biology
Passimian use hardened berries as weapons. They live in groups of up to 20 individuals, and mark their troupe with leaves placed on their bodies.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Teamwork Pokémon
- Alola · Sun & Moon
- Color
- White
- —
Passimian live in groups of about 20, with each member performing an assigned role. Through cooperation, the group survives.
ShieldDisplaying amazing teamwork, they follow the orders of their boss as they all help out in the search for their favorite berries.
SwordBerries are its weapons as well as the staple of its diet. The one that can throw a berry the farthest is the boss of the troop.
Ultra MoonThey use their saliva to stick leaves to their shoulders. You can tell what troop they belong to from the position of the leaves.
Ultra SunThey battle with hard berries for weapons. Their techniques are passed from the boss to the group, generation upon generation.
MoonThey form groups of roughly 20 individuals. Their mutual bond is remarkable—they will never let down a comrade.
Sun
Names around the world
- English
- Passimian
- Japanese
- ナゲツケサル
- Japanese (romaji)
- Nagetukesaru
- Korean
- 내던숭이
- Chinese (Traditional)
- 投擲猴
- Chinese (Simplified)
- 投掷猴
- French
- Quartermac
- German
- Quartermak
- Spanish
- Passimian
- Italian
- Passimian
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Training
- 2 Atk
- 45 ≈5.9% with a Poké Ball at full HP
- 70
- 172
- Slow
Breeding
- Field
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 1 area
- Forest of FocusWalking in the overworld · Lv 10–60
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 5 areas
- Challenge Beach (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Challenge Road (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Fields of Honor (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Forest of FocusSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 10–60
- Honeycalm Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword 5 areas
- Dusty Bowl (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Glimwood TangleWalking in the overworld · Lv 34–36
- North Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- North Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Rolling Fields (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Ultra Sun 1 area
- Lush JungleFishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 19–22
Sun 1 area
- Lush JungleWalking in tall grass or a cave · Lv 18–21
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.