No. 0597
Ferroseed
Thorn Seed Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Ferroseed is a Grass/Steel-type Pokémon, 4× weak to Fire and 2× weak to Fighting, with a base stat total of 305. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.6 m 2′00″
- Weight
- 18.8 kg 41.4 lbs
- Base stat total
- 305 Higher than 17% of Pokémon
- Introduced
- Gen V Black & White
Mossy caves are their preferred dwellings. Enzymes contained in mosses help Ferroseed’s spikes grow big and strong.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Def.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
GrassSteelshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 6 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 10); Scarf and Tailwind use the Max+ value.
At max Speed, Ferroseed outspeeds 1 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Pokémon making with this Pokémon lose 1/8 of their max HP.
Everything about Iron Barbs →Other Pokémon with Iron Barbs 2
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 12
| 1 | HardenRaises the user's Defense by 1. | Normal | Status | — | — | 30 |
|---|---|---|---|---|---|---|
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 5 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| 10 | Pin MissileHits 2-5 times in one turn. | Bug | Phys | 25 | 95% | 20 |
| 15 | IngrainTraps/grounds user; heals 1/16 max HP per turn. | Grass | Status | — | — | 20 |
| 20 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Spec | 80 | 100% | 10 |
| 25 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| 30 | Self-DestructHits adjacent Pokémon. The user faints. | Normal | Phys | 200 | 100% | 5 |
| 35 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| 41 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| 45 | Gyro BallMore power the slower the user than the target. | Steel | Phys | — | 100% | 5 |
| 50 | ExplosionHits adjacent Pokémon. The user faints. | Normal | Phys | 250 | 100% | 5 |
TM / HM / TR 29
| TM07 | Pin MissileHits 2-5 times in one turn. | Bug | Phys | 25 | 95% | 20 |
|---|---|---|---|---|---|---|
| TM11 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM14 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM20 | Self-DestructHits adjacent Pokémon. The user faints. | Normal | Phys | 200 | 100% | 5 |
| TM21 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM24 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| TM25 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM28 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM31 | AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100% | 15 |
| TM34 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM39 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM42 | RevengePower doubles if user is damaged by the target. | Fighting | Phys | 60 | 100% | 10 |
| TM50 | Bullet SeedHits 2-5 times in one turn. | Grass | Phys | 25 | 100% | 30 |
| TM57 | PaybackPower doubles if the user moves after the target. | Dark | Phys | 50 | 100% | 10 |
| TM58 | AssurancePower doubles if target was damaged this turn. | Dark | Phys | 60 | 100% | 10 |
| TM76 | RoundPower doubles if others used Round this turn. | Normal | Spec | 60 | 100% | 15 |
| TR08 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TR20 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TR23 | SpikesHurts grounded foes on switch-in. Max 3 layers. | Ground | Status | — | — | 20 |
| TR26 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TR27 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TR46 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TR52 | Gyro BallMore power the slower the user than the target. | Steel | Phys | — | 100% | 5 |
| TR57 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TR59 | Seed BombNo additional effect. | Grass | Phys | 80 | 100% | 15 |
| TR65 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TR70 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Spec | 80 | 100% | 10 |
| TR74 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TR76 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
Egg moves 5
| Egg | Acid Spray100% chance to lower the target's Sp. Def by 2. | Poison | Spec | 40 | 100% | 20 |
|---|---|---|---|---|---|---|
| Egg | Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| Egg | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| Egg | Leech Seed1/8 of target's HP is restored to user every turn. | Grass | Status | — | 90% | 10 |
| Egg | ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90% | 10 |
Tutor 2
| Tutor | Steel BeamUser loses 50% max HP. | Steel | Spec | 140 | 95% | 5 |
|---|---|---|---|---|---|---|
| Tutor | Steel RollerFails if there is no terrain active. Ends the terrain. | Steel | Phys | 130 | 100% | 5 |
No moves match those filters.
Biology
Ferroseed stick to the roofs and walls of caves. When it is threatened, it attacks by shooting a barrage of spikes, giving it a chance to escape by rolling away.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#660 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Thorn Seed Pokémon
- Unova · Black & White
- Color
- Gray
- —
Mossy caves are their preferred dwellings. Enzymes contained in mosses help Ferroseed’s spikes grow big and strong.
ShieldIt defends itself by launching spikes, but its aim isn’t very good at first. Only after a lot of practice will it improve.
SwordIt absorbs the iron it finds in the rock while clinging to the ceiling. It shoots spikes when in danger.
Black 2 · White 2 · Y · Alpha SapphireThey stick their spikes into cave walls and absorb the minerals they find in the rock.
WhiteWhen threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
Black · X · Omega Ruby
Names around the world
- English
- Ferroseed
- Japanese
- テッシード
- Japanese (romaji)
- Tesseed
- Korean
- 철시드
- Chinese (Traditional)
- 種子鐵球
- Chinese (Simplified)
- 种子铁球
- French
- Grindur
- German
- Kastadur
- Spanish
- Ferroseed
- Italian
- Ferroseed
Sprites
Artwork and 3D models
Gen VIII · Gen VII · Gen VI · Gen V
Training
- 1 Def
- 255 ≈33.3% with a Poké Ball at full HP
- 70
- 61
- Medium
Breeding
- GrassMineral
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 1 area
- Lakeside CaveWalking in the overworld · Lv 60–65
Sword: The Crown Tundra 1 area
- Lakeside CaveWalking in the overworld · Lv 60–65
Shield 17 areas
- Bridge FieldWalking in tall grass or a cave · Lv 26–60
- Bridge Field (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Dappled Grove (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Dappled Grove (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Dusty Bowl (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Mirror (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Giant's Seat (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Hammerlocke Hills (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Motostoke RiverbankWalking in tall grass or a cave · Lv 26–60
- Route 4Walking in tall grass or a cave · Lv 13–15
- Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
- Stony Wilderness (Area 3)Walking in the overworld · Lv 28–60
- Stony Wilderness (Main Area)Walking in the overworld · Lv 28–60
- Stony Wilderness (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Stony Wilderness (Max Den J)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword 17 areas
- Bridge FieldWalking in tall grass or a cave · Lv 26–60
- Bridge Field (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Dappled Grove (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Dappled Grove (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Dusty Bowl (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Mirror (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
- Giant's Seat (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Giant's Seat (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Hammerlocke Hills (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Motostoke RiverbankWalking in tall grass or a cave · Lv 26–60
- Route 4Walking in tall grass or a cave · Lv 13–15
- Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
- Stony Wilderness (Area 3)Walking in the overworld · Lv 28–60
- Stony Wilderness (Main Area)Walking in the overworld · Lv 28–60
- Stony Wilderness (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
- Stony Wilderness (Max Den J)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Y 4 areas
- Friend Safari (Steel)Walking in tall grass or a cave · Lv 30
- Glittering Cave (unknown area 303)Ambushed by a Wild Pokemon from the Ceiling of a Cave · Lv 15–17
- Glittering Cave (unknown area 304)Ambushed by a Wild Pokemon from the Ceiling of a Cave · Lv 15–17
- Reflection Cave (unknown area 305)Ambushed by a Wild Pokemon from the Ceiling of a Cave · Lv 21–23
X 4 areas
- Friend Safari (Steel)Walking in tall grass or a cave · Lv 30
- Glittering Cave (unknown area 303)Ambushed by a Wild Pokemon from the Ceiling of a Cave · Lv 15–17
- Glittering Cave (unknown area 304)Ambushed by a Wild Pokemon from the Ceiling of a Cave · Lv 15–17
- Reflection Cave (unknown area 305)Ambushed by a Wild Pokemon from the Ceiling of a Cave · Lv 21–23
White 2 3 areas
- Chargestone Cave (1F)Walking in tall grass or a cave · Lv 26–27
- Chargestone Cave (B1F)Walking in tall grass or a cave · Lv 29–30
- Chargestone Cave (B2F)Walking in tall grass or a cave · Lv 30–31
Black 2 3 areas
- Chargestone Cave (1F)Walking in tall grass or a cave · Lv 26–27
- Chargestone Cave (B1F)Walking in tall grass or a cave · Lv 29–30
- Chargestone Cave (B2F)Walking in tall grass or a cave · Lv 30–31
White 3 areas
- Chargestone Cave (1F)Walking in tall grass or a cave · Lv 24–25
- Chargestone Cave (B1F)Walking in tall grass or a cave · Lv 25–26
- Chargestone Cave (B2F)Walking in tall grass or a cave · Lv 26–27
Black 3 areas
- Chargestone Cave (1F)Walking in tall grass or a cave · Lv 24–25
- Chargestone Cave (B1F)Walking in tall grass or a cave · Lv 25–26
- Chargestone Cave (B2F)Walking in tall grass or a cave · Lv 26–27
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.