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C.O., Mercenary in Pokémon Monomyth

C.O.

Mercenary

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 89
Format
Double battle

Team

SimulateDamage calc
  1. ChlorophyllNo held item
    Stats & details
    NatureFaithful · no stat change in Monomyth
    Stats at Lv 88
    StatValueIVEV
    HP299290
    Attack206290
    Defense250290
    Sp. Atk224290
    Sp. Def118290
    Speed118290

    Starting stats, before held-item and ability effects.

  2. Tangled FeetNo held item
    Stats & details
    NatureStrange · no stat change in Monomyth
    Stats at Lv 87
    StatValueIVEV
    HP270290
    Attack178290
    Defense160290
    Sp. Atk239290
    Sp. Def160290
    Speed186290

    Starting stats, before held-item and ability effects.

  3. WeezingLv 87
    LevitateNo held item
    Stats & details
    NatureIndecisive · no stat change in Monomyth
    Stats at Lv 87
    StatValueIVEV
    HP235290
    Attack186290
    Defense239290
    Sp. Atk178290
    Sp. Def152290
    Speed134290

    Starting stats, before held-item and ability effects.

  4. SteelworkerNo held item
    Stats & details
    NatureJudgmental · no stat change in Monomyth
    Stats at Lv 89
    StatValueIVEV
    HP261290
    Attack203290
    Defense137290
    Sp. Atk199290
    Sp. Def137290
    Speed192290

    Starting stats, before held-item and ability effects.

  5. SturdyNo held item
    Stats & details
    NatureInquisitive · no stat change in Monomyth
    Stats at Lv 88
    StatValueIVEV
    HP237290
    Attack171290
    Defense276290
    Sp. Atk100290
    Sp. Def153290
    Speed153290

    Starting stats, before held-item and ability effects.

  6. LevitateNo held item
    Stats & details
    NatureParanoid · no stat change in Monomyth
    Stats at Lv 89
    StatValueIVEV
    HP215310
    Attack148310
    Defense223310
    Sp. Atk219310
    Sp. Def223310
    Speed185310

    Starting stats, before held-item and ability effects.

  • Mostly weak toFire5 of 6Bug4 of 6Ice3 of 6
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.