
No. 239 Returning · National Dex No. 110
Weezing
Poison Gas Pokémon
Poison
- Height
- 1.2 m (3′11″)
- Weight
- 9.5 kg (20.9 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 60 of 255
- Growth rate
- Medium Slow
- Egg groups
- Amorphous
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 2 Defense
- Held in the wild
Smoke Ball rare
Abilities
- LevitateNot hit by Ground attacks.
- Stench, hidden abilityHelps repel wild Pokémon.
Due to its poor memory, it shares important information with its twin, just in case it forgets. After all, two heads are better than one.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 110).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Barbed Cave II | Grass | Lv 80–90 | 1% |
| Elysium Base | Grass | Lv 50–70 | 10% |
| Fort Elderflower | Grass | Lv 50–58 | 15% |
Moves
Level up 19
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| 1 | Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body. | Physical | 40 | 100% | 35 |
| 4 | Smog, Poison-typeThe target is attacked with a discharge of filthy gases. Has a 40% chance of poisoning. | Special | 30 | 70% | 20 |
| 7 | Smokescreen, Normal-typeThe user releases an obscuring cloud of ink or smoke. This lowers the target’s Accuracy. | Status | — | 100% | 20 |
| 12 | Assurance, Dark-typeIf the target has already lost HP in the same turn, this attack’s power is doubled. | Physical | 60 | 100% | 10 |
| 15 | Clear Smog, Poison-typeThe user throws a special clump of mud at the target, resetting all its stat changes. | Special | 50 | — | 15 |
| 18 | Sludge, Poison-typeUnsanitary sludge is hurled at the target. It has a 30% chance of poisoning the target. | Special | 65 | 100% | 20 |
| 23 | Self-Destruct, Normal-typeThe user explodes, striking every Pokémon around it. The user then faints. | Physical | 130 | 100% | 5 |
| 26 | Haze, Ice-typeCreates a haze that eliminates every stat change among all the Pokémon in battle. | Status | — | — | 30 |
| 29 | Gyro Ball, Steel-typeA high-speed spinning tackle. Its power rises the slower the user is relative to the target. | Physical | — | 100% | 10 |
| 31 | Stink Bomb, Poison-typeThe user attacks the target with a noxious wad of gas. It has a 30% chance of flinching. | Special | 65 | 100% | 15 |
| 35 | Double Hit, Normal-typeThe user slams the target with a tail or the like. The target is hit twice in a row. | Physical | 35 | 90% | 10 |
| 40 | Sludge Bomb, Poison-typeThe user hurls a massive wad of sludge at the the target. It has a 10% chance of poisoning. | Special | 90 | 100% | 10 |
| 47 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| 53 | Destiny Bond, Ghost-typeIf the user faints, the Pokémon landing the final hit also faints. Fails if used in a row. | Status | — | — | 5 |
| 58 | Belch, Poison-typeThe user belches at the target. The user must eat a held Berry to use this move. | Special | 120 | 90% | 10 |
| 64 | Memento, Dark-typeThe user faints, and then harshly lowers the target’s Atk and Sp. Atk stats. | Status | — | 100% | 10 |
| 68 | Heat Wave, Fire-typeThe user exhales a fiery breath at opposing Pokémon. It has a 10% chance of burning. | Special | 95 | 90% | 10 |
| 74 | Toxic Spikes, Poison-typeLays up to 2 layers of spikes at the opposing team, poisoning grounded switch-ins. | Status | — | — | 20 |
TM and HM 22
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM05 | Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape. | Special | 20 | 100% | 20 |
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM12 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM25 | Purify, Poison-typeBy purifying the target of status conditions, the user restores its HP by 50% of its max HP. | Status | — | — | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM38 | Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems. | Special | 60 | 100% | 15 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| TM47 | Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target. | Special | 80 | 100% | 10 |
| TM50 | Overheat, Fire-typeThe user overexerts itself with an intense inferno. This harshly lowers its Sp. Atk. | Special | 130 | 90% | 5 |
All sprites





The game’s own animation.
Details
- Steps5
- Length60 ticks of 1/60 second
- Step 1Frame 1 for 12 ticks
- Step 2Frame 2 for 12 ticks
- Step 3Frame 1 for 12 ticks
- Step 4Frame 2 for 12 ticks
- Step 5Frame 1 for 12 ticks
Every frame 2
Coat Lab
65,025 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.