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Rotom front sprite from Pokémon Monomyth

No. 189 Returning · National Dex No. 479

Rotom

Plasma Pokémon

ElectricGhost

Height
0.3 m (1′00″)
Weight
0.3 kg (0.7 lb)
Gender
Genderless
Catch rate
45 of 255
Growth rate
Medium Slow
Egg groups
Amorphous
Egg cycles
20
Base friendship
70
EV yield
1 Speed, 1 Sp. Atk

Abilities

Despite the rise in popularity of Rotom-tailored appliances, some luddites prefer to keep it in its slightly weaker natural form.

Base stats

HP50
Attack50
Defense77
Sp. Atk95
Sp. Def77
Speed91
Total440

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 479).

Evolution

Rotom does not evolve, and nothing evolves into it.

Where to find it

WhereHowLevelsChance
Battle FrontierGrassLv 60–80up to 19%

Moves

34 in all

Level up 14

LvMoveCategoryPowAccPP
1Astonish, Ghost-typeThe user attacks the target with a startling shout. It has a 30% chance to flinch.Physical30100%15
1Thunder Shock, Electric-typeA small jolt of electricity crashes down on the target. Has a 10% chance of paralyzing.Special40100%30
1Thunder Wave, Electric-typeThe user launches a weak jolt of electricity that paralyzes a non-Electric-type target.Status—90%20
8Uproar, Normal-typeThe user attacks in an uproar for 3 turns. During that time, no Pokémon can fall asleep.Special90100%10
15Double Team, Normal-typeBy moving rapidly, the user makes illusory copies of itself to boost its Evasion.Status——15
22Shock Wave, Electric-typeThe target is zapped with a quick, electric jolt. It won’t miss a target on the field.Special60—20
24Charge, Electric-typeCharges up so that next turn, Electric move power is doubled. It also boosts Sp. Def.Status——20
29Ominous Wind, Ghost-typeThe user creates a gust of repulsive wind. It has a 10% chance to boost all its stats.Special60100%5
36Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
41Confuse Ray, Ghost-typeThe target is exposed to a sinister ray that triggers confusion.Status—100%10
43Electro Ball, Electric-typeFires an electric orb at the target. Power rises the faster the user is than the target.Special—100%10
50Hex, Ghost-typeThe user casts a spell on the target. Power doubles if the target has a status condition.Special65100%10
57Trick, Psychic-typeThe user catches the target off guard and swaps their held items.Status—100%10
64Discharge, Electric-typeThe user shocks every Pokémon around it with electricity. Has a 30% chance to paralyze.Special80100%15

TM and HM 20

TMMoveCategoryPowAccPP
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM16Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle.Status——30
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM24Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon.Special70100%20
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM29Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt.Special100100%15
TM30Poltergeist, Ghost-typeThe user attacks by controlling the target’s item and fails if the target isn’t holding one.Physical11090%5
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM33Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle.Status——20
TM34Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits.Physical3090%20
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM42Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s.Status——15
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM45Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any.Status——10
TM49Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself.Status—100%10

Forms

  • Rotom front sprite from Pokémon Monomyth

    Rotom · Usual form

    ElectricGhost

    Levitate

    • HP50
    • Atk50
    • Def77
    • SpA95
    • SpD77
    • Spe91
    • BST440
  • Rotom (Wash) front sprite from Pokémon Monomyth

    Rotom · Wash

    ElectricWater

    Levitate

    • HP50
    • Atk65
    • Def107
    • SpA105
    • SpD107
    • Spe86
    • BST520
  • Rotom (Heat) front sprite from Pokémon Monomyth

    Rotom · Heat

    ElectricFire

    Levitate

    • HP50
    • Atk65
    • Def107
    • SpA105
    • SpD107
    • Spe86
    • BST520
  • Rotom (Frost) front sprite from Pokémon Monomyth

    Rotom · Frost

    ElectricIce

    Levitate

    • HP50
    • Atk65
    • Def107
    • SpA105
    • SpD107
    • Spe86
    • BST520
  • Rotom (Mow) front sprite from Pokémon Monomyth

    Rotom · Mow

    ElectricGrass

    Levitate

    • HP50
    • Atk65
    • Def107
    • SpA105
    • SpD107
    • Spe86
    • BST520
  • Rotom (Fan) front sprite from Pokémon Monomyth

    Rotom · Fan

    ElectricFlying

    Cloud Nine

    • HP50
    • Atk65
    • Def107
    • SpA105
    • SpD107
    • Spe86
    • BST520

Forms have no page of their own. They are labelled by what sets them apart, not by a name the game doesn’t give.

All sprites

Coat Lab

Rotom front sprite from Pokémon Monomyth, shown in its usual colours

9 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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