
No. 315 Returning · National Dex No. 227
Skarmory
Armor Bird Pokémon
Steel
- Height
- 1.7 m (5′07″)
- Weight
- 50.5 kg (111.3 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 25 of 255
- Growth rate
- Erratic
- Egg groups
- Flying
- Egg cycles
- 25
- Base friendship
- 70
- EV yield
- 2 Defense
- Held in the wild
Metal Coat rare
Abilities
- Keen EyePrevents others from lowering its accuracy.
- SturdyNegates 1-hit KOs from full HP.
- Weak Armor, hidden abilityPhysical moves lower Defense, boost Speed.
Skarmory nest upon treacherous cliff faces. Many can be seen circling Mt. Thunder in the distant sky, gatekeeping the weak from the mountain.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 227).
Evolution
Skarmory does not evolve, and nothing evolves into it.
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Mt. Thunder | Grass | Lv 57–61 | 20% |
| Old Bay Coast | Grass | Lv 40–70 | 5% |
| Old Bay Island | Grass | Lv 60–80 | up to 6% |
| Sunbleached Cliffs | Grass | Lv 37–39 | 2% |
Moves
Level up 18
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats. | Status | — | 100% | 30 |
| 1 | Peck, Flying-typeThe target is jabbed with a sharply pointed beak or horn. | Physical | 35 | 100% | 35 |
| 6 | Sand Attack, Ground-typeSand is hurled in the target’s face, lowering the target’s Accuracy. | Status | — | 100% | 15 |
| 9 | Fury Attack, Normal-typeThe target is jabbed repeatedly with a horn or beak 2-5 times in a row. | Physical | 15 | 85% | 20 |
| 12 | Metal Claw, Steel-typeThe target is raked with steel claws. It has a 10% chance of boosting the user’s Attack. | Physical | 50 | 95% | 35 |
| 17 | Agility, Psychic-typeThe user relaxes and lightens its body to move faster, sharply boosting its Speed stat. | Status | — | — | 30 |
| 20 | Wing Attack, Flying-typeThe target is struck with large, imposing wings spread wide to inflict damage. | Physical | 60 | 100% | 35 |
| 23 | Slash, Normal-typeThe target is attacked with a slash of claws or blades. Critical hits land more often. | Physical | 70 | 100% | 20 |
| 28 | Steel Wing, Steel-typeThe target is hit with wings of steel. It has a 10% chance of boosting the user’s Defense. | Physical | 70 | 90% | 25 |
| 31 | Autotomize, Steel-typeThe user sheds part of its body, reducing its weight and sharply boosting its Speed stat. | Status | — | — | 15 |
| 34 | Drill Peck, Flying-typeA corkscrewing attack that strikes the target with a sharp beak acting as a drill. | Physical | 80 | 100% | 20 |
| 38 | Feint, Normal-typeThe user strikes before most moves occur. It breaks any protection moves such as Protect. | Physical | 30 | 100% | 10 |
| 40 | Metal Sound, Steel-typeThe user emits a horrible sound like scraping metal to harshly lower the target’s Sp. Def. | Status | — | 85% | 40 |
| 43 | Falchiondive, Flying-typeThe user flies into the sky and dives down at Mach speed. This boosts the user’s Speed. | Physical | 60 | 100% | 15 |
| 47 | Spikes, Ground-typeLays up to 3 layers of spikes at the opposing team, hurting grounded Pokémon on switch-in. | Status | — | — | 20 |
| 52 | Iron Defense, Steel-typeThe user hardens its body’s surface like iron, sharply boosting its Defense stat. | Status | — | — | 15 |
| 58 | Brave Bird, Flying-typeDives at the target at low altitude. The user takes 1/3rd of the damage dealt as recoil. | Physical | 120 | 100% | 15 |
| 61 | Night Slash, Dark-typeThe user slashes the target as soon as it sees an opening. Critical hits land more often. | Physical | 70 | 100% | 15 |
TM and HM 18
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM40 | Blindside, Flying-typeA high-speed aerial side-strike that doubles in power on a target at 50% HP or less. | Physical | 65 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM02 | Fly, Flying-typeThe user soars, then strikes its target on the 2nd turn. Can be used to revisit past towns. | Physical | 80 | 100% | 10 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
Egg moves 5
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Assurance, Dark-typeIf the target has already lost HP in the same turn, this attack’s power is doubled. | Physical | 60 | 100% | 10 |
| Egg | Guard Swap, Psychic-typeThe user swaps its Defense and Sp. Def stat stages with the target using psychic power. | Status | — | — | 10 |
| Egg | Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle. | Physical | 40 | 100% | 20 |
| Egg | Sky Attack, Flying-typeA 2-turn attack where critical hits land more easily. It has a 30% chance of flinching. | Physical | 140 | 90% | 5 |
| Egg | Whirlwind, Normal-typeThe target is blown away, dragging out another ally. In the wild, the battle ends. | Status | — | — | 20 |
All sprites





The game’s own animation.
Details
- Steps6
- Length76 ticks of 1/60 second
- Step 1Frame 2 for 6 ticks
- Step 2Frame 1 for 4 ticks
- Step 3Frame 2 for 6 ticks
- Step 4Frame 1 for 20 ticks
- Step 5Frame 2 for 35 ticks
- Step 6Frame 1 for 5 ticks
Every frame 2
Coat Lab
5,625 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.