DexDB.io
Jimmy, Juggler in Pokémon Monomyth

Jimmy

Juggler

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 47
Format
Single battle

Team

SimulateDamage calc
  1. ChlorophyllNo held item
    Stats & details
    NatureFurtive · no stat change in Monomyth
    Stats at Lv 47
    StatValueIVEV
    HP120160
    Attack50160
    Defense87160
    Sp. Atk68160
    Sp. Def54160
    Speed50160

    Starting stats, before held-item and ability effects.

  2. Iron BarbsNo held item
    Stats & details
    NatureVain · no stat change in Monomyth
    Stats at Lv 46
    StatValueIVEV
    HP103160
    Attack58160
    Defense96160
    Sp. Atk34160
    Sp. Def91160
    Speed21160

    Starting stats, before held-item and ability effects.

  3. Magnet PullNo held item
    Stats & details
    NatureEasy-going · no stat change in Monomyth
    Stats at Lv 45
    StatValueIVEV
    HP107160
    Attack66160
    Defense97160
    Sp. Atk120160
    Sp. Def75160
    Speed75160

    Starting stats, before held-item and ability effects.

  • Mostly weak toFire3 of 3Fighting2 of 3

Location not confirmed for this team.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.