
No. 088 Returning · National Dex No. 102
Exeggcute
Egg Pokémon
GrassPsychic
- Height
- 0.4 m (1′04″)
- Weight
- 2.5 kg (5.5 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 90 of 255
- Growth rate
- Erratic
- Egg groups
- Grass
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 1 Defense
- Held in the wild
Psychic Seed rare
Abilities
- ChlorophyllDoubles Speed in sunshine.
- Harvest, hidden ability1-in-2 to recycle its used Berry every turn.
A news story once broke of a stowaway Exeggcute egg, miles from its partners, rolling from Sinnoh to Kanto to be reunited with its friends.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 102).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Barbed Cave II | Grass | Lv 50–60 | 20% |
| Nature Reserve | Grass | Lv 6–12 | 15% |
| Old Bay Island | Grass | Lv 15–60 | 10% |
| Overgrown Oasis | Grass | Lv 21–22 | 15% |
| Route 7 | Grass | Lv 8–12 | up to 40% |
| Route 8 | Grass | Lv 13 | 4% |
Moves
Level up 20
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Absorb, Grass-typeA weak nutrient-draining attack. The user’s HP is restored by 50% the damage inflicted. | Special | 20 | 100% | 25 |
| 1 | Barrage, Normal-typeRound objects are hurled at the target to strike 2-5 times in a row. | Physical | 15 | 85% | 20 |
| 1 | Hypnosis, Psychic-typeThe user employs hypnotic suggestion to make the target fall into a deep sleep. | Status | — | 60% | 20 |
| 7 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| 10 | Leech Seed, Grass-typeA seed is planted on a non-Grass-type target, stealing 1/8th of its max HP every turn. | Status | — | 90% | 10 |
| 14 | Mega Drain, Grass-typeA nutrient-draining attack. The user’s HP is restored by 50% the damage inflicted. | Special | 40 | 100% | 15 |
| 18 | Confusion, Psychic-typeThe target is hit by a weak telekinetic force. It has a 10% chance of confusing the target. | Special | 50 | 100% | 25 |
| 20 | Stun Spore, Grass-typeThe user scatters a cloud of numbing powder, paralyzing the target if it is not Grass-type. | Status | — | 75% | 30 |
| 22 | Poison Powder, Poison-typeThe user scatters a cloud of poisonous dust, poisoning the target if it is not Grass-type. | Status | — | 75% | 35 |
| 24 | Sleep Powder, Grass-typeScatters a cloud of sedative spores on the target, inducing sleep if it isn’t Grass-type. | Status | — | 75% | 15 |
| 27 | Bullet Seed, Grass-typeThe user forcefully shoots seeds at the target 2-5 times in a row. | Physical | 25 | 100% | 30 |
| 31 | Synthesis, Grass-typeRestores 50% of its max HP normally, 2/3rds in sun, and 25% in rain, hail, and sandstorm. | Status | — | — | 5 |
| 35 | Giga Drain, Grass-typeA strong nutrient-draining attack. The user’s HP is restored by 50% the damage inflicted. | Special | 75 | 100% | 10 |
| 38 | Natural Gift, Normal-typeThe user consumes its held Berry to attack. Its type and power is decided by the Berry. | Physical | — | 100% | 15 |
| 42 | Extrasensory, Psychic-typeThe user attacks with an odd, invisible power which has a 10% chance to flinch the target. | Special | 80 | 100% | 20 |
| 46 | Uproar, Normal-typeThe user attacks in an uproar for 3 turns. During that time, no Pokémon can fall asleep. | Special | 90 | 100% | 10 |
| 49 | Worry Seed, Grass-typePlants a seed on the target, preventing it from sleeping by making its ability Insomnia. | Status | — | 100% | 10 |
| 53 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| 55 | Amnesia, Psychic-typeThe user briefly empties its mind to forget its concerns, sharply boosting its Sp. Def. | Status | — | — | 20 |
| 57 | Bestow, Normal-typeThe user passes its held item to the target when the target isn’t holding an item. | Status | — | — | 15 |
TM and HM 19
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM05 | Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape. | Special | 20 | 100% | 20 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM09 | Magical Leaf, Grass-typeThe user scatters odd leaves that pursue the target. It won’t miss a target on the field. | Special | 60 | — | 20 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM12 | Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints. | Physical | 170 | 100% | 5 |
| TM16 | Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle. | Status | — | — | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM22 | Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm. | Special | 120 | 100% | 10 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM48 | Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target. | Status | — | — | 10 |
Egg moves 9
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Ancient Power, Rock-typeThe user attacks with a prehistoric power. It has a 10% chance of boosting all its stats. | Special | 60 | 100% | 5 |
| Egg | Block, Normal-typeThe user blocks the target’s way with arms spread wide to prevent escape. | Status | — | — | 5 |
| Egg | Grassy Terrain, Grass-typeTurns the field grassy for 5 turns, boosting Grass moves’ power by 30% and healing HP. | Status | — | — | 10 |
| Egg | Ingrain, Grass-typeThe user lays roots, restoring 1/16th of its max HP every turn, but also prevents escape. | Status | — | — | 20 |
| Egg | Leaf Storm, Grass-typeThe user assaults the target with a stream of leaves. It harshly lowers the user’s Sp. Atk. | Special | 130 | 90% | 5 |
| Egg | Lucky Chant, Normal-typeThe user chants an incantation at the sky to shield its team from critical hits for 5 turns. | Status | — | — | 30 |
| Egg | Moonlight, Fairy-typeRestores 50% of its max HP normally, 2/3rds in sun, and 25% in rain, hail, and sandstorm. | Status | — | — | 5 |
| Egg | Nature Power, Normal-typeAn attack that makes use of nature’s power. The resulting move depends on the terrain. | Status | — | — | 20 |
| Egg | Power Swap, Psychic-typeThe user swaps its Attack and Sp. Atk stat stages with the target using psychic power. | Status | — | — | 10 |
All sprites





The game’s own animation.
Details
- Steps7
- Length70 ticks of 1/60 second
- Step 1Frame 1 for 10 ticks
- Step 2Frame 2 for 10 ticks
- Step 3Frame 1 for 10 ticks
- Step 4Frame 2 for 10 ticks
- Step 5Frame 1 for 10 ticks
- Step 6Frame 2 for 10 ticks
- Step 7Frame 1 for 10 ticks
Every frame 2
Coat Lab
289 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.