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Ferroseed front sprite from Pokémon Monomyth

No. 248 Returning · National Dex No. 597

Ferroseed

Thorn Seed Pokémon

SteelGrass

Height
0.6 m (2′00″)
Weight
18.8 kg (41.4 lb)
Gender
50% male · 50% female
Catch rate
255 of 255
Growth rate
Medium Slow
Egg groups
Grass Mineral
Egg cycles
20
Base friendship
70
EV yield
1 Defense
Held in the wild
Sticky Barb rare

Abilities

Ferroseed’s spikes are used for both self-defense projectiles, and for climbing and sticking to things. When it runs out of spikes, it can’t move.

Base stats

HP44
Attack50
Defense91
Sp. Atk24
Sp. Def86
Speed10
Total305

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 597).

Evolution

Where to find it

WhereHowLevelsChance
Barbed CaveGrassLv 39–41up to 20%
Old Bay CavesGrassLv 30–6010%

Moves

38 in all

Level up 15

LvMoveCategoryPowAccPP
1Harden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat.Status——30
1Tackle, Normal-typeA physical attack in which the user charges and slams into the target with its whole body.Physical40100%35
6Rollout, Rock-typeThe user rolls into the target over 5 turns, doubling in power each time it hits.Physical3090%20
9Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
14Metal Claw, Steel-typeThe target is raked with steel claws. It has a 10% chance of boosting the user’s Attack.Physical5095%35
18Pin Missile, Bug-typeSharp spikes are shot at the target in rapid succession. They hit 2-5 times in a row.Physical2595%20
21Gyro Ball, Steel-typeA high-speed spinning tackle. Its power rises the slower the user is relative to the target.Physical—100%10
26Iron Defense, Steel-typeThe user hardens its body’s surface like iron, sharply boosting its Defense stat.Status——15
30Mirror Shot, Steel-typeThe user emits a reflective burst at the target. Has a 30% chance to lower Accuracy.Special6585%10
35Ingrain, Grass-typeThe user lays roots, restoring 1/16th of its max HP every turn, but also prevents escape.Status——20
38Self-Destruct, Normal-typeThe user explodes, striking every Pokémon around it. The user then faints.Physical130100%5
43Iron Head, Steel-typeThe user rams the target with its steel-hard head. It has a 30% chance of flinching.Physical80100%15
47Payback, Dark-typeThe user stores power, then attacks. Damage doubles if the user moves after the target.Physical50100%10
52Flash Cannon, Steel-typeThe user blasts the target with concentrated light. It has a 10% chance to lower Sp. Def.Special80100%10
55Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints.Physical170100%5

TM and HM 16

TMMoveCategoryPowAccPP
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM09Magical Leaf, Grass-typeThe user scatters odd leaves that pursue the target. It won’t miss a target on the field.Special60—20
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM12Explosion, Normal-typeExplodes with immense power, striking every Pokémon around it. The user then faints.Physical170100%5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM22Solar Beam, Grass-typeA 2-turn attack that charges instantly in sun and is 50% power in hail, rain and sandstorm.Special120100%10
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM34Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits.Physical3090%20
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15
HM08Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls.Physical9085%20

Egg moves 7

MoveCategoryPowAccPP
EggAcid Spray, Poison-typeThe user spits a highly corrosive acid at the target, harshly lowering its Sp. Def stat.Special40100%20
EggBullet Seed, Grass-typeThe user forcefully shoots seeds at the target 2-5 times in a row.Physical25100%30
EggGravity, Psychic-typeIntense gravity grounds everyone for 5 turns & boosts the Accuracy of all attacks by 66%.Status——5
EggLeech Seed, Grass-typeA seed is planted on a non-Grass-type target, stealing 1/8th of its max HP every turn.Status—90%10
EggSeed Bomb, Grass-typeThe user slams a barrage of hard-shelled seeds down on the target from above.Physical80100%15
EggSpikes, Ground-typeLays up to 3 layers of spikes at the opposing team, hurting grounded Pokémon on switch-in.Status——20
EggWorry Seed, Grass-typePlants a seed on the target, preventing it from sleeping by making its ability Insomnia.Status—100%10

All sprites

Coat Lab

Ferroseed front sprite from Pokémon Monomyth, shown in its usual colours

4,913 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2
Colour group 3

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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