No. 0874
Stonjourner
Big Rock Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Stonjourner is a Rock-type Pokémon, 2× weak to Fighting, Ground, Steel, Water and Grass, with a base stat total of 470. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 2.5 m 8′02″
- Weight
- 520 kg 1146.4 lbs
- Base stat total
- 470 Higher than 55% of Pokémon
- Introduced
- Gen VIII Sword & Shield
Once a year, on a specific date and at a specific time, they gather out of nowhere and form up in a circle.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Def.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 9 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 70); Scarf and Tailwind use the Max+ value.
At max Speed, Stonjourner outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon's allies have the power of their moves multiplied by 1.3.
Everything about Power Spot →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Stonjourner does not evolve.
Moves
Level up 13
| 1 | BlockPrevents the target from switching out. | Normal | Status | — | — | 5 |
|---|---|---|---|---|---|---|
| 1 | Rock ThrowNo additional effect. | Rock | Phys | 50 | 90% | 15 |
| 6 | Rock PolishRaises the user's Speed by 2. | Rock | Status | — | — | 20 |
| 12 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| 18 | Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| 24 | Stomp30% chance to make the target flinch. | Normal | Phys | 65 | 100% | 20 |
| 30 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| 36 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| 42 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| 48 | Wide GuardProtects allies from multi-target moves this turn. | Rock | Status | — | — | 10 |
| 54 | Heavy SlamMore power the heavier the user than the target. | Steel | Phys | — | 100% | 10 |
| 60 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| 66 | Mega KickNo additional effect. | Normal | Phys | 120 | 75% | 5 |
TM / HM / TR 39
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Phys | 65 | 100% | 20 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM76 | Rock BlastHits 2-5 times in one turn. | Rock | Phys | 25 | 90% | 10 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM101 | Power GemNo additional effect. | Rock | Spec | 80 | 100% | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM121 | Heavy SlamMore power the heavier the user than the target. | Steel | Phys | — | 100% | 10 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM176 | Sand TombTraps and damages the target for 4-5 turns. | Ground | Phys | 35 | 85% | 15 |
| TM178 | Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| TM179 | Smack DownRemoves the target's Ground immunity. | Rock | Phys | 50 | 100% | 15 |
| TM186 | High HorsepowerNo additional effect. | Ground | Phys | 95 | 95% | 10 |
| TM189 | Heat CrashMore power the heavier the user than the target. | Fire | Phys | — | 100% | 10 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM220 | Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2. | Rock | Spec | 120 | 90% | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| TM225 | Hard PressMore power the more HP the target has left. | Steel | Phys | — | 100% | 10 |
Egg moves 2
| Egg | Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Spec | 60 | 100% | 5 |
|---|---|---|---|---|---|---|
| Egg | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
No moves match those filters.
Biology
Stonjourner are blocky Pokémon. The stones that make up their body can move like arms and legs. They often gather together in a ring-shaped formation; at a certain date, at a certain time, every year, they will stand in a circle and just stand there.
Design & origin
Stonjourner are based on the rock formations of Stonehenge.
Adapted from Wikipedia: List of generation VIII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Big Rock Pokémon
- Galar · Sword & Shield
- Color
- Gray
- —
Once a year, on a specific date and at a specific time, they gather out of nowhere and form up in a circle.
ShieldIt stands in grasslands, watching the sun’s descent from zenith to horizon. This Pokémon has a talent for delivering dynamic kicks.
Sword
Names around the world
- English
- Stonjourner
- Japanese
- イシヘンジン
- Japanese (romaji)
- Ishihengin
- Korean
- 돌헨진
- Chinese (Traditional)
- 巨石丁
- Chinese (Simplified)
- 巨石丁
- French
- Dolman
- German
- Humanolith
- Spanish
- Stonjourner
- Italian
- Stonjourner
Sprites
Artwork and 3D models
Gen IX · Gen VIII
Training
- 2 Def
- 60 ≈7.8% with a Poké Ball at full HP
- 50
- 165
- Slow
Breeding
- Mineral
- ♂ 50%♀ 50%
- 25 egg cycles ≈6,630 steps (Gen IV–VII)
Where to find
Sword: The Crown Tundra 7 areas
- Ballimere Lake (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–50
- Giant's BedSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 60–65
- Giant's Bed (Max Den J)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–50
- Giant's Bed (Max Den N)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–50
- Giant's FootWalking in the overworld · Lv 60–65
- Slippery Slope (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–50
- Snowslide Slope (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–50
Sword 6 areas
- Giant's Seat (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Giant's Seat (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Lake of OutrageWalking in tall grass or a cave · Lv 50–60
- Rolling Fields (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Route 10 (Main)Walking in tall grass or a cave · Lv 44–46
- Stony Wilderness (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.