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Mint, Punk in Pokémon Monomyth

Mint

Punk

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 80
Format
Single battle

Team

SimulateDamage calc
  1. Stats & details
    NatureIncompetent · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP229240
    Attack168240
    Defense248240
    Sp. Atk120240
    Sp. Def120240
    Speed88240

    Starting stats, before held-item and ability effects.

  2. Stats & details
    NatureSilent · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP205240
    Attack112240
    Defense168240
    Sp. Atk256240
    Sp. Def168240
    Speed152240

    Starting stats, before held-item and ability effects.

  3. Stats & details
    NatureIntelligent · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP232240
    Attack185240
    Defense155240
    Sp. Atk85240
    Sp. Def155240
    Speed169240

    Starting stats, before held-item and ability effects.

  4. Stats & details
    NatureCocky · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP317240
    Attack160240
    Defense104240
    Sp. Atk168240
    Sp. Def136240
    Speed160240

    Starting stats, before held-item and ability effects.

  5. Stats & details
    NatureGracious · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP242240
    Attack193240
    Defense128240
    Sp. Atk161240
    Sp. Def128240
    Speed160240

    Starting stats, before held-item and ability effects.

  6. Stats & details
    NatureConniving · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP221240
    Attack152240
    Defense136240
    Sp. Atk152240
    Sp. Def136240
    Speed200240

    Starting stats, before held-item and ability effects.

  • Mostly weak toGhost3 of 6Ground2 of 6Rock2 of 6
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.