
No. 219 Returning · National Dex No. 454
Toxicroak
Toxic Mouth Pokémon
FightingPoison
- Height
- 1.3 m (4′03″)
- Weight
- 44.4 kg (97.9 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 75 of 255
- Growth rate
- Medium Slow
- Egg groups
- Water 1 Human-Like
- Egg cycles
- 10
- Base friendship
- 70
- EV yield
- 2 Attack
- Held in the wild
Black Sludge rare
Abilities
- AnticipationSenses supereffective and OHKO moves.
- Dry SkinWeak to sun & Fire, healed by rain & Water.
- Poison Touch, hidden abilityIts contact moves may poison a target.
The sac on its neck stores up poison. When it croaks, it stirs and shakes the poison, chemically activating it and making it more deadly.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 454).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Chamomile Town | Grass | Lv 62–66 | 10% |
| Old Bay Island | Grass | Lv 75–80 | 1% |
| Victory Ruin | Grass | Lv 62–69 | 10% |
Moves
Level up 22
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Mud-Slap, Ground-typeThe user hurls mud in the target’s face to inflict damage and lower its Accuracy. | Special | 20 | 100% | 10 |
| 1 | Poison Sting, Poison-typeThe user stabs the target with a poisonous stinger. Has a 30% chance of inducing poison. | Physical | 15 | 100% | 35 |
| 3 | Astonish, Ghost-typeThe user attacks the target with a startling shout. It has a 30% chance to flinch. | Physical | 30 | 100% | 15 |
| 8 | Taunt, Dark-typeThe user taunts the target into a rage that allows it to only use attacks for three turns. | Status | — | 100% | 20 |
| 10 | Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle. | Physical | 40 | 100% | 20 |
| 13 | Fake Out, Normal-typeAn attack that flinches and hits before most moves, but only works right after switch in. | Physical | 40 | 100% | 10 |
| 15 | Feint Attack, Dark-typeThe user acts harmless, then throws a sucker punch. It’ll never miss a target on the field. | Physical | 60 | — | 20 |
| 17 | Revenge, Fighting-typeStrikes the target after most moves occur. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| 22 | Venoshock, Poison-typeThe user drenches the target in vile poison. Its power doubles if the target is poisoned. | Special | 65 | 100% | 10 |
| 24 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| 27 | Low Sweep, Fighting-typeThe user strikes low at the target to disrupt its balance, lowering its Speed stat. | Physical | 65 | 100% | 20 |
| 29 | Mud Bomb, Ground-typeThe user fires a hard-packed mud ball at the target. Has a 30% chance to lower Accuracy. | Special | 65 | 85% | 10 |
| 31 | Poison Jab, Poison-typeThe target is stabbed with a limb steeped in poison. It has a 30% chance of poisoning. | Physical | 80 | 100% | 20 |
| 35 | Toxic, Poison-typeThe user badly poisons the target with a vile toxin. It won’t miss if used by a Poison-type. | Status | — | 90% | 10 |
| 39 | Sucker Punch, Dark-typeThe user strikes before most moves occur. It fails if the target is not readying an attack. | Physical | 70 | 100% | 5 |
| 44 | Snarl, Dark-typeThe user yells as if ranting about something, lowering the Sp. Atk of all opposing Pokémon. | Special | 55 | 95% | 15 |
| 48 | Nasty Plot, Dark-typeThe user stimulates its brain by thinking bad thoughts, sharply boosting its Sp. Atk. stat. | Status | — | — | 20 |
| 52 | Drain Punch, Fighting-typeAn energy-draining punch. The user’s HP is restored by 50% the damage inflicted. | Physical | 75 | 100% | 10 |
| 55 | Sludge Bomb, Poison-typeThe user hurls a massive wad of sludge at the the target. It has a 10% chance of poisoning. | Special | 90 | 100% | 10 |
| 58 | Belch, Poison-typeThe user belches at the target. The user must eat a held Berry to use this move. | Special | 120 | 90% | 10 |
| 63 | Flatter, Dark-typeFlattery is used to confuse the target. This also boosts the target’s Sp. Atk, however. | Status | — | 100% | 15 |
| 68 | Focus Blast, Fighting-typeThe user blasts the target with laser focused energy. Has a 10% chance to lower Sp. Def. | Special | 120 | 70% | 5 |
TM and HM 25
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM04 | Dual Chop, Dragon-typeThe user attacks the target with brutal strikes. The target takes two hits in a row. | Physical | 40 | 90% | 15 |
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM25 | Purify, Poison-typeBy purifying the target of status conditions, the user restores its HP by 50% of its max HP. | Status | — | — | 20 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps11
- Length78 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 1 for 8 ticks
- Step 3Frame 1 for 7 ticks
- Step 4Frame 1 for 10 ticks
- Step 5Frame 1 for 9 ticks
- Step 6Frame 2 for 8 ticks
- Step 7Frame 1 for 7 ticks
- Step 8Frame 2 for 13 ticks
- Step 9Frame 1 for 7 ticks
- Step 10Frame 2 for 7 ticks
- Step 11Frame 1 for 1 ticks
Every frame 2
Coat Lab
561 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.