DexDB.io
Lucius, Juggler in Pokémon Monomyth

Lucius

Juggler

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 80
Format
Double battle

Team

SimulateDamage calc
  1. Stats & details
    NatureKnavish · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP251240
    Attack144240
    Defense192240
    Sp. Atk160240
    Sp. Def288240
    Speed56240

    Starting stats, before held-item and ability effects.

  2. Stats & details
    NatureBlank-slate · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP261240
    Attack176240
    Defense160240
    Sp. Atk224240
    Sp. Def144240
    Speed112240

    Starting stats, before held-item and ability effects.

  3. Stats & details
    NatureChildish · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP309240
    Attack147240
    Defense147240
    Sp. Atk190240
    Sp. Def163240
    Speed88240

    Starting stats, before held-item and ability effects.

  4. Stats & details
    NatureShy · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP253240
    Attack216240
    Defense136240
    Sp. Atk136240
    Sp. Def166240
    Speed168240

    Starting stats, before held-item and ability effects.

  5. Stats & details
    NatureAristocratic · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP205240
    Attack112240
    Defense256240
    Sp. Atk144240
    Sp. Def264240
    Speed88240

    Starting stats, before held-item and ability effects.

  6. Stats & details
    NatureHard-headed · no stat change in Monomyth
    Stats at Lv 80
    StatValueIVEV
    HP213240
    Attack105240
    Defense169240
    Sp. Atk169240
    Sp. Def185240
    Speed201240

    Starting stats, before held-item and ability effects.

  • Mostly weak toGround3 of 6Bug3 of 6Steel2 of 6
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.