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Soldier, Mercenary in Pokémon Monomyth

Soldier

Mercenary

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 64
Format
Single battle

Team

SimulateDamage calc
  1. PressureNo held item
    Stats & details
    NatureSlippery · no stat change in Monomyth
    Stats at Lv 64
    StatValueIVEV
    HP137190
    Attack106190
    Defense183190
    Sp. Atk93190
    Sp. Def183190
    Speed49190

    Starting stats, before held-item and ability effects.

  2. NictoLv 63
    Bad DreamsNo held item
    Stats & details
    NatureGentle-soul · no stat change in Monomyth
    Stats at Lv 63
    StatValueIVEV
    HP141190
    Attack82190
    Defense127190
    Sp. Atk142190
    Sp. Def98190
    Speed168190

    Starting stats, before held-item and ability effects.

  • Mostly weak toGhost1 of 2Dark1 of 2Fairy1 of 2
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.