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Nicto front sprite from Pokémon Monomyth

No. 136 New in Monomyth

Nicto

Cult Pokémon

DarkPsychic

Height
1.6 m (5′03″)
Weight
23.5 kg (51.8 lb)
Gender
50% male · 50% female
Catch rate
30 of 255
Growth rate
Erratic
Egg groups
Amorphous
Egg cycles
25
Base friendship
35
EV yield
2 Speed
Held in the wild
Tanga Berry rare

Abilities

Nicto have come to understand the powers they command. With this knowledge has arisen sinister intent, and a penchant for complex schemes.

Base stats

HP45
Attack52
Defense88
Sp. Atk100
Sp. Def65
Speed120
Total470

The species’ own values, before level, training or nature. Bars end at 200.

Evolution

Where to find it

WhereHowLevelsChance
Apocryphal BastionGrassLv 46–51up to 10%
Old Bay CavesGrassLv 75–801%
Old Bay IslandGrassLv 80–851%

Moves

43 in all

Level up 20

LvMoveCategoryPowAccPP
1Confusion, Psychic-typeThe target is hit by a weak telekinetic force. It has a 10% chance of confusing the target.Special50100%25
1Miracle Eye, Psychic-typeEnables Psychic attacks on a Dark-type. It also negates any positive Evasion boosts.Status——40
7Psywave, Psychic-typeEmits an odd psychic wave, randomly dealing 50% to 150% of the user’s level in damage.Special—100%15
13Hypnosis, Psychic-typeThe user employs hypnotic suggestion to make the target fall into a deep sleep.Status—60%20
17Instruct, Psychic-typeThe user instructs the target to use the move the target last used, with some exceptions.Status——15
20Imprison, Psychic-typeIf opposing Pokémon know any move known by the user, they are prevented from using it.Status——10
23Extrasensory, Psychic-typeThe user attacks with an odd, invisible power which has a 10% chance to flinch the target.Special80100%20
25Cosmic Power, Psychic-typeThe user absorbs a mystical power from space to boost its Defense and Sp. Def stats.Status——20
27Dark Mind, Dark-typeThe user implants dark thoughts into the target, leaving its 3rd type as Dark.Status——20
31Confuse Ray, Ghost-typeThe target is exposed to a sinister ray that triggers confusion.Status—100%10
33Night Daze, Dark-typeThe user emits a shockwave of darkness at the target. Has a 40% chance to lower Accuracy.Special8595%10
38Heal Block, Psychic-typeFor 5 turns, all opposing Pokémon can’t use moves, Abilities, or held items that heal HP.Status—100%15
44Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt.Special100100%15
47Psycho Shift, Psychic-typeThe user uses its psychic abilities to transfer its status condition to the target.Status—100%10
49Dark Pulse, Dark-typeThe user expels a grim aura of dark thoughts at the target. It has a 20% chance to flinch.Special80100%15
55Hex, Ghost-typeThe user casts a spell on the target. Power doubles if the target has a status condition.Special65100%10
57Memento, Dark-typeThe user faints, and then harshly lowers the target’s Atk and Sp. Atk stats.Status—100%10
61Future Sight, Psychic-type2 turns after this move is used, a surge of psychic energy attacks the target.Special120100%10
66Nasty Plot, Dark-typeThe user stimulates its brain by thinking bad thoughts, sharply boosting its Sp. Atk. stat.Status——20
70Psycho Boost, Psychic-typeThe user pours all of its focus into a psychic blast. This harshly lowers the user’s Sp. Atk.Special14090%5

TM and HM 23

TMMoveCategoryPowAccPP
TM06Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits.Status—90%40
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM09Magical Leaf, Grass-typeThe user scatters odd leaves that pursue the target. It won’t miss a target on the field.Special60—20
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM29Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt.Special100100%15
TM30Poltergeist, Ghost-typeThe user attacks by controlling the target’s item and fails if the target isn’t holding one.Physical11090%5
TM31Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability.Status—100%15
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM33Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle.Status——20
TM34Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits.Physical3090%20
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM42Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s.Status——15
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM45Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any.Status——10
TM47Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target.Special80100%10
TM48Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target.Status——10
TM49Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself.Status—100%10

All sprites

Coat Lab

Nicto front sprite from Pokémon Monomyth, shown in its usual colours

5,625 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2
Colour group 3

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

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