
No. 177 Returning · National Dex No. 356
Dusclops
Beckon Pokémon
Ghost
- Height
- 1.6 m (5′03″)
- Weight
- 30.6 kg (67.5 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 90 of 255
- Growth rate
- Fast
- Egg groups
- Amorphous
- Egg cycles
- 25
- Base friendship
- 35
- EV yield
- 1 Defense, 1 Sp. Def
- Held in the wild
Kasib Berry common
Spell Tag rare
Abilities
- PressureRaises foe’s PP usage.
- Frisk, hidden abilityChecks the foe’s held item when sent out.
While spiritualists say the core of a Dusclops is comprised of souls, biologists argue a dark matter-like substance is more likely.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 356).
Evolution
No. 176DuskullGhost- Level 37
No. 177DusclopsGhost- Level up holding
Reaper Cloth
No. 178DusknoirGhost
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Apocryphal Bastion | Grass | Lv 46–51 | up to 15% |
| Haunted Swamp | Grass | Lv 35–38 | 5% |
| Old Bay Island | Grass | Lv 60–70 | 4% |
Moves
Level up 22
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Bind, Normal-typeA long body or tentacles are used to bind and squeeze the target for four to five turns. | Physical | 15 | 85% | 20 |
| 1 | Fire Punch, Fire-typeThe target is punched with a fiery fist. It has a 10% chance of burning the target. | Physical | 75 | 100% | 15 |
| 1 | Ice Punch, Ice-typeThe target is punched with an icy fist. It has a 10% chance of freezing the target. | Physical | 75 | 100% | 15 |
| 1 | Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats. | Status | — | 100% | 30 |
| 1 | Night Shade, Ghost-typeThe target is shown a frightening mirage. It inflicts damage equal to the user’s level. | Special | — | 100% | 15 |
| 1 | Thunder Punch, Electric-typeThe target is punched with an electrified fist. It has a 10% chance of paralyzing. | Physical | 75 | 100% | 15 |
| 6 | Disable, Normal-typeFor four turns, this move prevents the target from using the move it last used. | Status | — | 100% | 20 |
| 9 | Astonish, Ghost-typeThe user attacks the target with a startling shout. It has a 30% chance to flinch. | Physical | 30 | 100% | 15 |
| 14 | Foresight, Normal-typeEnables Normal & Fighting attacks on a Ghost. It also negates any positive Evasion boosts. | Status | — | — | 40 |
| 17 | Shadow Sneak, Ghost-typeThe user attacks the target from behind using its shadow before most moves can occur. | Physical | 40 | 100% | 30 |
| 22 | Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle. | Physical | 40 | 100% | 20 |
| 25 | Will-O-Wisp, Fire-typeThe user shoots a sinister, purplish-white flame at the target to inflict a burn. | Status | — | 85% | 15 |
| 30 | Confuse Ray, Ghost-typeThe target is exposed to a sinister ray that triggers confusion. | Status | — | 100% | 10 |
| 33 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| 37 | Shadow Punch, Ghost-typeThe user throws a punch from the shadows. It’ll never miss a target on the field. | Physical | 60 | — | 20 |
| 40 | Hex, Ghost-typeThe user casts a spell on the target. Power doubles if the target has a status condition. | Special | 65 | 100% | 10 |
| 45 | Shadow Ball, Ghost-typeThe user hurls a shadowy blob at the target with a 10% chance to lower its Sp. Def stat. | Special | 80 | 100% | 15 |
| 52 | Mean Look, Normal-typeThe user pins the target with a dark, intense look so it can’t run from battle or switch out. | Status | — | — | 5 |
| 55 | Soul Rend, Ghost-typeA strong soul-draining attack. The user’s HP is restored by 50% of the damage inflicted. | Physical | 75 | 100% | 10 |
| 57 | Gravity, Psychic-typeIntense gravity grounds everyone for 5 turns & boosts the Accuracy of all attacks by 66%. | Status | — | — | 5 |
| 60 | Payback, Dark-typeThe user stores power, then attacks. Damage doubles if the user moves after the target. | Physical | 50 | 100% | 10 |
| 64 | Future Sight, Psychic-type2 turns after this move is used, a surge of psychic energy attacks the target. | Special | 120 | 100% | 10 |
TM and HM 24
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM06 | Poison Gas, Poison-typeA cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | Status | — | 90% | 40 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM20 | Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM30 | Poltergeist, Ghost-typeThe user attacks by controlling the target’s item and fails if the target isn’t holding one. | Physical | 110 | 90% | 5 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM48 | Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target. | Status | — | — | 10 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
All sprites





The game’s own animation.
Details
- Steps5
- Length75 ticks of 1/60 second
- Step 1Frame 1 for 15 ticks
- Step 2Frame 2 for 15 ticks
- Step 3Frame 1 for 15 ticks
- Step 4Frame 2 for 15 ticks
- Step 5Frame 1 for 15 ticks
Every frame 2
Coat Lab
425 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.