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Soldier, Mercenary in Pokémon Monomyth

Soldier

Mercenary

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 60
Format
Single battle

Team

SimulateDamage calc
  1. ZoroarkLv 60
    Stats & details
    NaturePolite · no stat change in Monomyth
    Stats at Lv 60
    StatValueIVEV
    HP153190
    Attack142190
    Defense88190
    Sp. Atk160190
    Sp. Def88190
    Speed142190

    Starting stats, before held-item and ability effects.

  2. WeezingLv 60
    Stats & details
    NatureClumsy · no stat change in Monomyth
    Stats at Lv 60
    StatValueIVEV
    HP159190
    Attack124190
    Defense160190
    Sp. Atk118190
    Sp. Def100190
    Speed88190

    Starting stats, before held-item and ability effects.

  3. Stats & details
    NatureBright · no stat change in Monomyth
    Stats at Lv 60
    StatValueIVEV
    HP189190
    Attack138190
    Defense144190
    Sp. Atk136190
    Sp. Def123190
    Speed96190

    Starting stats, before held-item and ability effects.

  • Mostly weak toGround2 of 3Psychic2 of 3, 1 immune
Where to find this battle

These events include this team. The team can depend on your story progress.

Levels, held items and moves come from the game’s data. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.