
No. 279 Returning · National Dex No. 571
Zoroark
IllusionFox Pokémon
Dark
- Height
- 1.6 m (5′03″)
- Weight
- 81.1 kg (178.8 lb)
- Gender
- 87% male · 13% female
- Catch rate
- 45 of 255
- Growth rate
- Fluctuating
- Egg groups
- Field
- Egg cycles
- 25
- Base friendship
- 70
- EV yield
- 2 Sp. Atk
- Held in the wild
Roseli Berry rare
Abilities
- IllusionComes out disguised as the Pokémon in back.
Zoroark’s illusions are so powerful, some film studios have opted to work with well-trained Zoroark as body doubles, as opposed to professional stuntmen.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 571).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Route 27 | Grass | Lv 66–70 | 5% |
Moves
Level up 20
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats. | Status | — | 100% | 30 |
| 1 | Scratch, Normal-typeHard, pointed, sharp claws rake the target to inflict damage. | Physical | 40 | 100% | 35 |
| 4 | Torment, Dark-typeThe target is tormented, enraging it. It won’t be able to use the same move twice in a row. | Status | — | 100% | 15 |
| 8 | Pursuit, Dark-typeAn attack move that doubles in power if used on a target that is switching out of battle. | Physical | 40 | 100% | 20 |
| 11 | Fury Swipes, Normal-typeThe target is raked with sharp claws or scythes quickly, 2-5 times in a row. | Physical | 18 | 80% | 15 |
| 15 | Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat. | Status | — | 100% | 10 |
| 18 | Taunt, Dark-typeThe user taunts the target into a rage that allows it to only use attacks for three turns. | Status | — | 100% | 20 |
| 22 | Feint Attack, Dark-typeThe user acts harmless, then throws a sucker punch. It’ll never miss a target on the field. | Physical | 60 | — | 20 |
| 24 | Fake Tears, Dark-typeThe user feigns crying to fluster the target, harshly lowering the target’s Sp. Def stat. | Status | — | 100% | 20 |
| 25 | Hone Claws, Dark-typeThe user sharpens its claws to boost its Attack stat and Accuracy. | Status | — | — | 15 |
| 29 | Agility, Psychic-typeThe user relaxes and lightens its body to move faster, sharply boosting its Speed stat. | Status | — | — | 30 |
| 32 | Embargo, Dark-typeFor 5 turns, the target can’t use its held item. Bag items can’t be used on it either. | Status | — | 100% | 15 |
| 36 | Punishment, Dark-typeA retribution attack that grows stronger the more positive stat changes the target has. | Physical | 60 | 100% | 5 |
| 39 | Imprison, Psychic-typeIf opposing Pokémon know any move known by the user, they are prevented from using it. | Status | — | — | 10 |
| 43 | Night Daze, Dark-typeThe user emits a shockwave of darkness at the target. Has a 40% chance to lower Accuracy. | Special | 85 | 95% | 10 |
| 45 | Night Slash, Dark-typeThe user slashes the target as soon as it sees an opening. Critical hits land more often. | Physical | 70 | 100% | 15 |
| 49 | Nasty Plot, Dark-typeThe user stimulates its brain by thinking bad thoughts, sharply boosting its Sp. Atk. stat. | Status | — | — | 20 |
| 52 | Crisis Claw, Dark-typeShatters the target’s spirit with a dire clawing. Super effective on Fighting-types. | Physical | 70 | 100% | 15 |
| 58 | U-turn, Bug-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Physical | 70 | 100% | 20 |
| 62 | Foul Play, Dark-typeBy fighting unfairly, the user attacks using the target’s Attack stat with stat changes. | Physical | 95 | 100% | 15 |
TM and HM 23
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM02 | Pay Day, Normal-typeNumerous coins are hurled at the target. Money is earned after the battle. | Physical | 40 | 100% | 20 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM36 | Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often. | Physical | 70 | 100% | 20 |
| TM38 | Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems. | Special | 60 | 100% | 15 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM46 | Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it. | Physical | 60 | 100% | 20 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
| HM01 | Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees. | Physical | 65 | 100% | 20 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM08 | Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls. | Physical | 90 | 85% | 20 |
All sprites





The game’s own animation.
Details
- Steps6
- Length74 ticks of 1/60 second
- Step 1Frame 1 for 1 ticks
- Step 2Frame 1 for 12 ticks
- Step 3Frame 2 for 24 ticks
- Step 4Frame 1 for 12 ticks
- Step 5Frame 2 for 24 ticks
- Step 6Frame 1 for 1 ticks
Every frame 2
Coat Lab
83,521 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.