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Richard, Gangster in Pokémon Monomyth

Richard

Gangster

Spoilers: this page shows the trainer’s teams.

Game difficulty

Estimates unrevealed moves · Battle revives allowed

Mode rules
Your moves
AI estimates unrevealed moves
Your held items
AI knows revealed items only
Trainer stats
Same stored stats in every mode
Revives
Allowed in battle
Healing + X Items
Allowed together on one Pokémon

Practice bot; game AI and bag restrictions are not recreated.

Highest level on their team
Lv 31
Format
Single battle

Team

SimulateDamage calc
  1. Poison PointNo held item
    Stats & details
    NatureOverbearing · no stat change in Monomyth
    Stats at Lv 27
    StatValueIVEV
    HP6070
    Attack3670
    Defense6070
    Sp. Atk2870
    Sp. Def4970
    Speed3270

    Starting stats, before held-item and ability effects.

  2. ScraggyLv 28
    MoxieNo held item
    Stats & details
    NatureRoughneck · no stat change in Monomyth
    Stats at Lv 28
    StatValueIVEV
    HP6770
    Attack4870
    Defense4670
    Sp. Atk2670
    Sp. Def4670
    Speed3370

    Starting stats, before held-item and ability effects.

  3. Toxic BoostNo held item
    Stats & details
    NatureGracious · no stat change in Monomyth
    Stats at Lv 31
    StatValueIVEV
    HP8370
    Attack6970
    Defense4170
    Sp. Atk5370
    Sp. Def5370
    Speed8170

    Starting stats, before held-item and ability effects.

  • Mostly weak toFlying2 of 3Fighting2 of 3Fairy2 of 3

Location not confirmed for this team.

Levels, held items and moves come from the game’s data. A Pokémon with no moves listed has the moves the game gives its level. “Mostly weak to” is from the game’s own type table, with its cap: 4× is 2.5×, ¼× is 0.33×. Abilities and items aren’t counted.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no ROM or patch.