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Scraggy front sprite from Pokémon Monomyth

No. 050 Returning · National Dex No. 559

Scraggy

Shedding Pokémon

DarkFighting

Height
0.6 m (2′00″)
Weight
11.8 kg (26.0 lb)
Gender
50% male · 50% female
Catch rate
180 of 255
Growth rate
Medium Slow
Egg groups
Field Dragon
Egg cycles
15
Base friendship
35
EV yield
1 Attack
Held in the wild
Shed Shell rare

Abilities

Respect is earned by the Scraggy with the loosest, saggiest skin in most Scraggy clans. Some even artificially stretch out their hides for clout.

Base stats

HP50
Attack75
Defense70
Sp. Atk35
Sp. Def70
Speed48
Total348

The species’ own values, before level, training or nature. Bars end at 200.

Changed in Monomyth

Same types and base stats as in the main games (National Dex No. 559).

Evolution

Where to find it

WhereHowLevelsChance
Glass FactoryGrassLv 6–1320%
Nature ReserveGrassLv 6–1220%
Old Bay IslandGrassLv 15–6010%
Old HeadquartersGrassLv 26–2730%
The Old TownGrassLv 25–2720%

Moves

56 in all

Level up 18

LvMoveCategoryPowAccPP
1Leer, Normal-typeThe user leers at all opposing Pokémon with sharp eyes, lowering their Defense stats.Status—100%30
1Low Kick, Fighting-typeA strong low kick that knocks the target down. Its power increases with the target’s weight.Physical—100%20
5Sand Attack, Ground-typeSand is hurled in the target’s face, lowering the target’s Accuracy.Status—100%15
9Feint Attack, Dark-typeThe user acts harmless, then throws a sucker punch. It’ll never miss a target on the field.Physical60—20
12Headbutt, Normal-typeThe user sticks its head out and rams straight into the target. Has a 30% chance to flinch.Physical70100%15
16Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
20Brick Break, Fighting-typeThe user attacks with a swift chop. If it lands, it breaks barriers such as Reflect.Physical75100%15
22Beat Up, Dark-typeWith ruthless intent, the user pummels the target alongside all healthy party Pokémon.Physical—100%10
24Payback, Dark-typeThe user stores power, then attacks. Damage doubles if the user moves after the target.Physical50100%10
27Chip Away, Normal-typeThe user strikes the target’s weak points, ignoring its Defense & Evasion stat changes.Physical70100%20
31Jump Kick, Fighting-typeJumps up high, then kicks. If it misses, the user takes damage equal to 50% its max HP.Physical10095%10
34Scary Face, Normal-typeThe user frightens the target with a scary face to harshly lower its Speed stat.Status—100%10
38Crunch, Dark-typeThe user crunches up the target with sharp fangs. Has a 20% chance of lowering Defense.Physical80100%15
42Facade, Normal-typeAn attack which doubles in power if the user is poisoned, paralyzed, or burned.Physical70100%20
45Skull Bash, Normal-typeThe user tucks in its head to boost Defense, then rams the target on the next turn.Physical130100%10
48Focus Punch, Fighting-typeA mighty punch is thrown after most moves occur. It fails if the user is hit beforehand.Physical150100%20
52High Jump Kick, Fighting-typeA strong jumping knee kick. If it misses, the user takes damage equal to 50% its max HP.Physical13090%10
58Head Smash, Rock-typeA hazardous, full-power headbutt. The user takes 50% of the damage dealt as recoil.Physical15080%5

TM and HM 26

TMMoveCategoryPowAccPP
TM04Dual Chop, Dragon-typeThe user attacks the target with brutal strikes. The target takes two hits in a row.Physical4090%15
TM08Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession.Status——10
TM10Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it.Special60100%15
TM11Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power.Status——5
TM17Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession.Status——10
TM18Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage.Status——5
TM19Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage.Physical—100%20
TM20Seismic Toss, Fighting-typeThrows the target using the power of gravity. It inflicts damage equal to the user’s level.Physical—100%20
TM21Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack.Status—85%15
TM23Iron Tail, Steel-typeThe target is slammed with a steel-hard tail, with a 30% chance to lower its Defense stat.Physical10075%15
TM27Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer.Physical—100%20
TM28Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons.Physical80100%10
TM31Entrainment, Normal-typeThe user dances to an irresistible beat which causes the target to copy the user’s Ability.Status—100%15
TM32Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types.Status——10
TM36Cross Poison, Poison-typeSlashes with poison blades with a 10% chance to poison. Critical hits land more often.Physical70100%20
TM38Incinerate, Fire-typeOpposing Pokémon are torched with consuming flames, burning up their Berries and Gems.Special60100%15
TM39Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn.Physical60100%10
TM41Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves.Status——10
TM43Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base.Physical70100%20
TM44Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions.Status——5
TM46Brutal Swing, Dark-typeThe user swings its body around violently to inflict damage on every Pokémon around it.Physical60100%20
TM49Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself.Status—100%10
HM01Cut, Normal-typeThe target is cut with a scythe or a claw. It can also be used to cut down thin trees.Physical65100%20
HM04Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders.Physical80100%15
HM05Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks.Physical50100%15
HM08Rock Climb, Normal-typeA charging attack with a 20% chance to confuse. Can be used to scale rocky walls.Physical9085%20

Egg moves 12

MoveCategoryPowAccPP
EggAcid Spray, Poison-typeThe user spits a highly corrosive acid at the target, harshly lowering its Sp. Def stat.Special40100%20
EggAmnesia, Psychic-typeThe user briefly empties its mind to forget its concerns, sharply boosting its Sp. Def.Status——20
EggDetect, Fighting-typeEnables the user to evade incoming moves. It may fail if used in succession.Status——5
EggDragon Dance, Dragon-typeThe user performs a mystic, powerful dance with vigor to boost its Attack and Speed.Status——20
EggDrain Punch, Fighting-typeAn energy-draining punch. The user’s HP is restored by 50% the damage inflicted.Physical75100%10
EggFake Out, Normal-typeAn attack that flinches and hits before most moves, but only works right after switch in.Physical40100%10
EggFire Punch, Fire-typeThe target is punched with a fiery fist. It has a 10% chance of burning the target.Physical75100%15
EggIce Punch, Ice-typeThe target is punched with an icy fist. It has a 10% chance of freezing the target.Physical75100%15
EggPower-Up Punch, Fighting-typeThe user punches the target, hardening the user’s fists and thus boosting its Attack stat.Physical40100%20
EggQuick Guard, Fighting-typeThis turn, the user protects its side from moves with increased priority.Status——15
EggThunder Punch, Electric-typeThe target is punched with an electrified fist. It has a 10% chance of paralyzing.Physical75100%15
EggZen Headbutt, Psychic-typeThe user directs its focus into its head and rams the target. Has a 20% chance to flinch.Physical8090%15

All sprites

Coat Lab

Scraggy front sprite from Pokémon Monomyth, shown in its usual colours

153 possible coats

Usual colours, as in the Pokédex.

Quick guide 3 steps
  1. Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
  2. Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
  3. Share the link holds the coat you made.
Colour group 1
Colour group 2

The in-game “Color Variants” option turns coats off. A shiny never gets a coat.

Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.