
No. 161 Returning · National Dex No. 423
Gastrodon
Sea Slug Pokémon
WaterGround
- Height
- 0.9 m (2′11″)
- Weight
- 29.9 kg (65.9 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 75 of 255
- Growth rate
- Medium Slow
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 2 HP
Abilities
- Sticky HoldPrevents others from removing its item.
- Storm DrainDraws Water moves to instead boost Sp. Atk.
- Sand Force, hidden abilityUps Rock, Ground & Steel moves in sandstorm.
Gastrodon typically digests its food through absorption. Many smaller Pokémon land on Gastrodon and simply get sucked away.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Changed in Monomyth
Same types and base stats as in the main games (National Dex No. 423).
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Battle Frontier form 2 form | Super Rod | Lv 50–60 | 40% |
| Camp Tarragon | Surfing | Lv 45–50 | 5% |
| Cascade City | Super Rod | Lv 45–55 | 44% |
| Cascade City | Surfing | Lv 37–40 | 1% |
| Chamomile Town | Grass | Lv 62–66 | 20% |
| Elysium Base form 2 form | Super Rod | Lv 50–60 | 40% |
| Flooded Cave | Super Rod | Lv 50–80 | 4% |
| His Trail | Super Rod | Lv 50–60 | 40% |
| Mandrake City form 2 form | Super Rod | Lv 35 | 55% |
| Mt. Thunder | Super Rod | Lv 60–63 | up to 20% |
| Mt. Thunder | Surfing | Lv 57–61 | 30% |
| Oasis Cave form 2 form | Super Rod | Lv 35–40 | 16% |
| Old Bay Caves | Super Rod | Lv 50–80 | 19% |
| Old Bay Caves | Surfing | Lv 50–70 | 5% |
| Old Bay Coast form 2 form | Super Rod | Lv 50–60 | 40% |
| Old Bay Island | Super Rod | Lv 50–60 | 40% |
| Old Bay Island form 2 form | Super Rod | Lv 50–60 | up to 55% |
| Old Bay Island form 2 form | Surfing | Lv 50–80 | up to 4% |
| Overgrown Oasis form 2 form | Super Rod | Lv 35–40 | 16% |
| Port Ginseng form 2 form | Super Rod | Lv 50–60 | 40% |
| Port Ginseng Docks form 2 form | Super Rod | Lv 50–60 | 40% |
| Quiet Valley | Super Rod | Lv 47–57 | 40% |
| Quiet Valley | Surfing | Lv 47–52 | 10% |
| Reservoir Tunnel form 2 form | Super Rod | Lv 35–40 | 16% |
| Route 15 | Super Rod | Lv 45–50 | 20% |
| Route 30 form 2 form | Super Rod | Lv 50–60 | 40% |
| Solace Point form 2 form | Super Rod | Lv 50–60 | 40% |
| Tranquil Creek | Super Rod | Lv 45–50 | 20% |
| Victory Ruin | Grass | Lv 52–56, Lv 62–69 | 20% |
Moves
Level up 17
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Harden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat. | Status | — | — | 30 |
| 1 | Mud Sport, Ground-typeThe user kicks up mud on the field, reducing all Electric-type damage by 70% for 5 turns. | Status | — | — | 15 |
| 1 | Mud-Slap, Ground-typeThe user hurls mud in the target’s face to inflict damage and lower its Accuracy. | Special | 20 | 100% | 10 |
| 1 | Water Gun, Water-typeThe target is blasted with a forceful shot of water. | Special | 40 | 100% | 25 |
| 4 | Mud Sport, Ground-typeThe user kicks up mud on the field, reducing all Electric-type damage by 70% for 5 turns. | Status | — | — | 15 |
| 8 | Harden, Normal-typeThe user stiffens all the muscles in its body to boost its Defense stat. | Status | — | — | 30 |
| 12 | Water Pulse, Water-typeThe user launches pulses of water at the target. It has a 20% chance of confusing. | Special | 60 | 100% | 20 |
| 15 | Mud Bomb, Ground-typeThe user fires a hard-packed mud ball at the target. Has a 30% chance to lower Accuracy. | Special | 65 | 85% | 10 |
| 19 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| 23 | Ancient Power, Rock-typeThe user attacks with a prehistoric power. It has a 10% chance of boosting all its stats. | Special | 60 | 100% | 5 |
| 26 | Body Slam, Normal-typeThe user drops onto the target with its full body weight. Has a 30% chance to paralyze. | Physical | 85 | 100% | 15 |
| 30 | Recover, Normal-typeRestoring its own cells, the user restores its own HP by 50% of its maximum HP. | Status | — | — | 5 |
| 35 | Muddy Water, Water-typeThe user floods opposing Pokémon with muddy water. Has a 10% chance to lower Accuracy. | Special | 90 | 85% | 10 |
| 45 | Earth Power, Ground-typeThe user wildly erupts the ground under the target. Has a 10% chance to lower Sp. Def. | Special | 90 | 100% | 10 |
| 52 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| 60 | Memento, Dark-typeThe user faints, and then harshly lowers the target’s Atk and Sp. Atk stats. | Status | — | 100% | 10 |
| 78 | Fissure, Ground-typeThe user opens a fissure beneath the target. If it hits, the target faints instantly. | Physical | — | 30% | 5 |
TM and HM 26
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM03 | Watercolor, Water-typeShoots water imbued with its true colors. The effect depends on its first non-Water-type. | Special | 70 | 100% | 10 |
| TM05 | Infestation, Bug-typeThe target is infested for 4-5 turns. It deals damage each turn and prevents escape. | Special | 20 | 100% | 20 |
| TM07 | Hail, Ice-typeSummons a hailstorm that lasts 5 turns. Every turn, it damages all non-Ice-types. | Status | — | — | 10 |
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM13 | Aurora Beam, Ice-typeHits the target with a rainbow-colored beam with a 50% chance to lower its Attack stat. | Special | 65 | 100% | 20 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM19 | Counter, Fighting-typeThe user retaliates against the last physical attack this turn, dealing double its damage. | Physical | — | 100% | 20 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM25 | Purify, Poison-typeBy purifying the target of status conditions, the user restores its HP by 50% of its max HP. | Status | — | — | 20 |
| TM26 | Bulldoze, Ground-typeThe user stomps down on the ground, damaging & lowering the Speed of everyone around it. | Physical | 60 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM28 | Dig, Ground-typeThe user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | 80 | 100% | 10 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM37 | Sandstorm, Rock-typeSummons a 5-turn sandstorm, damaging all Pokémon except Rock, Ground & Steel-types. | Status | — | — | 10 |
| TM39 | Cragalanche, Rock-typeAttacks opposing Pokémon after most moves. Power doubles if hit by the target that turn. | Physical | 60 | 100% | 10 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| HM03 | Surf, Water-typeA big wave crashes down on all opposing Pokémon. It can also be used to cross water. | Special | 70 | 100% | 15 |
| HM04 | Strength, Normal-typeThe target is slugged with a punch thrown at maximum power. Can be used to push boulders. | Physical | 80 | 100% | 15 |
| HM05 | Rock Smash, Fighting-typePunches the target with a 50% chance to lower Defense. Can be used to shatter rocks. | Physical | 50 | 100% | 15 |
| HM06 | Waterfall, Water-typeA rapid-charging attack with a 20% chance to flinch. Can also be used to climb waterfalls. | Physical | 70 | 100% | 15 |
| HM07 | Dive, Water-typeThe user dives underwater, attacking on the 2nd turn. Can be used to dive in deep waters. | Physical | 80 | 100% | 10 |
Forms

Gastrodon · Usual form
WaterGround
Sticky HoldStorm DrainSand Force, hidden ability
- HP111
- Atk83
- Def68
- SpA92
- SpD82
- Spe39
- BST475

Gastrodon · Form 2
WaterGround
Sticky HoldStorm DrainSand Force, hidden ability
- HP111
- Atk83
- Def68
- SpA92
- SpD82
- Spe39
- BST475
Forms have no page of their own. They are labelled by what sets them apart, not by a name the game doesn’t give.
All sprites





The game’s own animation.
Details
- Steps5
- Length75 ticks of 1/60 second
- Step 1Frame 1 for 15 ticks
- Step 2Frame 2 for 15 ticks
- Step 3Frame 1 for 15 ticks
- Step 4Frame 2 for 15 ticks
- Step 5Frame 1 for 15 ticks
Every frame 2
Coat Lab
2,754 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.