
No. 162 New in Monomyth
Twinz
Dual Spirit Pokémon
GhostDark
- Height
- 0.6 m (2′00″)
- Weight
- 0.2 kg (0.4 lb)
- Gender
- 50% male · 50% female
- Catch rate
- 65 of 255
- Growth rate
- Medium Slow
- Egg cycles
- 20
- Base friendship
- 70
- EV yield
- 1 Attack
- Held in the wild
Persim Berry rare
Abilities
- InfiltratorPasses through barriers, Safeguard & Mist.
- Sap Sipper, hidden abilityBoosts Attack when hit by Grass moves.
Theorized to be a relative of Gastly, Twinz is composed of two inseparable spirits. They often play pranks on travelers.
Base stats
The species’ own values, before level, training or nature. Bars end at 200.
Evolution
Where to find it
| Where | How | Levels | Chance |
|---|---|---|---|
| Mt. Thunder | Grass | Lv 52–55 | 20% |
| Reservoir Tunnel | Grass | Lv 24–28 | up to 16% |
| Saltpeter Mine | Grass | Lv 50–60 | 5% |
Moves
53 in all
Level up 18
| Lv | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| 1 | Astonish, Ghost-typeThe user attacks the target with a startling shout. It has a 30% chance to flinch. | Physical | 30 | 100% | 15 |
| 1 | Double Hit, Normal-typeThe user slams the target with a tail or the like. The target is hit twice in a row. | Physical | 35 | 90% | 10 |
| 1 | Growl, Normal-typeThe user growls in an endearing way, lowering the Attack stats of all opposing Pokémon. | Status | — | 100% | 40 |
| 5 | Odor Sleuth, Normal-typeEnables Normal & Fighting attacks on a Ghost. It also negates any positive Evasion boosts. | Status | — | — | 40 |
| 8 | Sand Attack, Ground-typeSand is hurled in the target’s face, lowering the target’s Accuracy. | Status | — | 100% | 15 |
| 10 | Assurance, Dark-typeIf the target has already lost HP in the same turn, this attack’s power is doubled. | Physical | 60 | 100% | 10 |
| 14 | Snarl, Dark-typeThe user yells as if ranting about something, lowering the Sp. Atk of all opposing Pokémon. | Special | 55 | 95% | 15 |
| 19 | Double Kick, Fighting-typeThe target is quickly kicked twice in succession using both feet. | Physical | 30 | 100% | 30 |
| 26 | Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target. | Status | — | — | 10 |
| 33 | Night Daze, Dark-typeThe user emits a shockwave of darkness at the target. Has a 40% chance to lower Accuracy. | Special | 85 | 95% | 10 |
| 37 | Shadow Ball, Ghost-typeThe user hurls a shadowy blob at the target with a 10% chance to lower its Sp. Def stat. | Special | 80 | 100% | 15 |
| 41 | Guard Swap, Psychic-typeThe user swaps its Defense and Sp. Def stat stages with the target using psychic power. | Status | — | — | 10 |
| 41 | Power Swap, Psychic-typeThe user swaps its Attack and Sp. Atk stat stages with the target using psychic power. | Status | — | — | 10 |
| 46 | Dark Pulse, Dark-typeThe user expels a grim aura of dark thoughts at the target. It has a 20% chance to flinch. | Special | 80 | 100% | 15 |
| 50 | Guard Split, Psychic-typeThe user averages its Defense and Sp. Def stats with the target using psychic power. | Status | — | — | 10 |
| 50 | Power Split, Psychic-typeThe user averages its Attack and Sp. Attack stats with the target using psychic power. | Status | — | — | 10 |
| 55 | Recover, Normal-typeRestoring its own cells, the user restores its own HP by 50% of its maximum HP. | Status | — | — | 5 |
| 85 | Topsy-Turvy, Dark-typeThe user turns the target’s world upside down which inverts all of its stat changes. | Status | — | — | 20 |
TM and HM 24
| TM | Move | Category | Pow | Acc | PP |
|---|---|---|---|---|---|
| TM08 | Endure, Normal-typeThe user endures any attack with at least 1 HP. It may fail if used in succession. | Status | — | — | 10 |
| TM10 | Hidden Power, Normal-typeA unique attack that varies in type depending on the Pokémon using it. | Special | 60 | 100% | 15 |
| TM11 | Sunny Day, Fire-typeIntensifies the sun for 5 turns, which boosts Fire attacks by 50% and halves Water power. | Status | — | — | 5 |
| TM15 | Wonder Ray, Fairy-typeWonderful rays of light pelt the target. It has a 20% chance to lower Accuracy. | Special | 60 | 100% | 15 |
| TM16 | Light Screen, Psychic-typeFor 5 turns, the user’s team takes 50% less special damage, or 33% in a double battle. | Status | — | — | 30 |
| TM17 | Protect, Normal-typeThe user protects itself from incoming moves. It may fail if used in succession. | Status | — | — | 10 |
| TM18 | Rain Dance, Water-typeSummons rain for 5 turns, which boosts Water attacks by 50% & halves Fire attack damage. | Status | — | — | 5 |
| TM21 | Swagger, Normal-typeThe user enrages and confuses the target, but also sharply boosts the target’s Attack. | Status | — | 85% | 15 |
| TM24 | Volt Switch, Electric-typeAfter making its attack, the user rushes back to switch places with another party Pokémon. | Special | 70 | 100% | 20 |
| TM27 | Return, Normal-typeA full-power attack that grows more powerful the more the user likes its Trainer. | Physical | — | 100% | 20 |
| TM29 | Dream Eater, Psychic-typeEats the dreams of a sleeping target. This restores HP equal to 50% the damage dealt. | Special | 100 | 100% | 15 |
| TM30 | Poltergeist, Ghost-typeThe user attacks by controlling the target’s item and fails if the target isn’t holding one. | Physical | 110 | 90% | 5 |
| TM32 | Curse, Ghost-typeA move that works differently for the Ghost-type than for all other types. | Status | — | — | 10 |
| TM33 | Reflect, Psychic-typeFor 5 turns, the user’s team takes 50% less physical damage, or 33% in a double battle. | Status | — | — | 20 |
| TM34 | Bolt Chain, Electric-typeAn electric attack that chains strikes over 5 turns, doubling in power each time it hits. | Physical | 30 | 90% | 20 |
| TM35 | Baton Pass, Normal-typeThe user switches to another battler, passing along any stat changes and statuses it has. | Status | — | — | 40 |
| TM41 | Substitute, Normal-typeCreates a decoy using 25% of its HP, which absorbs attack damage and many status moves. | Status | — | — | 10 |
| TM42 | Reflect Type, Normal-typeThe user reflects all of the target’s types, making the user’s types equal the target’s. | Status | — | — | 15 |
| TM43 | Secret Power, Normal-typeAn attack whose added effects depend on the terrain. Can be used to make a Secret Base. | Physical | 70 | 100% | 20 |
| TM44 | Rest, Psychic-typeThe user sleeps for 2 turns, fully restoring its HP and healing any status conditions. | Status | — | — | 5 |
| TM45 | Psych Up, Normal-typeThe user hypnotizes itself into copying the target’s stat changes, if any. | Status | — | — | 10 |
| TM47 | Tri Attack, Normal-typeFires three types of beams. Has a 10% chance to freeze, paralyze, or burn the target. | Special | 80 | 100% | 10 |
| TM48 | Skill Swap, Psychic-typeThe user employs its psychic power to exchange Abilities with the target. | Status | — | — | 10 |
| TM49 | Snatch, Dark-typeThe user waits for another Pokémon to use a self-beneficial move and steals it for itself. | Status | — | 100% | 10 |
Egg moves 11
| Move | Category | Pow | Acc | PP | |
|---|---|---|---|---|---|
| Egg | Amnesia, Psychic-typeThe user briefly empties its mind to forget its concerns, sharply boosting its Sp. Def. | Status | — | — | 20 |
| Egg | Beat Up, Dark-typeWith ruthless intent, the user pummels the target alongside all healthy party Pokémon. | Physical | — | 100% | 10 |
| Egg | Foresight, Normal-typeEnables Normal & Fighting attacks on a Ghost. It also negates any positive Evasion boosts. | Status | — | — | 40 |
| Egg | Future Sight, Psychic-type2 turns after this move is used, a surge of psychic energy attacks the target. | Special | 120 | 100% | 10 |
| Egg | Magic Coat, Psychic-typeA barrier reflects status moves like Growl, Poison Gas, and Disable back to the target. | Status | — | 100% | 15 |
| Egg | Mean Look, Normal-typeThe user pins the target with a dark, intense look so it can’t run from battle or switch out. | Status | — | — | 5 |
| Egg | Mirror Coat, Psychic-typeThe user retaliates against the last special attack this turn, dealing double its damage. | Special | — | 100% | 20 |
| Egg | Psychic Terrain, Psychic-typeTurns the field weird for 5 turns, boosting Psychic moves by 30% and blocking priority. | Status | — | — | 10 |
| Egg | Razor Wind, Normal-typeBlades of wind hit all opposing Pokémon on the 2nd turn. Critical hits land more often. | Special | 80 | 100% | 10 |
| Egg | Take Down, Normal-typeRecklessly charges into the target. The user takes 1/4th of the damage dealt as recoil. | Physical | 90 | 85% | 20 |
| Egg | Wish, Normal-typeThe user makes a wish. Next turn, it heals 50% of the user’s max HP to it or a switch-in. | Status | — | — | 10 |
All sprites





The game’s own animation.
Details
- Steps3
- Length55 ticks of 1/60 second
- Step 1Frame 1 for 15 ticks
- Step 2Frame 2 for 25 ticks
- Step 3Frame 1 for 15 ticks
Every frame 2
Coat Lab
3,825 possible coats
Usual colours, as in the Pokédex.
Details
Personality value . The game picks the coat from it.
Quick guide 3 steps
- Pick a coat for each colour group, with its odds. Strength slides the shift from 1 to 8.
- Roll rolls a Pokémon’s coat the way the game does, from a random personality value.
- Share the link holds the coat you made.
The in-game “Color Variants” option turns coats off. A shiny never gets a coat.
Pokémon Monomyth is a free fan game by Team Monomyth (monomyth.jp): Pokémon design, spritework, monster sounds and battle design are theirs. DexDB is an unofficial fan site, not affiliated with the team, Nintendo, Game Freak, Creatures or The Pokémon Company, and hosts no game files.